Player Matchup

Danzaburou
Danzaburou
Kacpi2006
Danzaburou
Level 27
God Stats
2W - 2L
1,802 SR
Queue Stats
13W - 21L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moogoly
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,337 Elo+
Solo
Chang'e
Chang'e
Wiking689699
Chang'e
Level 85
God Stats
3W - 1L
1,851 SR
Queue Stats
13W - 18L
1,410 Elo+
Party 1
Team Averages
Level 58
1,718 SR
1,374 Elo+

VS

Team Averages
Level 95
1,562 SR
1,524 Elo+
Athena
Athena
SucreMistik82
Athena
Level 150
God Stats
18W - 22L
1,451 SR
Queue Stats
597W - 765L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mik887_A
Morgan Le Fay
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 15L
1,601 Elo+
Party 2
Pele
Pele
shimshon1245
Pele
Level 122
God Stats
1W - 0L
1,735 SR
Queue Stats
90W - 95L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kacpi2006
Danzaburou
13
2 / 7 / 8
9,649
689
11,780
14,863
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Moogoly
Morgan Le Fay
13
5 / 10 / 4
10,491
749
12,820
14,569
4,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Wiking689699
Chang'e
14
6 / 8 / 5
10,120
723
6,448
14,818
4,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 19
10,054
718
7,227
16,291
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mik887_A
Morgan Le Fay
13
5 / 6 / 9
9,945
710
8,613
10,340
3,709
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
19 / 2 / 6
12,846
918
22,924
16,562
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
13
Kills
24
25
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kacpi2006
Danzaburou
2
7
8
0.86
L
Morgan Le Fay
Moogoly
Morgan Le Fay
5
10
4
0.7
W
0
5
19
1.9
L
Chang'e
Wiking689699
Chang'e
6
8
5
1.06
W
Morgan Le Fay
mik887_A
Morgan Le Fay
5
6
9
1.58
W
19
2
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
38,764
44,250
Taken
43,193
13,530
Mitigated
22,200
12,444
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kacpi2006
Danzaburou
11,780
4,270
0
2,134
14,863
4,450
558
6,805
8,058
0
28,145
L
Morgan Le Fay
Moogoly
Morgan Le Fay
12,820
1,733
247
1,297
14,569
4,531
165
4,555
10,014
36,362
0
W
7,227
1,338
520
2,116
16,291
11,704
527
5,181
11,110
20,953
0
L
Chang'e
Wiking689699
Chang'e
6,448
739
3,737
5,029
14,818
4,549
224
4,480
10,338
18,083
0
W
Morgan Le Fay
mik887_A
Morgan Le Fay
8,613
241
0
741
10,340
3,709
586
6,040
4,300
22,253
0
W
22,924
4,288
0
8,433
16,562
6,787
1,873
8,047
8,515
0
61,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
32,845
123
Minions Killed
136
0
Camps Cleared
0
599,809
Distance Traveled
681,144
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,649
689
33
2
0
197,426
2
L
Morgan Le Fay
10,491
749
47
3
0
209,853
0
W
Athena
10,054
718
30
2
0
223,635
0
L
Chang'e
10,120
723
43
3
0
192,530
2
W
Morgan Le Fay
9,945
710
26
2
0
210,460
0
W
Pele
12,846
918
80
6
0
247,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role