Player Matchup

Ra
Ra
KimJUNoofT
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
barakzay
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,228 Elo+
Party 1
Thor
Thor
suckmedry
Thor
Level 26
God Stats
2W - 2L
1,624 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 1
Team Averages
Level 11
1,541 SR
1,394 Elo+

VS

Team Averages
Level 22
1,403 SR
1,389 Elo+
Ra
Ra
CheekyClaps
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,616 Elo+
Solo
Artemis
Artemis
Stafford776
Artemis
Level 18
God Stats
1W - 7L
1,084 SR
Queue Stats
11W - 39L
1,026 Elo+
Solo
Chaac
Chaac
ttvFabledRedd
Chaac
Level 43
God Stats
16W - 17L
1,624 SR
Queue Stats
232W - 220L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 9
13,490
562
13,768
22,932
18,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
barakzay
Cthulhu
17
4 / 3 / 8
13,009
542
16,749
27,539
34,364
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
8 / 10 / 7
13,898
579
16,644
31,882
21,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 13
15,415
642
18,787
17,010
13,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Stafford776
Artemis
9
0 / 13 / 0
11,279
470
459
16,250
5,588
20
20 / 1 / 1
18,203
758
49,881
42,541
49,567
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
16
Kills
21
21
Deaths
18
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
13
1.88
L
4
8
9
1.06
W
Artemis
Stafford776
Artemis
0
13
0
0
L
Cthulhu
barakzay
Cthulhu
4
3
8
2.67
L
Thor
8
10
7
1.15
W
20
1
1
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,161
Damage
69,127
82,353
Taken
75,801
74,761
Mitigated
69,072
7,962
Healing
35,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,787
3,640
3,172
5,046
17,010
13,917
657
9,240
7,770
80,079
0
L
13,768
3,033
2,269
5,047
22,932
18,427
54
3,393
18,478
68,704
0
W
Artemis
Stafford776
Artemis
459
459
0
0
16,250
5,588
256
4,002
12,248
0
8,073
L
Cthulhu
barakzay
Cthulhu
16,749
2,346
0
250
27,539
34,364
0
7,537
18,726
40,132
0
L
Thor
16,644
4,837
0
396
31,882
21,970
33
7,857
22,939
0
43,808
W
49,881
12,222
0
26,871
42,541
49,567
2,105
17,275
25,266
0
128,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
44,897
182
Minions Killed
232
0
Camps Cleared
0
1,135,760
Distance Traveled
1,235,957
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,415
642
110
5
0
389,347
0
L
Ra
13,490
562
84
4
0
369,548
2
W
Artemis
11,279
470
5
0
0
358,289
1
L
Cthulhu
13,009
542
57
2
0
421,490
1
L
Thor
13,898
579
41
2
0
344,722
0
W
Chaac
18,203
758
117
5
0
488,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role