Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LLLBOX
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,500 Elo+

VS

Team Averages
Level 114
1,544 SR
1,603 Elo+
Baron Samedi
Baron Samedi
Denzdebale
Baron Samedi
Level 117
God Stats
84W - 56L
1,704 SR
Queue Stats
525W - 473L
1,688 Elo+
Solo
Hercules
Hercules
PanflikliipoxUwU
Hercules
Level 149
God Stats
3W - 8L
1,567 SR
Queue Stats
136W - 103L
1,538 Elo+
Solo
Danzaburou
Danzaburou
cherubas
Danzaburou
Level 76
God Stats
5W - 5L
1,361 SR
Queue Stats
37W - 28L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 6 / 0
6,829
683
8,548
10,254
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thoth
 
Thoth
10
0 / 1 / 1
6,625
663
5,870
4,125
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
LLLBOX
Jormungandr
7
0 / 9 / 0
5,748
575
3,134
15,150
6,507
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Denzdebale
Baron Samedi
12
6 / 0 / 6
8,377
838
11,582
7,662
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 9
7,627
763
5,391
13,785
10,071
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
cherubas
Danzaburou
12
7 / 0 / 6
8,590
859
8,462
5,680
2,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
16
16
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
0
0.17
L
Thoth
 
Thoth
0
1
1
0.5
W
Baron Samedi
Denzdebale
Baron Samedi
6
0
6
9
L
Jormungandr
LLLBOX
Jormungandr
0
9
0
0
W
3
1
9
7.5
W
Danzaburou
cherubas
Danzaburou
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
25,435
29,529
Taken
27,127
10,960
Mitigated
15,198
2,373
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,548
4,941
0
1,547
10,254
3,311
90
3,961
6,293
0
23,248
L
Thoth
 
Thoth
5,870
272
0
583
4,125
1,142
5
661
3,464
21,254
0
W
Baron Samedi
Denzdebale
Baron Samedi
11,582
1,193
1,789
2,002
7,662
3,017
751
1,811
5,653
36,992
0
L
Jormungandr
LLLBOX
Jormungandr
3,134
751
0
243
15,150
6,507
0
6,960
8,190
8,664
0
W
5,391
1,437
0
5,685
13,785
10,071
346
3,903
9,536
0
18,256
W
Danzaburou
cherubas
Danzaburou
8,462
2,565
0
1,509
5,680
2,110
216
2,528
2,934
0
22,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,202
Gold Earned
24,594
89
Minions Killed
135
0
Camps Cleared
0
510,052
Distance Traveled
619,312
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,829
683
39
4
0
181,164
0
L
Thoth
6,625
663
37
4
0
180,355
4
W
Baron Samedi
8,377
838
47
5
0
202,563
2
L
Jormungandr
5,748
575
13
1
0
148,533
0
W
Hercules
7,627
763
37
4
0
218,219
1
W
Danzaburou
8,590
859
51
5
0
198,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role