Player Matchup

Ra
Ra
Abalyoh
Ra
Level 31
God Stats
0W - 1L
1,493 SR
Queue Stats
57W - 63L
1,525 Elo+
Party 3
Bellona
Bellona
Kisik95
Bellona
Level 84
God Stats
0W - 1L
1,301 SR
Queue Stats
19W - 15L
1,519 Elo+
Party 2
Fafnir
Fafnir
MAJ0R PANYE
Fafnir
Level 152
God Stats
9W - 10L
1,652 SR
Queue Stats
1,480W - 1,490L
1,539 Elo+
Solo
Pele
Pele
amarxo21
Pele
Level 127
God Stats
2W - 10L
1,044 SR
Queue Stats
585W - 599L
1,461 Elo+
Party 3
Agni
Agni
smertushko
Agni
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,448 Elo+
Party 2
Team Averages
Level 108
1,398 SR
1,498 Elo+

VS

Team Averages
Level 128
1,432 SR
1,537 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Paul_McCoy666
Medusa
Level 140
God Stats
4W - 1L
1,599 SR
Queue Stats
53W - 61L
1,509 Elo+
Party 1
Camazotz
Camazotz
holligraphix
Camazotz
Level 104
God Stats
12W - 22L
1,375 SR
Queue Stats
1,487W - 1,497L
1,582 Elo+
Solo
Da Ji
Da Ji
wichosiek
Da Ji
Level 109
God Stats
2W - 3L
1,185 SR
Queue Stats
413W - 401L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
9,618
641
13,161
11,252
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kisik95
Bellona
16
4 / 7 / 4
9,587
639
18,933
26,014
16,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
16
1 / 5 / 4
10,862
724
10,417
20,126
28,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
16
2 / 8 / 3
9,183
612
11,193
16,613
19,572
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 3
9,265
618
6,383
14,011
5,215
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
6 / 1 / 20
11,740
783
8,877
15,032
14,872
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
 
Ah Puch
19
8 / 3 / 13
11,322
755
24,579
12,048
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 2 / 16
11,568
771
20,248
10,337
5,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
holligraphix
Camazotz
18
2 / 1 / 18
10,415
694
14,370
17,418
8,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
wichosiek
Da Ji
18
2 / 2 / 21
10,486
699
9,986
12,820
13,448
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
116
9
Kills
28
28
Deaths
9
20
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
20
16
W
Ah Puch
 
Ah Puch
8
3
13
4.83
L
1
3
6
1.33
L
Bellona
Kisik95
Bellona
4
7
4
0.86
L
Fafnir
1
5
4
0.6
W
10
2
16
9
L
Pele
2
8
3
0.44
W
Camazotz
holligraphix
Camazotz
2
1
18
11
L
1
5
3
0.5
W
Da Ji
wichosiek
Da Ji
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,087
Damage
78,060
88,016
Taken
67,655
75,039
Mitigated
47,547
29,755
Healing
35,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,877
684
2,207
4,332
15,032
14,872
266
6,222
8,810
11,891
0
W
Ah Puch
 
Ah Puch
24,579
724
3,969
3,741
12,048
6,012
595
3,471
8,577
42,198
0
L
13,161
611
7,240
4,745
11,252
4,902
0
5,167
6,085
38,522
0
L
Bellona
Kisik95
Bellona
18,933
7,351
977
7,398
26,014
16,840
0
10,561
15,453
0
22,659
L
Fafnir
10,417
4,742
555
3,209
20,126
28,510
0
6,318
13,808
19,610
0
W
20,248
11,526
2,237
1,905
10,337
5,094
964
5,765
4,572
0
46,347
L
Pele
11,193
1,273
190
530
16,613
19,572
0
6,065
10,548
0
25,482
W
Camazotz
holligraphix
Camazotz
14,370
2,163
1,830
9,361
17,418
8,121
969
7,973
9,445
0
27,082
L
6,383
498
2,148
2,763
14,011
5,215
0
5,345
8,666
16,928
0
W
Da Ji
wichosiek
Da Ji
9,986
867
2,441
3,558
12,820
13,448
465
6,530
6,290
0
17,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,515
Gold Earned
55,531
151
Minions Killed
147
0
Camps Cleared
0
1,366,480
Distance Traveled
1,490,474
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,740
783
11
1
0
303,134
0
W
Ah Puch
11,322
755
55
4
0
284,053
0
L
Ra
9,618
641
54
4
0
321,863
3
L
Bellona
9,587
639
23
2
0
270,913
0
L
Fafnir
10,862
724
21
1
0
242,929
1
W
Medusa
11,568
771
43
3
0
295,868
0
L
Pele
9,183
612
15
1
0
270,582
0
W
Camazotz
10,415
694
22
1
0
314,040
0
L
Agni
9,265
618
38
3
0
260,193
2
W
Da Ji
10,486
699
16
1
0
293,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role