Player Matchup

Nu Wa
Nu Wa
JoseRafael-23
Nu Wa
Level 125
God Stats
2W - 5L
1,125 SR
Queue Stats
421W - 436L
1,357 Elo+
Solo
Hun Batz
Hun Batz
T3RR HunterX
Hun Batz
Level 122
God Stats
5W - 7L
1,459 SR
Queue Stats
133W - 132L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
TaFuzzBall
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,603 Elo+
Party 1
Odin
Odin
Tubbers
Odin
Level 87
God Stats
0W - 1L
1,472 SR
Queue Stats
29W - 22L
1,586 Elo+
Party 1
Zeus
Zeus
elijo9998
Zeus
Level 155
God Stats
0W - 2L
1,038 SR
Queue Stats
232W - 225L
1,439 Elo+
Solo
Team Averages
Level 111
1,319 SR
1,483 Elo+

VS

Team Averages
Level 109
1,471 SR
1,507 Elo+
Anubis
Anubis
CalmDay
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,571 Elo+
Solo
Achilles
Achilles
LayloDarkwood
Achilles
Level 152
God Stats
10W - 11L
1,434 SR
Queue Stats
329W - 286L
1,544 Elo+
Party 2
Sobek
Sobek
Sulking_Bearcat
Sobek
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,483 Elo+
Solo
Cthulhu
Cthulhu
SupremeTerpenes
Cthulhu
Level 124
God Stats
7W - 3L
1,419 SR
Queue Stats
204W - 256L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
rojei3123
Nu Wa
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 9
12,218
719
16,732
14,795
5,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
T3RR HunterX
Hun Batz
16
1 / 6 / 10
10,090
594
9,176
15,035
5,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
TaFuzzBall
Zhong Kui
20
6 / 5 / 9
12,277
722
22,238
19,200
22,256
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Tubbers
Odin
19
4 / 5 / 11
11,897
700
10,903
20,519
21,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
17
2 / 8 / 11
11,293
664
22,401
16,581
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CalmDay
Anubis
20
10 / 5 / 12
12,915
760
14,954
16,377
10,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
LayloDarkwood
Achilles
20
9 / 2 / 22
12,720
748
20,367
25,473
34,079
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 3 / 21
11,399
671
11,191
25,450
30,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 5 / 23
12,581
740
13,744
24,244
32,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
rojei3123
Nu Wa
19
4 / 2 / 20
11,864
698
20,536
13,115
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
130
17
Kills
32
32
Deaths
17
50
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
CalmDay
Anubis
10
5
12
3.2
L
4
8
9
1.06
W
Achilles
LayloDarkwood
Achilles
9
2
22
10
W
3
3
21
4.5
W
6
5
23
3.5
L
Hun Batz
T3RR HunterX
Hun Batz
1
6
10
1
L
Zhong Kui
TaFuzzBall
Zhong Kui
6
5
9
2.1
L
Odin
Tubbers
Odin
4
5
11
1.9
L
Zeus
2
8
11
0.94
W
Nu Wa
rojei3123
Nu Wa
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,450
Damage
80,792
86,130
Taken
104,659
60,604
Mitigated
114,238
27,423
Healing
42,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CalmDay
Anubis
14,954
631
2,561
1,697
16,377
10,782
1,872
8,227
8,150
36,721
0
L
16,732
4,761
2,348
1,394
14,795
5,955
2,212
8,742
6,053
42,448
0
W
Achilles
LayloDarkwood
Achilles
20,367
3,713
9,056
11,213
25,473
34,079
1,065
13,087
12,386
0
38,427
W
11,191
128
1,830
3,843
25,450
30,572
443
14,685
10,765
26,016
0
W
13,744
813
3,416
2,487
24,244
32,199
338
16,810
7,434
25,826
0
L
Hun Batz
T3RR HunterX
Hun Batz
9,176
1,425
2,441
2,276
15,035
5,347
0
11,454
3,581
0
18,181
L
Zhong Kui
TaFuzzBall
Zhong Kui
22,238
2,314
1,678
4,619
19,200
22,256
866
14,771
4,429
48,895
0
L
Odin
Tubbers
Odin
10,903
1,732
3,680
4,398
20,519
21,312
181
14,047
6,472
0
19,004
L
Zeus
22,401
3,760
673
3,916
16,581
5,734
0
11,411
5,170
50,993
0
W
Nu Wa
rojei3123
Nu Wa
20,536
4,893
3,249
2,820
13,115
6,606
2,264
8,562
4,553
47,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,775
Gold Earned
61,479
207
Minions Killed
191
0
Camps Cleared
0
1,453,774
Distance Traveled
1,599,127
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,915
760
50
3
0
287,130
1
L
Nu Wa
12,218
719
45
3
0
250,866
1
W
Achilles
12,720
748
29
2
0
375,987
7
W
Sobek
11,399
671
21
1
0
320,906
0
W
Cthulhu
12,581
740
38
2
0
290,518
0
L
Hun Batz
10,090
594
23
1
0
307,322
1
L
Zhong Kui
12,277
722
61
4
0
291,060
0
L
Odin
11,897
700
18
1
0
347,746
0
L
Zeus
11,293
664
60
4
0
256,780
0
W
Nu Wa
11,864
698
53
3
0
324,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role