Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrFrench7377
Danzaburou
Level 123
God Stats
4W - 2L
1,864 SR
Queue Stats
410W - 358L
1,580 Elo+
Solo
Anubis
Anubis
butch7990
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 352L
1,463 Elo+
Solo
Team Averages
Level 108
1,573 SR
1,509 Elo+

VS

Team Averages
Level 94
1,451 SR
1,461 Elo+
Mercury
Mercury
SMOOVE_GUNNAH
Mercury
Level 69
God Stats
5W - 9L
1,240 SR
Queue Stats
414W - 456L
1,422 Elo+
Solo
He Bo
He Bo
SirAwesome4123
He Bo
Level 104
God Stats
2W - 1L
1,797 SR
Queue Stats
388W - 399L
1,523 Elo+
Solo
Izanami
Izanami
TheDarkMessiahVI
Izanami
Level 128
God Stats
1W - 1L
1,338 SR
Queue Stats
248W - 246L
1,521 Elo+
Solo
Hercules
Hercules
Xx-tomascrack
Hercules
Level 101
God Stats
3W - 12L
1,380 SR
Queue Stats
426W - 426L
1,503 Elo+
Solo
Ares
Ares
deza3124
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 1 / 2
9,019
601
8,691
13,908
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
 
Scylla
14
4 / 3 / 2
8,183
546
7,647
7,243
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
13
1 / 1 / 8
8,164
544
4,873
9,438
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MrFrench7377
Danzaburou
12
3 / 4 / 1
7,831
522
7,579
10,817
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
butch7990
Anubis
13
2 / 3 / 3
7,693
513
5,037
7,270
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
4 / 3 / 3
8,184
546
4,076
10,394
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 3 / 3
8,097
540
7,107
6,792
2,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 3
6,503
434
2,784
6,130
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Xx-tomascrack
Hercules
13
1 / 5 / 1
7,784
519
5,302
12,649
7,099
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
11
3 / 3 / 5
7,619
508
4,782
13,466
9,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
12
12
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
2
7
W
Scylla
 
Scylla
4
3
2
1.67
W
Ymir
 
Ymir
1
1
8
5
W
Danzaburou
MrFrench7377
Danzaburou
3
4
1
0.88
L
Mercury
4
3
3
1.83
L
4
3
3
1.83
L
0
2
3
0.75
L
Hercules
Xx-tomascrack
Hercules
1
5
1
0.3
W
Anubis
butch7990
Anubis
2
3
3
1.17
L
Ares
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,827
Damage
24,051
48,676
Taken
49,431
22,760
Mitigated
24,284
20,067
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,691
2,427
0
7,592
13,908
5,725
26
352
13,556
49,931
0
W
Scylla
 
Scylla
7,647
704
0
1,471
7,243
2,535
962
2,752
4,491
48,835
0
W
Ymir
 
Ymir
4,873
1,502
340
3,910
9,438
7,991
50
4,357
5,081
31,419
0
W
Danzaburou
MrFrench7377
Danzaburou
7,579
3,252
0
3,854
10,817
3,165
2,156
3,497
7,320
0
54,705
L
Mercury
4,076
2,903
0
420
10,394
3,161
0
3,903
6,403
0
46,045
L
7,107
320
0
1,310
6,792
2,258
612
4,532
2,130
50,586
0
L
2,784
2,103
0
2,166
6,130
1,902
694
1,231
4,859
0
34,762
L
Hercules
Xx-tomascrack
Hercules
5,302
1,833
0
3,511
12,649
7,099
0
9,200
3,379
0
38,070
W
Anubis
butch7990
Anubis
5,037
63
0
2,900
7,270
3,344
76
1,000
6,270
42,385
0
L
Ares
4,782
408
211
1,661
13,466
9,864
128
7,350
5,992
15,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
38,187
401
Minions Killed
344
0
Camps Cleared
0
1,345,394
Distance Traveled
1,273,695
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,019
601
83
6
0
292,197
0
W
Scylla
8,183
546
96
6
0
268,109
3
W
Ymir
8,164
544
53
4
0
285,391
1
W
Danzaburou
7,831
522
89
6
0
242,597
2
L
Mercury
8,184
546
88
6
0
307,713
1
L
He Bo
8,097
540
89
6
0
258,240
3
L
Izanami
6,503
434
74
5
0
166,130
0
L
Hercules
7,784
519
77
5
0
266,949
0
W
Anubis
7,693
513
80
5
0
257,100
2
L
Ares
7,619
508
16
1
0
274,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role