Player Matchup

Pele
Pele
Bakhajrn
Pele
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 40L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
DonRurik
Heimdallr
Level 18
God Stats
1W - 2L
1,227 SR
Queue Stats
37W - 40L
1,398 Elo+
Party 2
Chernobog
Chernobog
Galancer
Chernobog
Level 17
God Stats
5W - 1L
1,689 SR
Queue Stats
79W - 80L
1,362 Elo+
Solo
He Bo
He Bo
Sssssmine
He Bo
Level 6
God Stats
1W - 0L
1,341 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Ares
Ares
ZENTOFF123
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 1
Team Averages
Level 13
1,451 SR
1,500 Elo+

VS

Team Averages
Level 18
1,600 SR
1,390 Elo+
Ra
Ra
Kazamoto
Ra
Level 25
God Stats
10W - 18L
1,461 SR
Queue Stats
39W - 35L
1,515 Elo+
Solo
Danzaburou
Danzaburou
LSP_luffy
Danzaburou
Level 6
God Stats
0W - 2L
1,512 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Bellona
Bellona
Suigin80
Bellona
Level 3
God Stats
2W - 3L
1,698 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Ymir
Ymir
SupremeAINZ
Ymir
Level 29
God Stats
10W - 7L
1,715 SR
Queue Stats
129W - 179L
1,413 Elo+
Solo
Thanatos
Thanatos
demoniox3000
Thanatos
Level 25
God Stats
2W - 4L
1,616 SR
Queue Stats
44W - 42L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
7 / 0 / 3
6,335
634
4,751
6,558
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
DonRurik
Heimdallr
10
5 / 2 / 2
6,413
641
4,693
4,711
1,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Galancer
Chernobog
10
5 / 1 / 3
5,982
598
5,019
4,368
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Sssssmine
He Bo
10
5 / 0 / 0
5,917
592
2,176
2,927
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 5
5,258
526
808
6,537
2,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,382
538
1,611
5,357
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
LSP_luffy
Danzaburou
8
1 / 5 / 1
4,754
475
3,135
4,837
1,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
Suigin80
Bellona
8
1 / 5 / 1
5,039
504
2,872
7,273
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
1 / 5 / 1
4,533
453
1,296
5,483
1,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
demoniox3000
Thanatos
8
1 / 2 / 1
5,476
548
973
5,207
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
23
Kills
5
7
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
7
0
3
8.5
W
Heimdallr
DonRurik
Heimdallr
5
2
2
3
W
Chernobog
Galancer
Chernobog
5
1
3
6.5
L
1
6
0
0.17
L
Danzaburou
LSP_luffy
Danzaburou
1
5
1
0.3
W
He Bo
Sssssmine
He Bo
5
0
0
5
L
Bellona
Suigin80
Bellona
1
5
1
0.3
L
1
5
1
0.3
W
1
4
5
0.88
L
Thanatos
demoniox3000
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
9,887
25,101
Taken
28,157
8,545
Mitigated
9,305
7,426
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,751
1,458
0
3,444
6,558
2,467
0
531
5,961
0
32,577
W
Heimdallr
DonRurik
Heimdallr
4,693
2,210
0
1,335
4,711
1,545
732
0
4,711
0
28,751
W
Chernobog
Galancer
Chernobog
5,019
3,755
0
1,851
4,368
1,476
2,392
1,216
3,133
0
27,694
L
1,611
333
0
643
5,357
1,396
0
1,893
3,464
22,137
0
L
Danzaburou
LSP_luffy
Danzaburou
3,135
1,613
0
553
4,837
1,160
0
498
4,339
0
13,705
W
He Bo
Sssssmine
He Bo
2,176
114
0
425
2,927
718
187
582
2,301
18,716
0
L
Bellona
Suigin80
Bellona
2,872
1,549
0
996
7,273
3,625
648
251
7,019
0
15,185
L
1,296
479
0
330
5,483
1,879
0
310
5,173
5,402
0
W
808
24
0
371
6,537
2,339
263
449
6,088
6,581
0
L
Thanatos
demoniox3000
Thanatos
973
258
0
5,173
5,207
1,245
0
32
5,175
0
19,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
25,184
211
Minions Killed
129
0
Camps Cleared
0
859,508
Distance Traveled
811,701
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,335
634
48
5
0
184,547
3
W
Heimdallr
6,413
641
58
6
0
156,856
1
W
Chernobog
5,982
598
55
6
0
149,843
3
L
Ra
5,382
538
35
4
0
172,692
4
L
Danzaburou
4,754
475
20
2
0
150,213
0
W
He Bo
5,917
592
41
4
0
187,643
2
L
Bellona
5,039
504
18
2
0
201,296
2
L
Ymir
4,533
453
5
1
0
87,983
0
W
Ares
5,258
526
9
1
0
180,619
1
L
Thanatos
5,476
548
51
5
0
199,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role