Player Matchup

Vamana
Vamana
DavyJones7169
Vamana
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 8L
1,148 Elo+
Party 1
He Bo
He Bo
Dyspastic
He Bo
Level 27
God Stats
9W - 3L
1,633 SR
Queue Stats
136W - 167L
1,340 Elo+
Solo
Cthulhu
Cthulhu
Lurack74
Cthulhu
Level 25
God Stats
12W - 8L
1,603 SR
Queue Stats
288W - 302L
1,293 Elo+
Solo
Anubis
Anubis
Zoorororonoa
Anubis
Level 17
God Stats
4W - 4L
1,227 SR
Queue Stats
7W - 8L
1,148 Elo+
Party 1
Izanami
Izanami
guizmo944
Izanami
Level 29
God Stats
30W - 15L
1,752 SR
Queue Stats
106W - 89L
1,436 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,273 Elo+

VS

Team Averages
Level 11
1,434 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
Ahhhhhhhhhh1857
Morgan Le Fay
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
aAdam HWR
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
gediminas259
Fenrir
Level 16
God Stats
3W - 8L
1,250 SR
Queue Stats
113W - 139L
1,195 Elo+
Solo
Vamana
Vamana
stas-zol
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mercury
Mercury
xAdonay-OR
Mercury
Level 26
God Stats
3W - 4L
1,418 SR
Queue Stats
55W - 36L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 10
12,316
586
6,942
15,631
14,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Dyspastic
He Bo
17
12 / 4 / 11
12,289
585
17,197
10,642
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lurack74
Cthulhu
16
4 / 3 / 14
11,085
528
10,248
12,851
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
16
13 / 4 / 10
11,520
549
12,335
13,724
6,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
guizmo944
Izanami
20
18 / 3 / 8
13,989
666
18,349
17,883
7,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ahhhhhhhhhh1857
Morgan Le Fay
5
0 / 6 / 0
5,960
284
1,028
4,422
985
Magic Focus

Magic Focus

+20
Magical Power

Olorun
aAdam HWR
Olorun
9
0 / 20 / 1
6,631
316
4,099
22,673
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
12
3 / 10 / 2
8,169
389
8,412
18,214
8,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
stas-zol
Vamana
11
1 / 12 / 4
9,062
432
3,228
24,431
13,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
xAdonay-OR
Mercury
18
12 / 6 / 1
12,988
618
24,047
17,297
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
54
Kills
16
17
Deaths
54
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ahhhhhhhhhh1857
Morgan Le Fay
0
6
0
0
W
7
3
10
4
W
He Bo
Dyspastic
He Bo
12
4
11
4.38
W
Cthulhu
Lurack74
Cthulhu
4
3
14
3.67
W
Anubis
13
4
10
4.5
L
Olorun
aAdam HWR
Olorun
0
20
1
0.03
L
Fenrir
3
10
2
0.4
W
Izanami
guizmo944
Izanami
18
3
8
7.33
L
Vamana
stas-zol
Vamana
1
12
4
0.25
L
Mercury
xAdonay-OR
Mercury
12
6
1
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,071
Damage
40,814
70,731
Taken
87,037
52,128
Mitigated
34,964
24,693
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ahhhhhhhhhh1857
Morgan Le Fay
1,028
343
0
0
4,422
985
0
1,161
3,261
7,422
0
W
6,942
3,318
0
4,759
15,631
14,776
1,844
1,764
13,867
0
29,163
W
He Bo
Dyspastic
He Bo
17,197
1,357
0
3,715
10,642
3,983
3,465
342
10,300
60,827
0
W
Cthulhu
Lurack74
Cthulhu
10,248
357
418
383
12,851
18,432
1,644
679
12,172
41,379
0
W
Anubis
12,335
959
0
6,521
13,724
6,946
2,805
1,558
12,166
60,666
0
L
Olorun
aAdam HWR
Olorun
4,099
2,433
79
3,374
22,673
5,164
0
10,459
12,214
23,115
0
L
Fenrir
8,412
1,968
0
725
18,214
8,018
0
9,837
8,377
0
22,584
W
Izanami
guizmo944
Izanami
18,349
15,916
0
8,897
17,883
7,991
5,278
784
17,099
0
130,581
L
Vamana
stas-zol
Vamana
3,228
1,198
0
3,472
24,431
13,662
11
11,587
12,844
0
23,543
L
Mercury
xAdonay-OR
Mercury
24,047
12,588
0
665
17,297
7,135
56
6,736
10,561
0
78,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,199
Gold Earned
42,810
478
Minions Killed
237
0
Camps Cleared
0
1,853,552
Distance Traveled
1,525,920
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,960
284
18
1
0
133,926
0
W
Vamana
12,316
586
29
1
0
407,420
0
W
He Bo
12,289
585
90
4
0
366,232
3
W
Cthulhu
11,085
528
73
3
0
423,945
0
W
Anubis
11,520
549
96
5
0
333,570
0
L
Olorun
6,631
316
32
2
0
279,130
2
L
Fenrir
8,169
389
33
2
0
322,533
3
W
Izanami
13,989
666
190
9
0
322,385
3
L
Vamana
9,062
432
32
2
0
376,316
2
L
Mercury
12,988
618
122
6
0
414,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role