Player Matchup

Anubis
Anubis
GeisterLulatsch
Anubis
Level 4
God Stats
2W - 2L
1,322 SR
Queue Stats
3W - 8L
1,089 Elo+
Party 2
Neith
Neith
Geistermann
Neith
Level 5
God Stats
6W - 4L
1,482 SR
Queue Stats
12W - 14L
1,089 Elo+
Party 2
Vulcan
Vulcan
gozanodle123
Vulcan
Level 7
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 7L
1,083 Elo+
Solo
Team Averages
Level 5
1,363 SR
1,087 Elo+

VS

Team Averages
Level 15
1,510 SR
1,239 Elo+
Ra
Ra
DenchikYAD
Ra
Level 5
God Stats
8W - 7L
1,741 SR
Queue Stats
12W - 21L
1,383 Elo+
Solo
Anhur
Anhur
RTnobik26
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 1
Medusa
Medusa
majkSprajtFeťak
Medusa
Level 24
God Stats
0W - 3L
1,288 SR
Queue Stats
12W - 28L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 12
10,058
718
8,403
9,507
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
12 / 2 / 9
11,932
852
13,929
10,718
3,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
14
6 / 4 / 10
10,621
759
10,121
6,762
3,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
10,215
730
6,578
11,789
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
RTnobik26
Anhur
13
4 / 8 / 5
9,603
686
5,331
11,925
3,434
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 7 / 6
9,412
672
10,434
14,545
4,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
22
Kills
12
12
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
W
4
6
12
1.67
W
12
2
9
8.25
L
Anhur
RTnobik26
Anhur
4
8
5
0.81
W
Vulcan
6
4
10
2.75
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
22,343
26,987
Taken
38,259
10,478
Mitigated
11,466
6,921
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,578
568
250
1,954
11,789
3,923
0
6,275
5,514
37,373
2,019
W
8,403
1,292
0
3,142
9,507
3,761
648
2,059
7,448
28,454
0
W
13,929
8,043
0
3,779
10,718
3,459
1,825
2,271
8,447
0
44,465
L
Anhur
RTnobik26
Anhur
5,331
1,965
0
0
11,925
3,434
0
5,053
6,872
0
13,472
W
Vulcan
10,121
2,402
0
0
6,762
3,258
60
2,031
4,731
31,716
0
L
10,434
5,442
0
1,362
14,545
4,109
0
7,196
7,349
0
30,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
29,230
149
Minions Killed
110
0
Camps Cleared
0
639,253
Distance Traveled
584,809
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,215
730
50
4
0
193,675
0
W
Anubis
10,058
718
42
3
0
183,971
1
W
Neith
11,932
852
67
5
0
229,359
7
L
Anhur
9,603
686
15
1
0
187,845
6
W
Vulcan
10,621
759
40
3
0
225,923
1
L
Medusa
9,412
672
45
3
0
203,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role