Player Matchup

Anhur
Anhur
Autismn555
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,387 Elo+
Solo
Poseidon
Poseidon
BRIAN__Martinez
Poseidon
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 1
Zeus
Zeus
FPB-72C
Zeus
Level 8
God Stats
3W - 3L
1,535 SR
Queue Stats
10W - 13L
1,431 Elo+
Party 1
Pele
Pele
SittingTwo1465
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Solo
Mercury
Mercury
xAdonay-OR
Mercury
Level 26
God Stats
3W - 4L
1,617 SR
Queue Stats
55W - 36L
1,556 Elo+
Solo
Team Averages
Level 10
1,530 SR
1,422 Elo+

VS

Team Averages
Level 23
1,436 SR
1,503 Elo+
Jing Wei
Jing Wei
Dokizer
Jing Wei
Level 18
God Stats
42W - 49L
1,504 SR
Queue Stats
50W - 57L
1,429 Elo+
Party 2
Ra
Ra
HorBaldes
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,582 Elo+
Solo
Apollo
Apollo
Miszkersik0
Apollo
Level 18
God Stats
1W - 0L
1,439 SR
Queue Stats
2W - 1L
1,596 Elo+
Solo
Nemesis
Nemesis
R-A_Ryanou_Ambre
Nemesis
Level 29
God Stats
57W - 64L
1,527 SR
Queue Stats
58W - 69L
1,408 Elo+
Party 2
Pele
Pele
TaYz_Yukito
Pele
Level 34
God Stats
4W - 4L
1,212 SR
Queue Stats
38W - 54L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
1 / 11 / 2
5,021
456
2,851
10,666
2,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
10
2 / 4 / 2
5,602
509
4,437
5,328
1,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
FPB-72C
Zeus
9
0 / 5 / 1
5,200
473
4,613
7,133
1,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 8 / 1
4,260
387
266
6,332
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
xAdonay-OR
Mercury
13
6 / 0 / 0
7,944
722
5,452
6,746
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dokizer
Jing Wei
12
4 / 2 / 0
7,131
648
2,918
5,468
1,630
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
10 / 2 / 5
7,730
703
9,502
5,363
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
10
2 / 3 / 3
6,267
570
2,534
5,320
1,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
5 / 0 / 2
6,214
565
2,379
6,903
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 2 / 1
6,739
613
7,363
8,180
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
27
28
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
11
2
0.18
L
Poseidon
2
4
2
0.75
W
Jing Wei
Dokizer
Jing Wei
4
2
0
2
L
Zeus
FPB-72C
Zeus
0
5
1
0.1
W
10
2
5
6.25
W
Apollo
2
3
3
1.17
W
5
0
2
6
L
0
8
1
0.06
W
6
2
1
3.25
L
Mercury
xAdonay-OR
Mercury
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
24,696
36,205
Taken
31,234
10,098
Mitigated
9,368
2,358
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,851
1,778
0
651
10,666
2,386
0
2,776
7,890
0
12,584
L
Poseidon
4,437
857
0
0
5,328
1,467
0
1,643
3,685
23,115
0
W
Jing Wei
Dokizer
Jing Wei
2,918
2,629
0
1,660
5,468
1,630
2,366
300
5,168
0
32,884
L
Zeus
FPB-72C
Zeus
4,613
1,329
0
1,116
7,133
1,770
0
901
6,174
19,752
0
W
9,502
954
77
1,821
5,363
1,734
572
1,515
3,848
43,052
0
W
Apollo
2,534
1,475
0
1,622
5,320
1,488
1,505
897
4,423
0
27,911
W
2,379
798
0
2,566
6,903
1,750
0
889
6,014
0
23,950
L
266
171
0
108
6,332
1,832
0
2,885
3,313
0
3,633
W
7,363
1,905
0
1,945
8,180
2,766
477
5,449
2,731
0
30,748
L
Mercury
xAdonay-OR
Mercury
5,452
2,951
0
483
6,746
2,643
0
1,297
5,449
0
49,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
34,081
205
Minions Killed
288
0
Camps Cleared
0
929,925
Distance Traveled
1,118,337
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,021
456
16
1
0
172,869
1
L
Poseidon
5,602
509
37
3
0
200,757
0
W
Jing Wei
7,131
648
68
6
0
209,296
0
L
Zeus
5,200
473
38
3
0
187,280
2
W
Ra
7,730
703
78
7
0
214,944
0
W
Apollo
6,267
570
57
5
0
196,557
0
W
Nemesis
6,214
565
44
4
0
260,689
0
L
Pele
4,260
387
5
0
0
143,596
0
W
Pele
6,739
613
41
4
0
236,851
0
L
Mercury
7,944
722
109
10
0
225,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role