Player Matchup

Ymir
Ymir
Diantifrie
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Ed6174858
Anhur
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,328 Elo+
Solo
Nemesis
Nemesis
XyPher0
Nemesis
Level 8
God Stats
2W - 1L
1,913 SR
Queue Stats
5W - 6L
1,326 Elo+
Solo
Ra
Ra
alberto_alegre
Ra
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
dam12-_
Tsukuyomi
Level 13
God Stats
3W - 7L
1,100 SR
Queue Stats
30W - 42L
1,114 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,354 Elo+

VS

Team Averages
Level 19
1,357 SR
1,231 Elo+
Scylla
Scylla
DomoMC22
Scylla
Level 9
God Stats
1W - 1L
1,233 SR
Queue Stats
6W - 8L
1,301 Elo+
Party 2
Sol
Sol
Jd96726
Sol
Level 25
God Stats
16W - 25L
1,278 SR
Queue Stats
21W - 40L
1,145 Elo+
Party 1
Loki
Loki
Luka08c
Loki
Level 8
God Stats
2W - 1L
1,412 SR
Queue Stats
5W - 8L
1,246 Elo+
Party 2
Neith
Neith
M4tt Jb 22
Neith
Level 38
God Stats
18W - 25L
1,349 SR
Queue Stats
36W - 50L
1,233 Elo+
Party 1
Agni
Agni
walshy boy 619
Agni
Level 16
God Stats
27W - 31L
1,516 SR
Queue Stats
35W - 48L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,734
460
4,286
11,978
10,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
Ed6174858
Anhur
14
2 / 7 / 2
9,265
488
6,109
11,928
4,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
XyPher0
Nemesis
7
1 / 3 / 0
6,467
340
1,659
4,765
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 2 / 1
7,267
382
3,764
4,905
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
dam12-_
Tsukuyomi
14
5 / 5 / 1
8,990
473
8,501
13,199
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DomoMC22
Scylla
13
4 / 2 / 5
8,552
450
3,626
7,067
2,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
13
2 / 1 / 5
7,610
401
8,060
7,709
2,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Luka08c
Loki
14
2 / 3 / 4
8,852
466
3,340
8,913
3,162
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
15
11 / 3 / 3
10,114
532
10,873
9,065
2,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 5
8,227
433
6,161
6,435
2,136
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
10
Kills
21
21
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Scylla
DomoMC22
Scylla
4
2
5
3.25
L
Anhur
Ed6174858
Anhur
2
7
2
0.43
W
Sol
2
1
5
4.5
W
Loki
Luka08c
Loki
2
3
4
1.33
W
Neith
11
3
3
4.17
L
Nemesis
XyPher0
Nemesis
1
3
0
0.33
L
2
2
1
1.25
L
Tsukuyomi
dam12-_
Tsukuyomi
5
5
1
1.1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,319
Damage
32,060
46,775
Taken
39,189
23,337
Mitigated
11,972
6,654
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
432
0
750
11,978
10,480
0
5,507
6,471
23,307
0
W
Scylla
DomoMC22
Scylla
3,626
660
100
2,400
7,067
2,087
1,311
1,949
5,080
25,874
0
L
Anhur
Ed6174858
Anhur
6,109
2,252
0
1,260
11,928
4,663
2,030
2,806
9,122
0
53,453
W
Sol
8,060
2,498
0
1,939
7,709
2,038
996
1,669
5,890
21,642
0
W
Loki
Luka08c
Loki
3,340
756
0
916
8,913
3,162
2,100
1,443
7,470
0
51,075
W
Neith
10,873
7,644
0
1,323
9,065
2,549
702
1,481
7,546
0
34,403
L
Nemesis
XyPher0
Nemesis
1,659
703
0
435
4,765
1,325
129
1,113
3,652
0
18,827
L
3,764
786
230
1,116
4,905
1,522
546
2,945
1,960
22,075
0
L
Tsukuyomi
dam12-_
Tsukuyomi
8,501
2,213
0
2,863
13,199
5,347
354
5,476
7,723
0
43,583
W
6,161
959
0
232
6,435
2,136
159
1,210
5,153
33,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
43,355
282
Minions Killed
269
0
Camps Cleared
0
1,210,791
Distance Traveled
1,587,520
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,734
460
28
1
0
309,839
0
W
Scylla
8,552
450
43
2
0
295,162
0
L
Anhur
9,265
488
103
5
0
224,154
0
W
Sol
7,610
401
30
2
0
307,720
0
W
Loki
8,852
466
93
5
0
339,313
0
W
Neith
10,114
532
40
2
0
355,764
0
L
Nemesis
6,467
340
36
2
0
145,646
0
L
Ra
7,267
382
48
3
0
198,120
0
L
Tsukuyomi
8,990
473
67
4
0
333,032
0
W
Agni
8,227
433
63
3
0
289,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role