Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
DisneyBabes
Eset
Level 23
God Stats
2W - 0L
1,627 SR
Queue Stats
18W - 17L
1,596 Elo+
Party 1
Chaac
Chaac
Jonkur90
Chaac
Level 59
God Stats
43W - 35L
1,492 SR
Queue Stats
175W - 194L
1,337 Elo+
Solo
Geb
Geb
Ragnarrr98
Geb
Level 28
God Stats
8W - 3L
1,686 SR
Queue Stats
46W - 28L
1,620 Elo+
Party 1
Ne Zha
Ne Zha
RionFL
Ne Zha
Level 144
God Stats
2W - 0L
1,723 SR
Queue Stats
133W - 99L
1,570 Elo+
Party 1
Team Averages
Level 82
1,606 SR
1,524 Elo+

VS

Team Averages
Level 50
1,534 SR
1,461 Elo+
Ullr
Ullr
NejaBaraha
Ullr
Level 84
God Stats
0W - 2L
1,336 SR
Queue Stats
36W - 44L
1,449 Elo+
Party 2
Raijin
Raijin
Teolon
Raijin
Level 55
God Stats
0W - 1L
1,310 SR
Queue Stats
40W - 31L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
handsomeKid
Amaterasu
Level 44
God Stats
2W - 1L
1,904 SR
Queue Stats
44W - 33L
1,512 Elo+
Party 3
Bakasura
Bakasura
kayne073
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 237L
1,440 Elo+
Solo
Ymir
Ymir
psycho1vova
Ymir
Level 16
God Stats
2W - 3L
1,620 SR
Queue Stats
43W - 40L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 3 / 4
9,130
609
10,393
10,790
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 7
8,404
560
7,558
5,478
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jonkur90
Chaac
13
0 / 2 / 5
7,641
509
7,550
9,287
5,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 0 / 13
7,760
517
4,236
6,962
4,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
RionFL
Ne Zha
15
11 / 1 / 3
9,347
623
9,530
11,606
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,217
481
6,892
8,179
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Teolon
Raijin
12
2 / 8 / 1
7,776
518
5,828
12,034
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
handsomeKid
Amaterasu
13
3 / 0 / 1
8,193
546
5,764
10,474
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
kayne073
Bakasura
12
0 / 4 / 0
7,153
477
2,818
14,056
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,770
451
3,733
10,702
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
7
8
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
4
2
W
5
2
7
4.25
W
Chaac
Jonkur90
Chaac
0
2
5
1.25
L
2
4
2
0.75
W
0
0
13
6.5
W
Ne Zha
RionFL
Ne Zha
11
1
3
12.5
L
Raijin
Teolon
Raijin
2
8
1
0.31
L
Amaterasu
handsomeKid
Amaterasu
3
0
1
3.5
L
Bakasura
kayne073
Bakasura
0
4
0
0
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
25,035
44,123
Taken
55,445
20,419
Mitigated
23,519
16,717
Healing
15,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,393
5,379
0
4,002
10,790
3,818
2,631
1,172
9,530
0
63,886
W
7,558
257
481
1,196
5,478
1,814
413
2,061
3,206
38,999
0
W
Chaac
Jonkur90
Chaac
7,550
1,160
0
3,586
9,287
5,544
552
758
8,375
0
44,406
L
6,892
1,987
0
702
8,179
2,288
0
924
7,255
0
41,886
W
4,236
389
0
1,895
6,962
4,741
120
2,679
4,014
18,518
0
W
Ne Zha
RionFL
Ne Zha
9,530
3,142
0
5,557
11,606
4,502
0
2,375
9,045
0
64,638
L
Raijin
Teolon
Raijin
5,828
841
0
1,090
12,034
3,131
258
4,227
7,465
34,510
0
L
Amaterasu
handsomeKid
Amaterasu
5,764
2,029
0
4,438
10,474
5,963
758
1,608
8,840
0
34,658
L
Bakasura
kayne073
Bakasura
2,818
1,847
0
7,637
14,056
4,969
0
1,860
12,108
0
40,436
L
3,733
634
0
2,013
10,702
7,168
150
2,629
7,983
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
37,109
387
Minions Killed
372
0
Camps Cleared
0
1,489,197
Distance Traveled
1,370,982
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,130
609
106
7
0
266,360
4
W
Eset
8,404
560
85
6
0
288,770
6
W
Chaac
7,641
509
74
5
0
321,582
2
L
Ullr
7,217
481
89
6
0
266,963
5
W
Geb
7,760
517
22
1
0
304,636
8
W
Ne Zha
9,347
623
100
7
0
307,849
3
L
Raijin
7,776
518
77
5
0
256,163
2
L
Amaterasu
8,193
546
86
6
0
280,983
3
L
Bakasura
7,153
477
107
7
0
283,314
4
L
Ymir
6,770
451
13
1
0
283,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role