Player Matchup

Cthulhu
Cthulhu
Chisatoya
Cthulhu
Level 2
God Stats
3W - 0L
1,728 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
FJPollitt
Kukulkan
Level 27
God Stats
16W - 9L
1,788 SR
Queue Stats
136W - 126L
1,570 Elo+
Solo
Nemesis
Nemesis
JambonMoullier
Nemesis
Level 44
God Stats
9W - 6L
1,539 SR
Queue Stats
59W - 67L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
Natsu1809
Baron Samedi
Level 19
God Stats
5W - 0L
1,870 SR
Queue Stats
28W - 28L
1,537 Elo+
Party 1
Artemis
Artemis
Okami923
Artemis
Level 38
God Stats
5W - 2L
1,606 SR
Queue Stats
52W - 57L
1,455 Elo+
Party 1
Team Averages
Level 26
1,707 SR
1,543 Elo+

VS

Team Averages
Level 11
1,551 SR
1,567 Elo+
Nox
Nox
Angels148841
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,735 Elo+
Solo
Loki
Loki
GBEPIC709
Loki
Level 15
God Stats
14W - 20L
1,433 SR
Queue Stats
78W - 86L
1,264 Elo+
Solo
Hercules
Hercules
MLG Sniper17449
Hercules
Level 15
God Stats
3W - 2L
1,445 SR
Queue Stats
8W - 9L
1,562 Elo+
Solo
Artemis
Artemis
becca19
Artemis
Level 4
God Stats
3W - 4L
1,877 SR
Queue Stats
4W - 9L
1,850 Elo+
Solo
Arachne
Arachne
youbawolf
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chisatoya
Cthulhu
8
2 / 0 / 1
5,544
504
1,012
3,073
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
FJPollitt
Kukulkan
12
5 / 2 / 2
7,643
695
4,621
4,177
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 2
6,624
602
5,442
7,299
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Natsu1809
Baron Samedi
10
6 / 2 / 2
6,264
569
5,178
5,044
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Okami923
Artemis
9
3 / 0 / 2
5,696
518
3,043
3,526
944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,701
427
691
4,606
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
8
0 / 4 / 0
4,980
453
551
5,424
1,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
6
0 / 3 / 0
4,232
385
1,939
6,664
2,217
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
becca19
Artemis
6
1 / 6 / 0
4,400
400
1,304
5,142
1,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
youbawolf
Arachne
11
4 / 4 / 0
6,400
582
5,773
10,049
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
21
Kills
5
5
Deaths
23
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cthulhu
Chisatoya
Cthulhu
2
0
1
2.5
W
Kukulkan
FJPollitt
Kukulkan
5
2
2
3
L
Loki
0
4
0
0
W
5
1
2
6
L
Hercules
0
3
0
0
W
Baron Samedi
Natsu1809
Baron Samedi
6
2
2
3.5
W
Artemis
Okami923
Artemis
3
0
2
4
L
Artemis
becca19
Artemis
1
6
0
0.17
L
Arachne
youbawolf
Arachne
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
10,258
23,119
Taken
31,885
7,736
Mitigated
10,295
6,068
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
691
285
0
0
4,606
1,531
95
3,042
1,509
12,603
0
W
Cthulhu
Chisatoya
Cthulhu
1,012
248
0
617
3,073
1,941
25
0
3,073
7,685
0
W
Kukulkan
FJPollitt
Kukulkan
4,621
422
0
791
4,177
1,225
536
691
3,486
46,628
0
L
Loki
551
0
0
0
5,424
1,328
0
433
4,991
0
15,424
W
5,442
3,197
0
1,827
7,299
2,114
248
0
7,299
0
30,617
L
Hercules
1,939
696
0
504
6,664
2,217
299
3,069
3,411
0
8,906
W
Baron Samedi
Natsu1809
Baron Samedi
5,178
746
0
1,397
5,044
1,512
384
0
5,044
17,373
0
W
Artemis
Okami923
Artemis
3,043
1,624
0
1,436
3,526
944
846
0
3,526
0
25,239
L
Artemis
becca19
Artemis
1,304
838
0
379
5,142
1,437
0
3,047
2,012
0
9,287
L
Arachne
youbawolf
Arachne
5,773
3,326
0
4,132
10,049
3,782
0
830
9,151
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
24,713
263
Minions Killed
153
0
Camps Cleared
0
925,121
Distance Traveled
894,017
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,701
427
28
3
0
138,301
0
W
Cthulhu
5,544
504
15
1
0
165,106
0
W
Kukulkan
7,643
695
118
11
0
198,794
3
L
Loki
4,980
453
26
2
0
148,598
0
W
Nemesis
6,624
602
57
5
0
209,667
1
L
Hercules
4,232
385
12
1
0
205,132
1
W
Baron Samedi
6,264
569
28
3
0
185,215
1
W
Artemis
5,696
518
45
4
0
166,339
2
L
Artemis
4,400
400
17
2
0
168,052
0
L
Arachne
6,400
582
70
6
0
233,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role