Player Matchup

Neith
Neith
Bush Le Buisson
Neith
Level 6
God Stats
7W - 6L
1,367 SR
Queue Stats
8W - 7L
1,199 Elo+
Solo
Nemesis
Nemesis
Cx REScool
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,316 Elo+
Solo
Rama
Rama
HsD_AxeL
Rama
Level 17
God Stats
3W - 5L
1,404 SR
Queue Stats
8W - 18L
1,266 Elo+
Solo
Hades
Hades
Kyubito_San
Hades
Level 29
God Stats
15W - 1L
1,754 SR
Queue Stats
99W - 110L
1,365 Elo+
Solo
Skadi
Skadi
MakaveliROU
Skadi
Level 22
God Stats
50W - 40L
1,352 SR
Queue Stats
152W - 191L
1,278 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,285 Elo+

VS

Team Averages
Level 16
1,520 SR
1,318 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AHIMEN223
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,137 Elo+
Solo
Tyr
Tyr
DemonOnyx_R6S
Tyr
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
66W - 87L
1,359 Elo+
Solo
Kali
Kali
ThornsMeBabyBoy
Kali
Level 14
God Stats
19W - 16L
1,544 SR
Queue Stats
95W - 69L
1,239 Elo+
Solo
Medusa
Medusa
luciafp218
Medusa
Level 28
God Stats
2W - 1L
1,799 SR
Queue Stats
80W - 80L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,644
422
2,019
3,815
873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Cx REScool
Nemesis
8
3 / 0 / 4
5,492
499
2,241
4,369
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
8
2 / 2 / 2
5,547
504
1,881
5,785
1,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 3
6,003
546
5,584
5,372
2,891
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 4
5,715
520
4,275
3,891
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 3 / 0
4,794
436
2,802
5,331
1,668
Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AHIMEN223
Cthulhu
7
0 / 2 / 1
5,070
461
2,006
5,749
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
6,447
586
2,745
7,365
3,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 0 / 0
6,270
570
1,918
5,897
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
luciafp218
Medusa
8
0 / 4 / 2
4,583
417
2,440
6,232
1,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
L
Cthulhu
AHIMEN223
Cthulhu
0
2
1
0.25
W
0
3
2
0.33
W
Nemesis
Cx REScool
Nemesis
3
0
4
5
L
1
1
3
2.5
W
Rama
2
2
2
1.5
W
4
0
3
5.5
W
1
1
4
3
L
3
0
0
3
L
Medusa
luciafp218
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,000
Damage
11,911
23,232
Taken
30,574
7,736
Mitigated
12,560
8,215
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,802
580
0
21
5,331
1,668
424
2,439
2,892
14,453
0
L
Cthulhu
AHIMEN223
Cthulhu
2,006
379
0
500
5,749
3,730
167
1,680
4,069
11,986
0
W
2,019
688
0
535
3,815
873
792
97
3,718
0
9,375
W
Nemesis
Cx REScool
Nemesis
2,241
696
0
1,095
4,369
1,240
21
578
3,791
0
15,822
L
2,745
654
0
1,211
7,365
3,285
678
0
7,365
0
19,647
W
Rama
1,881
1,506
119
2,550
5,785
1,631
884
580
5,205
0
23,929
W
5,584
533
0
2,705
5,372
2,891
678
2,983
2,389
30,939
0
W
4,275
2,337
0
1,211
3,891
1,101
233
570
3,321
0
25,780
L
1,918
931
0
2,666
5,897
2,299
0
112
5,785
0
41,462
L
Medusa
luciafp218
Medusa
2,440
811
0
577
6,232
1,578
493
1,353
4,879
0
15,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
27,164
199
Minions Killed
178
0
Camps Cleared
0
996,684
Distance Traveled
946,114
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,794
436
30
3
0
183,707
0
L
Cthulhu
5,070
461
19
2
0
196,263
2
W
Neith
4,644
422
15
1
0
176,621
1
W
Nemesis
5,492
499
35
3
0
228,707
4
L
Tyr
6,447
586
34
3
0
181,357
3
W
Rama
5,547
504
41
4
0
209,453
0
W
Hades
6,003
546
57
5
0
189,569
2
W
Skadi
5,715
520
51
5
0
192,334
4
L
Kali
6,270
570
75
7
0
200,968
2
L
Medusa
4,583
417
20
2
0
183,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role