Player Matchup

Gilgamesh
Gilgamesh
AbominableNiple
Gilgamesh
Level 136
God Stats
19W - 13L
1,689 SR
Queue Stats
699W - 588L
1,627 Elo+
Party 1
Anubis
Anubis
CrafterSmite
Anubis
Level 105
God Stats
2W - 5L
1,635 SR
Queue Stats
301W - 292L
1,573 Elo+
Party 1
Da Ji
Da Ji
RedRuss1234
Da Ji
Level 105
God Stats
0W - 2L
1,480 SR
Queue Stats
125W - 95L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
obito-kizuke
Cthulhu
Level 87
God Stats
3W - 3L
1,562 SR
Queue Stats
132W - 122L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
xReckless618
Danzaburou
Level 76
God Stats
2W - 6L
1,666 SR
Queue Stats
170W - 132L
1,532 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,554 Elo+

VS

Team Averages
Level 135
1,654 SR
1,544 Elo+
Terra
Terra
GHOSTDOGG12
Terra
Level 129
God Stats
15W - 23L
1,436 SR
Queue Stats
484W - 429L
1,581 Elo+
Solo
Odin
Odin
LawGiver55
Odin
Level 122
God Stats
13W - 6L
1,700 SR
Queue Stats
234W - 208L
1,522 Elo+
Party 2
Loki
Loki
Xarrenavila
Loki
Level 141
God Stats
5W - 2L
1,904 SR
Queue Stats
241W - 201L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
YvngStxcks
Heimdallr
Level 156
God Stats
10W - 9L
1,574 SR
Queue Stats
670W - 683L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
z_Youngblood
Baron Samedi
Level 128
God Stats
6W - 6L
1,654 SR
Queue Stats
514W - 471L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbominableNiple
Gilgamesh
5
0 / 2 / 0
3,325
665
3,013
3,755
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
1
0 / 0 / 0
2,431
486
0
0
0
5
0 / 2 / 0
3,228
646
1,567
3,644
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
obito-kizuke
Cthulhu
5
0 / 0 / 0
3,074
615
1,013
2,001
620
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
xReckless618
Danzaburou
5
0 / 2 / 0
3,047
609
722
2,992
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,346
669
416
2,271
905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
3,655
731
1,797
4,725
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
3 / 0 / 1
4,111
822
1,211
2,125
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
YvngStxcks
Heimdallr
5
1 / 0 / 0
3,178
636
371
1,681
456
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
z_Youngblood
Baron Samedi
5
0 / 0 / 2
3,399
680
1,097
1,533
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AbominableNiple
Gilgamesh
0
2
0
0
L
Anubis
0
0
0
0
W
0
0
1
0.5
W
2
0
0
2
L
0
2
0
0
W
3
0
1
3.5
W
Heimdallr
YvngStxcks
Heimdallr
1
0
0
1
L
Cthulhu
obito-kizuke
Cthulhu
0
0
0
0
L
Danzaburou
xReckless618
Danzaburou
0
2
0
0
W
Baron Samedi
z_Youngblood
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,315
Damage
4,892
12,392
Taken
12,335
3,356
Mitigated
5,956
3,581
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AbominableNiple
Gilgamesh
3,013
1,230
0
1,366
3,755
1,084
0
0
3,449
0
13,597
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
416
165
9
1,088
2,271
905
0
450
1,821
5,913
0
W
1,797
294
0
2,687
4,725
3,378
0
0
4,725
0
11,853
L
1,567
516
0
500
3,644
898
0
263
3,306
0
11,900
W
1,211
417
0
1,039
2,125
629
0
64
2,061
0
16,639
W
Heimdallr
YvngStxcks
Heimdallr
371
161
0
1,094
1,681
456
0
499
1,182
0
13,681
L
Cthulhu
obito-kizuke
Cthulhu
1,013
33
53
532
2,001
620
0
248
1,753
9,481
0
L
Danzaburou
xReckless618
Danzaburou
722
78
0
1,130
2,992
754
0
846
2,024
0
10,878
W
Baron Samedi
z_Youngblood
Baron Samedi
1,097
164
77
521
1,533
588
0
0
1,533
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,105
Gold Earned
17,689
89
Minions Killed
118
0
Camps Cleared
0
364,182
Distance Traveled
450,636
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,325
665
24
5
0
90,637
0
L
Anubis
2,431
486
0
0
0
0
0
W
Terra
3,346
669
15
3
0
83,865
1
W
Odin
3,655
731
23
5
0
95,632
1
L
Da Ji
3,228
646
27
5
0
85,270
0
W
Loki
4,111
822
38
8
0
106,930
1
W
Heimdallr
3,178
636
23
5
0
82,546
0
L
Cthulhu
3,074
615
13
3
0
99,424
0
L
Danzaburou
3,047
609
25
5
0
88,851
1
W
Baron Samedi
3,399
680
19
4
0
81,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role