Player Matchup

Pele
Pele
Dragofrost123
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Neith
Neith
hollz45
Neith
Level 9
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 3L
1,305 Elo+
Solo
Cthulhu
Cthulhu
s4po30kbron
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,507 SR
1,392 Elo+

VS

Team Averages
Level 31
1,510 SR
1,432 Elo+
Bakasura
Bakasura
NemesisReese09
Bakasura
Level 5
God Stats
4W - 12L
1,500 SR
Queue Stats
31W - 82L
1,139 Elo+
Solo
Cabrakan
Cabrakan
ThrobbinHood393
Cabrakan
Level 26
God Stats
3W - 2L
1,529 SR
Queue Stats
88W - 49L
1,611 Elo+
Party 1
Thoth
Thoth
xInFaMoUs ReKkz
Thoth
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
397W - 411L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 3
6,446
537
945
6,885
1,767
Mace

Mace

+10
Physical Power

Neith
hollz45
Neith
11
2 / 3 / 2
7,633
636
8,738
8,017
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
s4po30kbron
Cthulhu
10
2 / 8 / 2
7,401
617
7,026
13,320
5,658
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 5 / 6
7,493
624
1,173
7,589
2,342
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
14
7 / 0 / 8
9,884
824
7,578
11,185
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 1 / 7
9,648
804
12,575
6,999
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
17
18
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Bakasura
1
5
6
0.8
W
Cabrakan
7
0
8
11
L
Neith
hollz45
Neith
2
3
2
1
L
Cthulhu
s4po30kbron
Cthulhu
2
8
2
0.38
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,709
Damage
21,326
28,222
Taken
25,773
9,711
Mitigated
18,570
2,675
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
945
0
0
59
6,885
1,767
0
4,105
2,780
0
4,847
W
Bakasura
1,173
727
0
0
7,589
2,342
899
1,800
5,789
0
3,468
W
Cabrakan
7,578
1,718
0
3,098
11,185
13,747
287
3,020
8,165
24,415
0
L
Neith
hollz45
Neith
8,738
3,708
0
2,616
8,017
2,286
564
6,172
1,845
0
34,985
L
Cthulhu
s4po30kbron
Cthulhu
7,026
588
0
0
13,320
5,658
132
9,876
3,373
12,576
0
W
12,575
1,772
0
775
6,999
2,481
1,361
2,206
4,793
38,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
27,025
74
Minions Killed
97
0
Camps Cleared
0
525,378
Distance Traveled
621,985
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,446
537
6
1
0
146,819
0
W
Bakasura
7,493
624
4
0
0
208,385
0
W
Cabrakan
9,884
824
24
2
0
215,737
3
L
Neith
7,633
636
52
4
0
192,652
0
L
Cthulhu
7,401
617
16
1
0
185,907
0
W
Thoth
9,648
804
69
6
0
197,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role