Player Matchup

Tyr
Tyr
 
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DragonsHeroChu
Hades
Level 86
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
minitauro467
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,474 Elo+
Party 1
Team Averages
Level 67
1,456 SR
1,491 Elo+

VS

Team Averages
Level 51
1,527 SR
1,346 Elo+
Pele
Pele
DownsyUchiha
Pele
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 149L
1,372 Elo+
Solo
Hel
Hel
franciclash09
Hel
Level 67
God Stats
1W - 4L
1,447 SR
Queue Stats
43W - 102L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
vNoctxrnal
Gilgamesh
Level 13
God Stats
37W - 37L
1,636 SR
Queue Stats
216W - 266L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 2 / 4
9,787
612
10,402
18,463
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 0 / 4
9,757
610
10,629
12,376
8,321
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
minitauro467
Sylvanus
13
1 / 2 / 6
10,158
635
12,441
18,379
20,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,224
577
9,360
12,728
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 2 / 2
8,527
533
8,528
10,444
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
vNoctxrnal
Gilgamesh
14
3 / 0 / 1
9,690
606
17,784
18,484
18,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
4
4
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
4
2.5
L
1
5
3
0.5
W
3
0
4
5
L
0
2
2
0.5
W
Sylvanus
minitauro467
Sylvanus
1
2
6
2
L
Gilgamesh
vNoctxrnal
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
35,672
49,218
Taken
41,656
45,042
Mitigated
27,162
28,703
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,402
1,741
350
5,253
18,463
15,946
0
3,185
14,723
0
31,855
L
9,360
1,490
1,163
3,071
12,728
5,015
180
7,788
4,592
0
30,266
W
10,629
812
2,086
4,857
12,376
8,321
0
2,118
9,817
30,837
0
L
8,528
2,018
2,176
2,532
10,444
3,291
287
4,709
5,348
23,585
0
W
Sylvanus
minitauro467
Sylvanus
12,441
4,080
6,908
9,249
18,379
20,775
54
3,225
14,386
40,153
0
L
Gilgamesh
vNoctxrnal
Gilgamesh
17,784
5,317
261
5,992
18,484
18,856
224
10,573
7,421
0
36,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
27,441
140
Minions Killed
123
0
Camps Cleared
0
799,043
Distance Traveled
839,274
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,787
612
37
2
0
317,467
0
L
Pele
9,224
577
34
2
0
296,144
2
W
Hades
9,757
610
63
4
0
259,965
7
L
Hel
8,527
533
40
3
0
249,644
0
W
Sylvanus
10,158
635
40
3
0
221,611
0
L
Gilgamesh
9,690
606
49
3
0
293,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role