Player Matchup

Thanatos
Thanatos
Kikapibe
Thanatos
Level 17
God Stats
3W - 1L
1,475 SR
Queue Stats
3W - 4L
1,345 Elo+
Solo
Skadi
Skadi
PeNinMachine
Skadi
Level 27
God Stats
19W - 13L
1,443 SR
Queue Stats
126W - 143L
1,336 Elo+
Solo
Ymir
Ymir
beastmastersven
Ymir
Level 28
God Stats
9W - 5L
1,477 SR
Queue Stats
144W - 149L
1,384 Elo+
Solo
Amaterasu
Amaterasu
kum1sha
Amaterasu
Level 21
God Stats
50W - 40L
1,535 SR
Queue Stats
189W - 216L
1,398 Elo+
Solo
Poseidon
Poseidon
sh4d0wkek
Poseidon
Level 29
God Stats
3W - 2L
1,404 SR
Queue Stats
89W - 97L
1,423 Elo+
Solo
Team Averages
Level 24
1,467 SR
1,377 Elo+

VS

Team Averages
Level 17
1,495 SR
1,363 Elo+
Tsukuyomi
Tsukuyomi
Buffmctough
Tsukuyomi
Level 24
God Stats
1W - 3L
1,482 SR
Queue Stats
39W - 39L
1,377 Elo+
Solo
Thor
Thor
CistyFrajer
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,520 Elo+
Party 1
Scylla
Scylla
Honoha
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Jormungandr
Jormungandr
Jurkos111
Jormungandr
Level 5
God Stats
2W - 4L
1,491 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 1
Anhur
Anhur
Rytmauz
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kikapibe
Thanatos
13
8 / 6 / 4
9,170
539
6,816
12,624
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 1 / 10
9,209
542
12,499
6,778
2,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 13
9,745
573
5,938
11,403
8,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
kum1sha
Amaterasu
17
3 / 1 / 0
10,193
600
4,268
12,881
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
sh4d0wkek
Poseidon
15
7 / 6 / 6
9,668
569
9,460
10,499
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buffmctough
Tsukuyomi
14
0 / 4 / 2
8,138
479
5,949
8,263
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 5 / 2
8,343
491
7,489
13,134
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Honoha
Scylla
14
7 / 7 / 1
9,287
546
10,623
9,833
2,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jurkos111
Jormungandr
10
2 / 5 / 1
7,815
460
1,761
10,467
6,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Rytmauz
Anhur
11
2 / 6 / 3
7,559
445
5,257
12,449
3,906
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
26
Kills
15
15
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Buffmctough
Tsukuyomi
0
4
2
0.25
L
4
5
2
1
L
Scylla
Honoha
Scylla
7
7
1
1.07
L
Jormungandr
Jurkos111
Jormungandr
2
5
1
0.5
W
Thanatos
Kikapibe
Thanatos
8
6
4
1.67
W
5
1
10
10
L
Anhur
Rytmauz
Anhur
2
6
3
0.58
W
3
1
13
9.5
W
Amaterasu
kum1sha
Amaterasu
3
1
0
3
W
Poseidon
sh4d0wkek
Poseidon
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,981
Damage
31,079
54,185
Taken
54,146
24,975
Mitigated
19,327
20,589
Healing
5,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Buffmctough
Tsukuyomi
5,949
1,688
0
1,203
8,263
2,659
0
1,606
6,569
0
50,509
L
7,489
2,546
0
2,914
13,134
3,920
0
3,281
9,719
0
39,900
L
Scylla
Honoha
Scylla
10,623
1,214
0
430
9,833
2,462
638
4,758
4,713
38,312
0
L
Jormungandr
Jurkos111
Jormungandr
1,761
708
0
570
10,467
6,380
0
2,500
7,916
11,122
0
W
Thanatos
Kikapibe
Thanatos
6,816
2,163
0
6,022
12,624
3,888
0
2,888
9,636
0
24,829
W
12,499
6,863
0
3,034
6,778
2,079
2,327
1,723
5,011
0
59,644
L
Anhur
Rytmauz
Anhur
5,257
2,312
0
624
12,449
3,906
0
2,546
9,831
0
37,496
W
5,938
916
0
2,311
11,403
8,346
771
1,586
9,753
35,389
0
W
Amaterasu
kum1sha
Amaterasu
4,268
1,473
0
7,726
12,881
7,797
2,474
1,484
11,331
0
63,669
W
Poseidon
sh4d0wkek
Poseidon
9,460
1,016
0
1,496
10,499
2,865
728
4,386
5,895
50,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
41,142
431
Minions Killed
322
0
Camps Cleared
0
1,591,294
Distance Traveled
1,429,528
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,138
479
85
5
0
319,792
5
L
Thor
8,343
491
73
4
0
287,328
3
L
Scylla
9,287
546
84
5
0
273,337
1
L
Jormungandr
7,815
460
25
1
0
281,930
1
W
Thanatos
9,170
539
36
2
0
330,749
0
W
Skadi
9,209
542
99
6
0
314,062
3
L
Anhur
7,559
445
55
3
0
267,141
4
W
Ymir
9,745
573
54
3
0
307,072
4
W
Amaterasu
10,193
600
154
9
0
331,009
3
W
Poseidon
9,668
569
88
5
0
308,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role