Player Matchup

Camazotz
Camazotz
AIucardo32
Camazotz
Level 107
God Stats
5W - 3L
1,655 SR
Queue Stats
172W - 176L
1,628 Elo+
Party 2
Merlin
Merlin
DaniiGG
Merlin
Level 128
God Stats
2W - 0L
1,537 SR
Queue Stats
217W - 176L
1,659 Elo+
Party 4
Neith
Neith
Gravity123
Neith
Level 74
God Stats
4W - 1L
1,763 SR
Queue Stats
113W - 101L
1,560 Elo+
Solo
Ravana
Ravana
TurelDraco
Ravana
Level 126
God Stats
36W - 30L
1,643 SR
Queue Stats
135W - 143L
1,570 Elo+
Party 2
Hercules
Hercules
juanfrann
Hercules
Level 47
God Stats
8W - 9L
1,595 SR
Queue Stats
237W - 233L
1,508 Elo+
Party 4
Team Averages
Level 96
1,639 SR
1,585 Elo+

VS

Team Averages
Level 85
1,595 SR
1,702 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CarrotKnight73
Tsukuyomi
Level 144
God Stats
0W - 1L
1,291 SR
Queue Stats
175W - 77L
1,850 Elo+
Party 1
Nike
Nike
Cyro123
Nike
Level 16
God Stats
1W - 4L
1,405 SR
Queue Stats
27W - 30L
1,509 Elo+
Party 3
Poseidon
Poseidon
WildfireSr
Poseidon
Level 122
God Stats
1W - 1L
1,940 SR
Queue Stats
215W - 95L
1,836 Elo+
Party 1
Bakasura
Bakasura
daneyell
Bakasura
Level 38
God Stats
6W - 5L
1,838 SR
Queue Stats
180W - 81L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AIucardo32
Camazotz
19
9 / 6 / 9
13,454
561
10,861
20,690
6,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
DaniiGG
Merlin
20
15 / 1 / 10
14,242
593
26,744
20,470
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
2 / 4 / 12
12,732
531
13,745
14,373
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ravana
TurelDraco
Ravana
20
10 / 1 / 14
14,085
587
19,976
20,048
23,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
juanfrann
Hercules
18
2 / 4 / 20
13,419
559
11,040
31,918
18,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 10 / 6
11,334
472
17,625
20,904
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CarrotKnight73
Tsukuyomi
16
2 / 7 / 3
11,612
484
10,122
23,344
22,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
Cyro123
Nike
17
1 / 8 / 2
10,873
453
5,968
20,248
16,051
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
WildfireSr
Poseidon
20
6 / 4 / 2
12,951
540
26,018
18,938
7,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
daneyell
Bakasura
16
4 / 9 / 1
10,659
444
5,857
19,448
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
38
Kills
15
16
Deaths
38
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
10
6
0.5
W
Camazotz
AIucardo32
Camazotz
9
6
9
2.25
L
Tsukuyomi
CarrotKnight73
Tsukuyomi
2
7
3
0.5
L
Nike
Cyro123
Nike
1
8
2
0.25
W
Merlin
DaniiGG
Merlin
15
1
10
20
W
Neith
2
4
12
2
W
Ravana
TurelDraco
Ravana
10
1
14
17
L
Poseidon
WildfireSr
Poseidon
6
4
2
1.75
L
Bakasura
daneyell
Bakasura
4
9
1
0.5
W
Hercules
juanfrann
Hercules
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,366
Damage
65,590
107,499
Taken
102,882
62,383
Mitigated
63,885
37,108
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
17,625
531
0
3,864
20,904
7,538
0
6,462
13,782
70,995
0
W
Camazotz
AIucardo32
Camazotz
10,861
2,332
0
9,890
20,690
6,972
182
7,714
12,679
0
87,582
L
Tsukuyomi
CarrotKnight73
Tsukuyomi
10,122
2,582
0
526
23,344
22,390
15
8,187
14,719
0
36,870
L
Nike
Cyro123
Nike
5,968
392
0
2,320
20,248
16,051
0
4,241
15,770
0
47,498
W
Merlin
DaniiGG
Merlin
26,744
880
896
6,337
20,470
8,638
2,772
7,926
12,380
103,171
0
W
Neith
13,745
6,569
0
5,270
14,373
4,978
3,487
6,440
7,253
0
100,169
W
Ravana
TurelDraco
Ravana
19,976
3,408
0
7,092
20,048
23,326
975
6,626
12,924
0
108,218
L
Poseidon
WildfireSr
Poseidon
26,018
4,350
0
8,235
18,938
7,923
0
2,552
16,194
119,990
0
L
Bakasura
daneyell
Bakasura
5,857
3,987
0
3,672
19,448
9,983
0
3,739
15,483
0
62,663
W
Hercules
juanfrann
Hercules
11,040
2,788
0
7,623
31,918
18,469
1,044
13,516
17,687
0
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,932
Gold Earned
57,429
646
Minions Killed
603
0
Camps Cleared
0
2,431,727
Distance Traveled
2,290,734
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,334
472
112
5
0
409,829
2
W
Camazotz
13,454
561
117
5
0
474,180
0
L
Tsukuyomi
11,612
484
47
2
0
469,923
9
L
Nike
10,873
453
101
4
0
435,693
0
W
Merlin
14,242
593
132
6
0
480,363
9
W
Neith
12,732
531
160
7
0
439,220
7
W
Ravana
14,085
587
165
7
0
544,016
5
L
Poseidon
12,951
540
205
9
0
491,040
6
L
Bakasura
10,659
444
138
6
0
484,249
0
W
Hercules
13,419
559
72
3
0
493,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role