Player Matchup

Pele
Pele
AsuraTonkartxz
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,415 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gis_Raho
Morgan Le Fay
Level 77
God Stats
3W - 6L
1,161 SR
Queue Stats
357W - 402L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
Samoan_Expressz
Cthulhu
Level 63
God Stats
4W - 5L
1,274 SR
Queue Stats
135W - 155L
1,334 Elo+
Party 1
Bellona
Bellona
Sogy_moe
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
giomty47
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,282 Elo+
Solo
Team Averages
Level 36
1,387 SR
1,357 Elo+

VS

Team Averages
Level 10
1,493 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
DaedricKnight13
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Neith
Neith
FallenAngel5657
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
VengefulJimmy
Kali
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,154 Elo+
Solo
Medusa
Medusa
Ziggurat_174
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chaac
Chaac
ebutler169prms
Chaac
Level 26
God Stats
6W - 6L
1,463 SR
Queue Stats
72W - 78L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,252
568
3,893
6,738
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Gis_Raho
Morgan Le Fay
13
12 / 1 / 1
8,149
741
10,310
6,316
3,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
3 / 1 / 1
5,900
536
2,532
7,411
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Sogy_moe
Bellona
8
1 / 0 / 0
5,077
462
819
2,330
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
giomty47
Jormungandr
7
0 / 4 / 4
4,863
442
1,293
5,359
4,005
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaedricKnight13
Tsukuyomi
10
2 / 4 / 2
5,868
533
5,150
9,307
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 4 / 2
5,014
456
2,996
5,784
1,559
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 6 / 1
5,642
513
3,305
8,013
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
7
1 / 4 / 1
4,749
432
1,596
5,414
1,237
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,756
523
933
5,269
2,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
19
Kills
6
7
Deaths
19
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Tsukuyomi
DaedricKnight13
Tsukuyomi
2
4
2
0.75
L
0
4
2
0.25
W
Morgan Le Fay
Gis_Raho
Morgan Le Fay
12
1
1
12.5
W
3
1
1
3.5
W
Bellona
Sogy_moe
Bellona
1
0
0
1
L
2
6
1
0.42
L
Medusa
1
4
1
0.38
L
1
1
1
1.5
W
Jormungandr
giomty47
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
13,980
28,154
Taken
33,787
13,935
Mitigated
10,076
9,697
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,893
1,128
0
3,394
6,738
1,784
0
0
6,738
0
31,498
L
Tsukuyomi
DaedricKnight13
Tsukuyomi
5,150
1,217
0
3,544
9,307
2,996
17
2,434
6,873
0
28,447
L
2,996
935
0
314
5,784
1,559
810
3,232
2,552
0
19,067
W
Morgan Le Fay
Gis_Raho
Morgan Le Fay
10,310
2,609
0
2,840
6,316
3,176
771
0
6,316
50,828
0
W
2,532
33
0
2,796
7,411
3,316
216
0
7,411
21,713
0
W
Bellona
Sogy_moe
Bellona
819
117
0
667
2,330
1,654
0
0
2,330
0
9,993
L
3,305
2,450
0
2,301
8,013
1,661
0
5,238
2,775
0
10,314
L
Medusa
1,596
1,032
0
360
5,414
1,237
108
3,115
2,299
0
11,585
L
933
38
15
1,183
5,269
2,623
717
116
5,153
0
20,650
W
Jormungandr
giomty47
Jormungandr
1,293
450
0
0
5,359
4,005
6
0
5,359
7,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
27,029
225
Minions Killed
177
0
Camps Cleared
0
917,941
Distance Traveled
987,189
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,252
568
54
5
0
216,306
2
L
Tsukuyomi
5,868
533
60
5
0
215,922
5
L
Neith
5,014
456
43
4
0
187,854
0
W
Morgan Le Fay
8,149
741
92
8
0
210,358
1
W
Cthulhu
5,900
536
48
4
0
149,276
0
W
Bellona
5,077
462
23
2
0
175,838
0
L
Kali
5,642
513
16
1
0
210,564
0
L
Medusa
4,749
432
19
2
0
164,966
1
L
Chaac
5,756
523
39
4
0
207,883
0
W
Jormungandr
4,863
442
8
1
0
166,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role