Player Matchup

Tsukuyomi
Tsukuyomi
AzureKaede
Tsukuyomi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Zeus
Zeus
DamiaFroz
Zeus
Level 7
God Stats
1W - 1L
1,159 SR
Queue Stats
4W - 3L
1,534 Elo+
Solo
Skadi
Skadi
IcedSparrowHead
Skadi
Level 28
God Stats
2W - 0L
1,859 SR
Queue Stats
273W - 245L
1,454 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 15
God Stats
49W - 23L
1,762 SR
Queue Stats
170W - 100L
1,702 Elo+
Solo
Izanami
Izanami
feasterbunny1
Izanami
Level 28
God Stats
3W - 0L
1,711 SR
Queue Stats
148W - 145L
1,518 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,536 Elo+

VS

Team Averages
Level 23
1,607 SR
1,550 Elo+
Arachne
Arachne
AllThatKD
Arachne
Level 27
God Stats
23W - 3L
2,028 SR
Queue Stats
146W - 126L
1,487 Elo+
Solo
Danzaburou
Danzaburou
VastPrism
Danzaburou
Level 19
God Stats
7W - 11L
1,516 SR
Queue Stats
33W - 28L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zenwy
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,765 SR
Queue Stats
10W - 9L
1,702 Elo+
Solo
Amaterasu
Amaterasu
aaroon5
Amaterasu
Level 26
God Stats
6W - 11L
1,433 SR
Queue Stats
491W - 554L
1,405 Elo+
Solo
Khepri
Khepri
korosenaikarma
Khepri
Level 30
God Stats
1W - 1L
1,293 SR
Queue Stats
43W - 38L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AzureKaede
Tsukuyomi
13
1 / 9 / 5
9,727
463
4,268
14,456
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
13
0 / 9 / 9
9,871
470
4,822
10,915
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 6
12,886
614
16,039
12,661
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 0 / 6
14,333
683
27,617
17,778
9,426
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
6 / 2 / 10
14,440
688
21,256
12,336
5,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AllThatKD
Arachne
16
11 / 8 / 4
10,880
518
18,447
26,182
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
VastPrism
Danzaburou
17
9 / 4 / 3
11,286
537
10,481
16,025
4,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Zenwy
Morgan Le Fay
13
0 / 9 / 3
8,382
399
4,566
15,024
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
aaroon5
Amaterasu
14
1 / 6 / 5
8,828
420
3,822
14,940
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 5 / 13
9,917
472
7,636
20,808
22,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
32
Kills
24
24
Deaths
32
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
AllThatKD
Arachne
11
8
4
1.63
W
Tsukuyomi
AzureKaede
Tsukuyomi
1
9
5
0.39
W
Zeus
0
9
9
0.5
W
9
4
6
3
L
Danzaburou
VastPrism
Danzaburou
9
4
3
2.63
W
16
0
6
19
L
Morgan Le Fay
Zenwy
Morgan Le Fay
0
9
3
0.17
L
Amaterasu
aaroon5
Amaterasu
1
6
5
0.58
W
Izanami
6
2
10
5.5
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,002
Damage
44,952
68,146
Taken
92,979
27,355
Mitigated
48,140
19,277
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AllThatKD
Arachne
18,447
11,339
0
7,496
26,182
9,651
0
8,694
17,393
0
66,907
W
Tsukuyomi
AzureKaede
Tsukuyomi
4,268
1,277
0
1,700
14,456
4,753
255
3,661
10,795
0
30,749
W
Zeus
4,822
492
0
404
10,915
3,070
898
2,340
8,575
21,040
0
W
16,039
7,786
0
1,792
12,661
4,605
3,434
1,611
11,050
0
81,881
L
Danzaburou
VastPrism
Danzaburou
10,481
5,067
0
6,630
16,025
4,766
480
3,882
11,896
0
72,129
W
27,617
3,544
274
9,366
17,778
9,426
796
3,141
14,637
129,472
0
L
Morgan Le Fay
Zenwy
Morgan Le Fay
4,566
261
0
981
15,024
4,090
348
7,775
7,249
49,360
0
L
Amaterasu
aaroon5
Amaterasu
3,822
942
0
4,074
14,940
7,125
366
3,713
11,215
0
34,170
W
Izanami
21,256
15,009
0
5,741
12,336
5,501
6,517
1,519
10,817
0
123,645
L
7,636
716
0
1,406
20,808
22,508
0
7,761
12,787
32,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,257
Gold Earned
49,293
564
Minions Killed
440
0
Camps Cleared
0
1,919,610
Distance Traveled
1,919,842
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,880
518
89
4
0
442,620
1
W
Tsukuyomi
9,727
463
60
3
0
352,021
3
W
Zeus
9,871
470
37
2
0
360,474
4
W
Skadi
12,886
614
91
4
0
389,701
5
L
Danzaburou
11,286
537
136
6
0
347,892
3
W
He Bo
14,333
683
176
8
0
442,576
1
L
Morgan Le Fay
8,382
399
101
5
0
302,779
2
L
Amaterasu
8,828
420
77
4
0
404,148
5
W
Izanami
14,440
688
200
10
0
374,838
4
L
Khepri
9,917
472
37
2
0
422,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role