Player Matchup

Scylla
Scylla
Annonymouss
Scylla
Level 151
God Stats
1W - 0L
1,424 SR
Queue Stats
16W - 9L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
MithrandirMisaki
Sylvanus
Level 26
God Stats
4W - 1L
1,836 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Thor
Thor
Raptorrion
Thor
Level 87
God Stats
14W - 12L
1,545 SR
Queue Stats
241W - 242L
1,496 Elo+
Solo
Osiris
Osiris
TreAnkare
Osiris
Level 86
God Stats
2W - 4L
1,309 SR
Queue Stats
241W - 209L
1,498 Elo+
Solo
Cernunnos
Cernunnos
amoldo
Cernunnos
Level 144
God Stats
3W - 1L
1,746 SR
Queue Stats
14W - 9L
1,607 Elo+
Party 1
Team Averages
Level 99
1,572 SR
1,535 Elo+

VS

Team Averages
Level 94
1,568 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lisendrell
Izanami
Level 149
God Stats
32W - 17L
1,740 SR
Queue Stats
1,125W - 1,080L
1,502 Elo+
Solo
King Arthur
King Arthur
LudjaK22
King Arthur
Level 124
God Stats
19W - 17L
1,547 SR
Queue Stats
683W - 686L
1,502 Elo+
Solo
Fenrir
Fenrir
NoCharisma
Fenrir
Level 34
God Stats
3W - 6L
1,348 SR
Queue Stats
84W - 84L
1,519 Elo+
Solo
Ra
Ra
TDS288
Ra
Level 47
God Stats
5W - 5L
1,703 SR
Queue Stats
316W - 311L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 0 / 2
10,999
733
6,684
5,567
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 6
7,678
512
1,991
7,352
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 4
8,291
553
1,127
8,266
2,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
TreAnkare
Osiris
15
0 / 2 / 0
8,603
574
4,932
10,314
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
amoldo
Cernunnos
15
3 / 0 / 6
8,894
593
8,250
10,520
3,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
1 / 2 / 1
7,585
506
8,049
8,604
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lisendrell
Izanami
8
0 / 2 / 0
5,823
388
1,802
4,937
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LudjaK22
King Arthur
14
2 / 1 / 1
8,388
559
4,334
11,019
7,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NoCharisma
Fenrir
7
0 / 3 / 0
5,640
376
906
5,736
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
13
0 / 5 / 0
7,752
517
3,147
6,948
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
4
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
W
Scylla
7
0
2
8
L
Izanami
Lisendrell
Izanami
0
2
0
0
L
King Arthur
LudjaK22
King Arthur
2
1
1
2.5
W
1
1
6
4
L
Fenrir
NoCharisma
Fenrir
0
3
0
0
W
2
1
4
4
L
Ra
0
5
0
0
W
Osiris
TreAnkare
Osiris
0
2
0
0
W
Cernunnos
amoldo
Cernunnos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,984
Damage
18,238
42,019
Taken
37,244
22,385
Mitigated
14,631
18,925
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,049
509
0
3,894
8,604
2,350
0
1,453
7,125
50,518
0
W
Scylla
6,684
1,126
0
2,861
5,567
2,021
138
2,613
2,732
70,900
0
L
Izanami
Lisendrell
Izanami
1,802
1,001
0
1,703
4,937
904
0
626
4,311
0
31,954
L
King Arthur
LudjaK22
King Arthur
4,334
752
0
3,261
11,019
7,080
0
1,593
9,406
0
50,940
W
1,991
552
929
1,303
7,352
6,418
450
3,260
4,008
13,267
0
L
Fenrir
NoCharisma
Fenrir
906
245
0
764
5,736
1,970
0
1,818
3,888
0
4,818
W
1,127
423
0
869
8,266
2,591
0
1,278
6,988
0
58,807
L
Ra
3,147
553
185
1,319
6,948
2,327
0
3,774
3,072
48,427
0
W
Osiris
TreAnkare
Osiris
4,932
1,236
0
5,259
10,314
7,541
0
1,752
8,562
4,851
44,052
W
Cernunnos
amoldo
Cernunnos
8,250
4,080
0
7,704
10,520
3,814
2,561
2,238
8,238
0
82,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
35,188
507
Minions Killed
441
0
Camps Cleared
0
1,295,693
Distance Traveled
1,237,817
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,585
506
109
7
0
280,526
5
W
Scylla
10,999
733
156
10
0
267,833
5
L
Izanami
5,823
388
73
5
0
175,844
0
L
King Arthur
8,388
559
121
8
0
283,182
5
W
Sylvanus
7,678
512
25
2
0
245,709
2
L
Fenrir
5,640
376
16
1
0
204,664
5
W
Thor
8,291
553
89
6
0
277,867
4
L
Ra
7,752
517
122
8
0
293,601
7
W
Osiris
8,603
574
114
8
0
218,320
3
W
Cernunnos
8,894
593
123
8
0
285,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role