Player Matchup

Skadi
Skadi
Bradleyperrett
Skadi
Level 23
God Stats
7W - 7L
1,390 SR
Queue Stats
28W - 28L
1,465 Elo+
Party 1
Discordia
Discordia
DourHippo
Discordia
Level 18
God Stats
8W - 2L
1,639 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 1
Mercury
Mercury
Jackjot13
Mercury
Level 14
God Stats
7W - 4L
1,523 SR
Queue Stats
25W - 30L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
Kaypo1111
Sylvanus
Level 10
God Stats
5W - 7L
1,359 SR
Queue Stats
22W - 22L
1,531 Elo+
Party 1
Anubis
Anubis
MrJOKERhahaha
Anubis
Level 29
God Stats
3W - 2L
1,716 SR
Queue Stats
105W - 132L
1,413 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,476 Elo+

VS

Team Averages
Level 14
1,526 SR
1,390 Elo+
Zeus
Zeus
GodNinja1771
Zeus
Level 3
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 2
Anhur
Anhur
MoltenEdu
Anhur
Level 16
God Stats
0W - 1L
1,342 SR
Queue Stats
20W - 9L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SemiBlind
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,716 SR
Queue Stats
2W - 2L
1,454 Elo+
Solo
Thor
Thor
Thorakles007
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 2
Arachne
Arachne
Throwables
Arachne
Level 29
God Stats
25W - 15L
1,743 SR
Queue Stats
206W - 202L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,202
520
4,165
2,629
504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
DourHippo
Discordia
9
5 / 0 / 2
5,672
567
4,681
3,014
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Jackjot13
Mercury
10
1 / 2 / 3
5,678
568
2,367
6,772
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Kaypo1111
Sylvanus
9
2 / 1 / 3
5,331
533
2,503
5,399
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
11 / 1 / 2
7,362
736
8,504
4,284
2,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
3,986
399
1,071
5,507
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
MoltenEdu
Anhur
9
0 / 1 / 0
5,152
515
1,875
5,075
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
SemiBlind
Morgan Le Fay
8
1 / 4 / 1
5,253
525
3,694
6,015
1,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
2 / 6 / 1
5,138
514
1,771
6,435
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Throwables
Arachne
10
1 / 1 / 1
5,551
555
2,493
5,547
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
4
4
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Discordia
DourHippo
Discordia
5
0
2
6
L
0
8
1
0.06
W
Mercury
Jackjot13
Mercury
1
2
3
1.25
W
Sylvanus
Kaypo1111
Sylvanus
2
1
3
3.5
L
Anhur
MoltenEdu
Anhur
0
1
0
0
W
11
1
2
12
L
Morgan Le Fay
SemiBlind
Morgan Le Fay
1
4
1
0.38
L
2
6
1
0.42
L
Arachne
Throwables
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
10,904
22,098
Taken
28,579
9,801
Mitigated
6,677
5,476
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,165
1,365
0
499
2,629
504
238
0
2,629
0
22,291
W
Discordia
DourHippo
Discordia
4,681
142
0
125
3,014
835
0
1,131
1,843
23,474
0
L
1,071
872
0
0
5,507
750
216
4,581
884
6,505
0
W
Mercury
Jackjot13
Mercury
2,367
835
0
625
6,772
1,905
0
1,161
5,611
0
29,413
W
Sylvanus
Kaypo1111
Sylvanus
2,503
487
331
2,105
5,399
4,509
718
291
5,108
17,667
9,508
L
Anhur
MoltenEdu
Anhur
1,875
707
0
1,373
5,075
1,161
0
1,259
3,776
0
24,361
W
8,504
370
0
1,791
4,284
2,048
584
2,102
2,142
34,675
0
L
Morgan Le Fay
SemiBlind
Morgan Le Fay
3,694
194
0
1,003
6,015
1,605
43
4,047
1,642
19,385
0
L
1,771
855
0
241
6,435
1,185
0
4,464
1,913
0
6,882
L
Arachne
Throwables
Arachne
2,493
1,732
0
2,192
5,547
1,976
0
691
4,840
0
30,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,245
Gold Earned
25,080
287
Minions Killed
164
0
Camps Cleared
0
962,246
Distance Traveled
933,066
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,202
520
57
6
0
189,381
2
W
Discordia
5,672
567
47
5
0
210,638
3
L
Zeus
3,986
399
7
1
0
190,411
1
W
Mercury
5,678
568
61
6
0
219,269
4
W
Sylvanus
5,331
533
50
5
0
181,900
2
L
Anhur
5,152
515
55
6
0
180,331
4
W
Anubis
7,362
736
72
7
0
161,058
1
L
Morgan Le Fay
5,253
525
24
2
0
147,590
0
L
Thor
5,138
514
16
2
0
177,555
0
L
Arachne
5,551
555
62
6
0
237,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role