Player Matchup

Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum I
Crüxy
Yemoja
Platinum I
Level 126
God Stats
6W - 7L
1,426 SR
Queue Stats
457W - 456L
2,058 MMR
Solo
Odin
Odin
Diamond II
INTеLLz
Odin
Diamond II
Level 160
God Stats
3W - 4L
1,820 SR
Queue Stats
672W - 666L
2,219 MMR
Solo
Ravana
Ravana
Diamond V
Ic0nicP4nda
Ravana
Diamond V
Level 144
God Stats
5W - 5L
1,631 SR
Queue Stats
215W - 216L
1,923 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,575 SR
1,840 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,538 SR
2,046 MMR
Merlin
Merlin
Platinum II
Kahvipannu33
Merlin
Platinum II
Level 146
God Stats
4W - 2L
1,310 SR
Queue Stats
79W - 54L
2,147 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
Super丶梦魇
Morgan Le Fay
Platinum I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
2,124 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Xacros
Gilgamesh
Platinum I
Level 144
God Stats
10W - 9L
1,552 SR
Queue Stats
150W - 148L
1,908 MMR
Solo
Anhur
Anhur
Diamond V
jebonypolak69420
Anhur
Diamond V
Level 46
God Stats
13W - 12L
1,639 SR
Queue Stats
94W - 81L
2,031 MMR
Solo
Hercules
Hercules
Diamond IV
rycvoland
Hercules
Diamond IV
Level 156
God Stats
18W - 9L
1,688 SR
Queue Stats
294W - 294L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 2 / 1
12,891
537
19,353
13,020
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chiron
 
Chiron
18
1 / 10 / 3
11,890
495
12,763
22,140
7,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Crüxy
Yemoja
15
0 / 7 / 7
11,300
471
7,299
21,439
21,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
17
2 / 6 / 1
11,050
460
8,815
22,283
21,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
18
4 / 7 / 3
11,648
485
7,242
19,690
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetAthenaPersephoneTiamat

VS

Bans
Guan YuNe ZhaSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
9 / 0 / 11
15,381
641
23,870
12,534
6,692
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Super丶梦魇
Morgan Le Fay
20
2 / 3 / 13
14,074
586
14,169
19,680
26,602
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Xacros
Gilgamesh
20
11 / 3 / 10
14,844
619
16,450
23,237
30,309
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 5 / 12
13,967
582
17,116
19,544
7,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hercules
rycvoland
Hercules
17
4 / 1 / 17
14,010
584
10,779
20,563
24,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
12
Kills
32
32
Deaths
12
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
2
1
2.75
L
Chiron
 
Chiron
1
10
3
0.25
L
Yemoja
Crüxy
Yemoja
0
7
7
0.5
L
Odin
2
6
1
0.42
L
Ravana
4
7
3
0.79
W
Merlin
9
0
11
14.5
W
Morgan Le Fay
Super丶梦魇
Morgan Le Fay
2
3
13
2.83
W
Gilgamesh
Xacros
Gilgamesh
11
3
10
5.33
W
6
5
12
2.4
W
Hercules
rycvoland
Hercules
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,472
Damage
82,384
98,572
Taken
95,558
64,933
Mitigated
95,551
21,499
Healing
35,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,353
2,031
157
4,430
13,020
5,194
0
5,671
7,349
114,676
0
L
Chiron
 
Chiron
12,763
5,152
471
5,335
22,140
7,435
1,722
6,431
15,626
0
97,539
L
Yemoja
Crüxy
Yemoja
7,299
602
2,045
1,076
21,439
21,735
0
8,664
12,301
27,834
0
L
Odin
8,815
1,112
0
2,586
22,283
21,502
0
13,389
8,375
0
62,820
L
Ravana
7,242
2,479
0
5,399
19,690
9,067
908
5,886
13,654
0
85,421
W
Merlin
23,870
1,441
807
8,695
12,534
6,692
1,789
5,078
7,456
145,312
0
W
Morgan Le Fay
Super丶梦魇
Morgan Le Fay
14,169
1,150
0
7,363
19,680
26,602
1,132
5,483
14,197
91,349
0
W
Gilgamesh
Xacros
Gilgamesh
16,450
3,823
0
5,571
23,237
30,309
300
5,643
17,594
12,459
80,627
W
17,116
8,512
0
6,919
19,544
7,717
4,198
4,870
14,674
0
121,090
W
Hercules
rycvoland
Hercules
10,779
3,459
0
6,434
20,563
24,231
1,348
7,742
12,821
0
26,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,779
Gold Earned
72,276
686
Minions Killed
690
0
Camps Cleared
0
2,201,364
Distance Traveled
2,358,456
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,891
537
201
8
0
475,924
11
L
Chiron
11,890
495
170
7
0
385,275
4
L
Yemoja
11,300
471
46
2
0
414,092
10
L
Odin
11,050
460
129
5
0
460,672
1
L
Ravana
11,648
485
140
6
0
465,401
9
W
Merlin
15,381
641
220
9
0
483,653
9
W
Morgan Le Fay
14,074
586
158
7
0
426,801
8
W
Gilgamesh
14,844
619
134
6
0
500,962
7
W
Anhur
13,967
582
152
6
0
437,401
7
W
Hercules
14,010
584
26
1
0
509,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role