Player Matchup

Anubis
Anubis
Afructos
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Fam-Bel
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,134 Elo+
Solo
Osiris
Osiris
IL_DEYX_FIERO_
Osiris
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 12L
1,295 Elo+
Solo
Ymir
Ymir
Zer0tAsck51
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 87L
1,435 Elo+
Solo
Thor
Thor
vallonmarcillac
Thor
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 79L
1,490 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,356 Elo+

VS

Team Averages
Level 9
1,453 SR
1,476 Elo+
Chaac
Chaac
Kaido_kaisen
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 1
Neith
Neith
MerlinG101
Neith
Level 17
God Stats
3W - 8L
1,418 SR
Queue Stats
4W - 9L
1,292 Elo+
Solo
Horus
Horus
kira_kaisen
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Pele
Pele
kirito_kaisen
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Party 1
Ratatoskr
Ratatoskr
swishdeniro
Ratatoskr
Level 8
God Stats
3W - 4L
1,348 SR
Queue Stats
25W - 33L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Afructos
Anubis
15
24 / 0 / 9
11,250
592
20,540
9,576
6,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Fam-Bel
Guan Yu
3
0 / 2 / 0
5,823
306
349
1,167
342
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
12 / 1 / 19
10,812
569
10,412
12,957
20,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 1 / 12
10,413
548
10,039
16,124
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
16 / 1 / 2
12,734
670
13,786
11,377
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 17 / 0
6,938
365
5,799
22,447
10,331
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
12
0 / 5 / 0
7,075
372
4,043
10,413
3,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 11 / 1
6,680
352
2,054
14,445
4,363
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 16 / 2
7,386
389
3,522
17,599
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
swishdeniro
Ratatoskr
10
0 / 13 / 0
6,511
343
4,238
12,057
3,407
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
5
60
Kills
2
5
Deaths
62
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Afructos
Anubis
24
0
9
28.5
W
Guan Yu
Fam-Bel
Guan Yu
0
2
0
0
W
12
1
19
21.5
L
1
17
0
0.06
L
Neith
0
5
0
0
W
8
1
12
14
L
0
11
1
0.05
L
1
16
2
0.13
L
Ratatoskr
swishdeniro
Ratatoskr
0
13
0
0
W
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,126
Damage
19,656
51,201
Taken
76,961
55,162
Mitigated
24,874
16,319
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Afructos
Anubis
20,540
2,878
0
5,460
9,576
6,151
4,070
0
9,576
60,529
0
W
Guan Yu
Fam-Bel
Guan Yu
349
97
0
0
1,167
342
0
0
1,167
0
349
W
10,412
4,524
418
3,517
12,957
20,770
751
0
12,957
0
33,246
L
5,799
2,073
0
2,916
22,447
10,331
44
10,186
12,261
0
21,309
L
Neith
4,043
2,135
0
1,925
10,413
3,184
983
3,453
6,960
0
33,286
W
10,039
2,694
0
1,977
16,124
22,117
2,356
0
16,124
56,759
0
L
2,054
1,104
171
521
14,445
4,363
189
3,045
11,400
0
16,167
L
3,522
350
0
560
17,599
3,589
0
9,260
8,339
0
23,186
L
Ratatoskr
swishdeniro
Ratatoskr
4,238
1,840
0
228
12,057
3,407
567
4,965
7,092
0
24,201
W
13,786
4,202
0
4,947
11,377
5,782
711
0
11,377
0
105,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,032
Gold Earned
34,590
405
Minions Killed
172
0
Camps Cleared
0
1,358,262
Distance Traveled
1,554,609
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,250
592
78
4
0
267,566
1
W
Guan Yu
5,823
306
0
0
0
30,761
0
W
Osiris
10,812
569
53
3
0
374,236
0
L
Chaac
6,938
365
24
1
0
309,090
1
L
Neith
7,075
372
52
3
0
299,970
1
W
Ymir
10,413
548
83
4
0
324,008
0
L
Horus
6,680
352
23
1
0
298,638
1
L
Pele
7,386
389
27
1
0
317,308
0
L
Ratatoskr
6,511
343
46
2
0
329,603
0
W
Thor
12,734
670
191
10
0
361,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role