Player Matchup

Cthulhu
Cthulhu
Furankii
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Malfrosto
Scylla
Level 6
God Stats
0W - 4L
1,257 SR
Queue Stats
4W - 7L
1,495 Elo+
Solo
Heimdallr
Heimdallr
MisterixCZ
Heimdallr
Level 29
God Stats
1W - 2L
1,539 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 3
Achilles
Achilles
Nexotron152
Achilles
Level 25
God Stats
1W - 1L
1,911 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oppdipper
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,344 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,484 Elo+

VS

Team Averages
Level 35
1,452 SR
1,501 Elo+
Nu Wa
Nu Wa
De8t0r
Nu Wa
Level 26
God Stats
3W - 9L
1,036 SR
Queue Stats
127W - 169L
1,298 Elo+
Party 1
Ares
Ares
G3t0NmyLev3l
Ares
Level 28
God Stats
5W - 9L
1,544 SR
Queue Stats
43W - 57L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Lunalikii
Cernunnos
Level 18
God Stats
3W - 4L
1,465 SR
Queue Stats
142W - 197L
1,316 Elo+
Party 1
The Morrigan
The Morrigan
RahMOuN
The Morrigan
Level 95
God Stats
25W - 20L
1,536 SR
Queue Stats
173W - 161L
1,539 Elo+
Party 2
Thanatos
Thanatos
Zebiii3308
Thanatos
Level 6
God Stats
14W - 6L
1,680 SR
Queue Stats
26W - 22L
1,914 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Furankii
Cthulhu
12
2 / 5 / 8
8,981
473
7,890
16,336
13,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Malfrosto
Scylla
13
1 / 10 / 2
7,847
413
5,213
11,489
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
MisterixCZ
Heimdallr
15
5 / 5 / 7
9,552
503
8,397
13,733
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nexotron152
Achilles
15
6 / 4 / 6
9,506
500
10,618
14,676
11,836
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
oppdipper
Tsukuyomi
14
6 / 7 / 4
9,641
507
7,605
16,286
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
De8t0r
Nu Wa
16
6 / 4 / 6
10,266
540
15,233
12,197
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 3 / 5
9,991
526
11,096
14,015
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Lunalikii
Cernunnos
15
1 / 6 / 7
9,142
481
6,449
11,113
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
RahMOuN
The Morrigan
16
5 / 3 / 9
10,422
549
8,623
10,570
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Zebiii3308
Thanatos
19
12 / 4 / 3
11,660
614
14,392
17,608
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
61
20
Kills
31
31
Deaths
20
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
De8t0r
Nu Wa
6
4
6
2.25
L
Cthulhu
Furankii
Cthulhu
2
5
8
1.2
W
7
3
5
3.17
W
Cernunnos
Lunalikii
Cernunnos
1
6
7
0.75
L
Scylla
Malfrosto
Scylla
1
10
2
0.2
L
Heimdallr
MisterixCZ
Heimdallr
5
5
7
1.7
L
Achilles
Nexotron152
Achilles
6
4
6
2.25
W
The Morrigan
RahMOuN
The Morrigan
5
3
9
3.17
W
Thanatos
Zebiii3308
Thanatos
12
4
3
3.38
L
Tsukuyomi
oppdipper
Tsukuyomi
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
55,793
72,520
Taken
65,503
37,752
Mitigated
38,917
9,249
Healing
22,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
De8t0r
Nu Wa
15,233
2,216
0
1,488
12,197
4,240
2,468
3,666
8,242
59,954
0
L
Cthulhu
Furankii
Cthulhu
7,890
739
221
820
16,336
13,523
196
6,051
9,975
21,262
0
W
11,096
488
0
1,887
14,015
14,751
32
3,033
10,912
25,706
0
W
Cernunnos
Lunalikii
Cernunnos
6,449
2,500
0
976
11,113
5,175
834
1,626
9,487
0
53,858
L
Scylla
Malfrosto
Scylla
5,213
1,481
0
436
11,489
3,320
270
6,558
4,607
38,054
0
L
Heimdallr
MisterixCZ
Heimdallr
8,397
6,305
0
2,117
13,733
4,475
0
7,279
6,174
0
39,907
L
Achilles
Nexotron152
Achilles
10,618
3,823
0
2,489
14,676
11,836
548
5,065
9,327
0
38,415
W
The Morrigan
RahMOuN
The Morrigan
8,623
1,637
0
2,814
10,570
4,237
647
2,874
7,519
57,835
1,503
W
Thanatos
Zebiii3308
Thanatos
14,392
4,501
0
15,192
17,608
10,514
852
1,442
16,166
0
88,720
L
Tsukuyomi
oppdipper
Tsukuyomi
7,605
2,726
0
3,166
16,286
4,598
0
7,838
8,198
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
51,481
302
Minions Killed
455
0
Camps Cleared
0
1,636,448
Distance Traveled
1,676,718
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,266
540
91
5
0
319,472
1
L
Cthulhu
8,981
473
38
2
0
333,640
0
W
Ares
9,991
526
27
1
0
351,894
8
W
Cernunnos
9,142
481
91
5
0
327,279
0
L
Scylla
7,847
413
63
3
0
294,701
6
L
Heimdallr
9,552
503
74
4
0
321,434
1
L
Achilles
9,506
500
67
4
0
370,712
4
W
The Morrigan
10,422
549
108
6
0
351,564
6
W
Thanatos
11,660
614
138
7
0
326,509
2
L
Tsukuyomi
9,641
507
60
3
0
315,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role