Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fullest Sun1054
Fenrir
Level 144
God Stats
3W - 5L
1,572 SR
Queue Stats
7W - 10L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGSunWukong
Morgan Le Fay
Level 149
God Stats
7W - 6L
1,569 SR
Queue Stats
43W - 52L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shade Wolf XIII
Cu Chulainn
Level 145
God Stats
3W - 5L
1,685 SR
Queue Stats
259W - 253L
1,582 Elo+
Solo
Sylvanus
Sylvanus
mia182
Sylvanus
Level 159
God Stats
17W - 31L
1,449 SR
Queue Stats
374W - 384L
1,531 Elo+
Solo
Team Averages
Level 149
1,555 SR
1,524 Elo+

VS

Team Averages
Level 139
1,490 SR
1,570 Elo+
Baron Samedi
Baron Samedi
BasementWizzard
Baron Samedi
Level 148
God Stats
2W - 3L
1,459 SR
Queue Stats
186W - 169L
1,574 Elo+
Party 1
Apollo
Apollo
NASTYKILLER03
Apollo
Level 149
God Stats
11W - 17L
1,445 SR
Queue Stats
127W - 123L
1,545 Elo+
Party 1
Vamana
Vamana
SenpaiWulong
Vamana
Level 152
God Stats
1W - 1L
1,352 SR
Queue Stats
358W - 318L
1,559 Elo+
Party 2
He Bo
He Bo
Whyperior
He Bo
Level 140
God Stats
13W - 11L
1,599 SR
Queue Stats
153W - 155L
1,522 Elo+
Party 2
Thanatos
Thanatos
exlotv
Thanatos
Level 108
God Stats
13W - 10L
1,597 SR
Queue Stats
61W - 43L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 3 / 0
5,524
460
2,218
6,246
1,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 5 / 2
6,181
515
4,471
8,952
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
OGSunWukong
Morgan Le Fay
10
2 / 3 / 4
6,163
514
6,977
7,787
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Shade Wolf XIII
Cu Chulainn
11
0 / 3 / 1
6,267
522
5,913
7,915
4,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
mia182
Sylvanus
10
2 / 3 / 1
6,133
511
5,592
9,675
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BasementWizzard
Baron Samedi
10
2 / 0 / 8
6,795
566
4,744
8,182
5,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 3
7,263
605
6,626
9,864
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
1 / 0 / 1
7,906
659
4,360
7,772
4,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Whyperior
He Bo
11
7 / 3 / 0
7,091
591
8,269
6,839
2,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
exlotv
Thanatos
11
2 / 3 / 4
6,742
562
5,371
11,685
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Baron Samedi
BasementWizzard
Baron Samedi
2
0
8
6
L
3
5
2
0.8
W
5
1
3
6.5
L
Morgan Le Fay
OGSunWukong
Morgan Le Fay
2
3
4
1.33
W
Vamana
1
0
1
1.5
L
Cu Chulainn
Shade Wolf XIII
Cu Chulainn
0
3
1
0.17
W
He Bo
Whyperior
He Bo
7
3
0
2.33
W
Thanatos
exlotv
Thanatos
2
3
4
1.33
L
Sylvanus
mia182
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,171
Damage
29,370
40,575
Taken
44,342
16,988
Mitigated
19,170
9,436
Healing
26,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,218
1,885
0
1,399
6,246
1,476
1,059
1,259
4,987
0
29,218
W
Baron Samedi
BasementWizzard
Baron Samedi
4,744
1,195
627
2,539
8,182
5,827
114
3,581
4,601
12,525
0
L
4,471
987
0
1,031
8,952
3,512
0
2,196
6,756
0
23,851
W
6,626
4,018
0
5,650
9,864
2,838
1,302
2,472
7,392
0
50,194
L
Morgan Le Fay
OGSunWukong
Morgan Le Fay
6,977
340
108
1,534
7,787
2,686
0
2,830
4,957
28,054
0
W
Vamana
4,360
1,847
0
6,272
7,772
4,362
0
883
6,889
0
45,513
L
Cu Chulainn
Shade Wolf XIII
Cu Chulainn
5,913
625
0
2,098
7,915
4,161
0
1,777
6,138
5,312
33,407
W
He Bo
Whyperior
He Bo
8,269
300
0
2,219
6,839
2,333
72
3,948
2,891
34,495
0
W
Thanatos
exlotv
Thanatos
5,371
1,447
0
9,470
11,685
3,810
86
2,120
9,565
0
33,883
L
Sylvanus
mia182
Sylvanus
5,592
1,532
674
2,592
9,675
5,153
0
5,113
4,562
22,591
8,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
35,797
291
Minions Killed
337
0
Camps Cleared
0
1,057,205
Distance Traveled
1,144,212
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,524
460
63
5
0
169,233
2
W
Baron Samedi
6,795
566
22
2
0
222,982
2
L
Fenrir
6,181
515
46
4
0
228,910
1
W
Apollo
7,263
605
71
6
0
216,081
3
L
Morgan Le Fay
6,163
514
44
4
0
220,946
3
W
Vamana
7,906
659
122
10
0
241,947
4
L
Cu Chulainn
6,267
522
79
7
0
228,795
0
W
He Bo
7,091
591
61
5
0
213,778
0
W
Thanatos
6,742
562
61
5
0
249,424
1
L
Sylvanus
6,133
511
59
5
0
209,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role