Player Matchup

Sylvanus
Sylvanus
Dvosmislenost
Sylvanus
Level 67
God Stats
32W - 26L
1,615 SR
Queue Stats
113W - 100L
1,572 Elo+
Solo
Persephone
Persephone
Haunted Forrest
Persephone
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
279W - 335L
1,480 Elo+
Party 1
Thor
Thor
JKedney
Thor
Level 125
God Stats
5W - 3L
1,289 SR
Queue Stats
229W - 264L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Noipa
Cthulhu
Level 61
God Stats
8W - 9L
1,607 SR
Queue Stats
288W - 375L
1,388 Elo+
Solo
Rama
Rama
Szymszon321
Rama
Level 142
God Stats
5W - 7L
1,338 SR
Queue Stats
194W - 189L
1,512 Elo+
Solo
Team Averages
Level 110
1,470 SR
1,491 Elo+

VS

Team Averages
Level 76
1,376 SR
1,617 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Filenatink
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,722 Elo+
Party 2
Ares
Ares
OhDeeNo
Ares
Level 41
God Stats
1W - 3L
1,405 SR
Queue Stats
33W - 51L
1,482 Elo+
Party 2
Nemesis
Nemesis
VelZoldyck
Nemesis
Level 5
God Stats
0W - 2L
1,394 SR
Queue Stats
5W - 5L
1,812 Elo+
Party 2
Tyr
Tyr
kaminahaminaha
Tyr
Level 106
God Stats
0W - 1L
1,080 SR
Queue Stats
196W - 209L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dvosmislenost
Sylvanus
15
4 / 2 / 2
8,739
583
9,058
9,043
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
Haunted Forrest
Persephone
14
2 / 0 / 3
8,902
593
3,457
5,877
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
JKedney
Thor
14
2 / 0 / 4
7,964
531
4,533
10,509
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Noipa
Cthulhu
12
1 / 3 / 4
6,832
455
7,104
8,757
5,307
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 2
7,619
508
7,233
6,707
1,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 1
7,376
492
4,255
7,336
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Filenatink
Jing Wei
12
1 / 1 / 1
7,237
482
2,830
5,759
1,879
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
OhDeeNo
Ares
10
1 / 3 / 1
6,624
442
4,595
12,472
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
VelZoldyck
Nemesis
11
2 / 3 / 2
7,049
470
6,880
9,269
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,615
508
5,059
9,705
5,504
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
W
Sylvanus
Dvosmislenost
Sylvanus
4
2
2
2.5
L
Jing Wei
Filenatink
Jing Wei
1
1
1
1.5
W
Persephone
Haunted Forrest
Persephone
2
0
3
3.5
W
Thor
JKedney
Thor
2
0
4
4
W
Cthulhu
Noipa
Cthulhu
1
3
4
1
L
Ares
OhDeeNo
Ares
1
3
1
0.5
W
4
0
2
5
L
Nemesis
VelZoldyck
Nemesis
2
3
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,385
Damage
23,619
40,893
Taken
44,541
16,904
Mitigated
23,665
17,996
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,255
1,455
0
1,750
7,336
2,321
0
4,303
3,033
48,416
0
W
Sylvanus
Dvosmislenost
Sylvanus
9,058
2,926
363
3,040
9,043
4,679
2,878
1,286
7,757
42,538
7,629
L
Jing Wei
Filenatink
Jing Wei
2,830
2,110
0
530
5,759
1,879
0
3,086
2,673
0
46,692
W
Persephone
Haunted Forrest
Persephone
3,457
12
0
2,769
5,877
1,705
1,131
974
4,903
58,619
0
W
Thor
JKedney
Thor
4,533
806
0
4,492
10,509
3,484
544
1,656
8,853
0
49,699
W
Cthulhu
Noipa
Cthulhu
7,104
549
436
2,470
8,757
5,307
0
3,738
5,019
30,595
0
L
Ares
OhDeeNo
Ares
4,595
401
0
3,348
12,472
9,083
0
4,310
8,162
15,462
0
W
7,233
5,494
0
4,426
6,707
1,729
0
1,196
5,511
0
40,427
L
Nemesis
VelZoldyck
Nemesis
6,880
2,721
0
1,336
9,269
4,878
0
2,117
7,152
0
39,244
L
5,059
1,036
0
2,634
9,705
5,504
0
4,725
4,980
0
35,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
35,901
459
Minions Killed
383
0
Camps Cleared
0
1,411,268
Distance Traveled
1,390,016
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,376
492
110
7
0
254,200
7
W
Sylvanus
8,739
583
114
8
0
252,403
0
L
Jing Wei
7,237
482
116
8
0
271,583
2
W
Persephone
8,902
593
113
8
0
266,644
3
W
Thor
7,964
531
88
6
0
311,733
1
W
Cthulhu
6,832
455
33
2
0
308,740
6
L
Ares
6,624
442
19
1
0
282,550
4
W
Rama
7,619
508
111
7
0
271,748
3
L
Nemesis
7,049
470
59
4
0
308,503
7
L
Tyr
7,615
508
79
5
0
273,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role