Player Matchup

Hades
Hades
Altair3301
Hades
Level 36
God Stats
1W - 1L
1,766 SR
Queue Stats
124W - 108L
1,510 Elo+
Solo
Cerberus
Cerberus
SikiciTR
Cerberus
Level 36
God Stats
1W - 2L
1,453 SR
Queue Stats
42W - 62L
1,449 Elo+
Solo
Kali
Kali
SvenMINIT
Kali
Level 27
God Stats
47W - 49L
1,524 SR
Queue Stats
137W - 146L
1,446 Elo+
Party 1
Chiron
Chiron
TOUUUUFFF
Chiron
Level 37
God Stats
6W - 1L
1,797 SR
Queue Stats
37W - 36L
1,537 Elo+
Solo
Osiris
Osiris
W0lfmare
Osiris
Level 46
God Stats
70W - 68L
1,536 SR
Queue Stats
427W - 449L
1,448 Elo+
Party 1
Team Averages
Level 36
1,615 SR
1,478 Elo+

VS

Team Averages
Level 59
1,500 SR
1,539 Elo+
Anubis
Anubis
LUKESW
Anubis
Level 47
God Stats
6W - 2L
1,790 SR
Queue Stats
24W - 18L
1,753 Elo+
Solo
Chaac
Chaac
Nasukashi
Chaac
Level 20
God Stats
14W - 14L
1,562 SR
Queue Stats
30W - 37L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
Somen69
Baron Samedi
Level 22
God Stats
1W - 1L
1,254 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 3
Kali
Kali
evox59380
Kali
Level 119
God Stats
1W - 1L
1,364 SR
Queue Stats
49W - 57L
1,516 Elo+
Party 2
Apollo
Apollo
vicris141
Apollo
Level 86
God Stats
1W - 1L
1,533 SR
Queue Stats
32W - 30L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
3 / 7 / 4
11,956
498
15,740
25,186
14,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SikiciTR
Cerberus
3
0 / 3 / 0
6,328
264
829
3,341
1,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
19
8 / 3 / 3
12,205
509
7,223
16,325
9,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
TOUUUUFFF
Chiron
18
2 / 7 / 0
11,375
474
5,049
19,313
7,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
W0lfmare
Osiris
17
2 / 6 / 4
10,630
443
12,601
26,815
22,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LUKESW
Anubis
20
3 / 5 / 5
13,268
553
11,992
15,736
7,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Nasukashi
Chaac
20
4 / 2 / 7
14,259
594
10,399
14,605
16,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Somen69
Baron Samedi
20
7 / 1 / 10
13,481
562
13,872
11,951
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
20
5 / 4 / 10
14,770
615
16,721
23,167
11,628
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
vicris141
Apollo
20
6 / 3 / 8
15,188
633
14,810
15,151
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
15
Kills
25
26
Deaths
15
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hades
3
7
4
0.71
W
Anubis
LUKESW
Anubis
3
5
5
1.1
W
Chaac
Nasukashi
Chaac
4
2
7
3.75
L
Cerberus
SikiciTR
Cerberus
0
3
0
0
W
Baron Samedi
Somen69
Baron Samedi
7
1
10
12
L
Kali
8
3
3
3.17
L
Chiron
TOUUUUFFF
Chiron
2
7
0
0.29
L
Osiris
W0lfmare
Osiris
2
6
4
0.67
W
Kali
5
4
10
2.5
W
Apollo
vicris141
Apollo
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,442
Damage
67,794
90,980
Taken
80,610
54,661
Mitigated
45,824
26,918
Healing
32,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
15,740
1,326
137
8,919
25,186
14,172
0
12,883
12,303
91,397
0
W
Anubis
LUKESW
Anubis
11,992
660
0
6,689
15,736
7,509
1,040
8,420
7,316
97,440
0
W
Chaac
Nasukashi
Chaac
10,399
1,557
0
4,534
14,605
16,429
2,304
3,752
10,853
3,137
73,083
L
Cerberus
SikiciTR
Cerberus
829
0
0
512
3,341
1,042
0
2,503
838
2,688
0
W
Baron Samedi
Somen69
Baron Samedi
13,872
1,578
157
4,547
11,951
4,760
934
2,210
9,741
70,045
0
L
Kali
7,223
3,325
0
5,797
16,325
9,732
999
1,976
14,349
0
77,615
L
Chiron
TOUUUUFFF
Chiron
5,049
1,034
150
4,310
19,313
7,312
0
5,514
13,793
0
87,488
L
Osiris
W0lfmare
Osiris
12,601
4,539
0
7,093
26,815
22,403
173
3,211
23,604
318
60,317
W
Kali
16,721
8,031
0
7,735
23,167
11,628
0
4,209
18,958
0
122,904
W
Apollo
vicris141
Apollo
14,810
9,681
0
8,362
15,151
5,498
4,306
2,802
12,349
0
130,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,494
Gold Earned
70,966
577
Minions Killed
729
0
Camps Cleared
0
1,857,563
Distance Traveled
2,257,444
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,956
498
180
8
0
395,517
5
W
Anubis
13,268
553
149
6
0
418,180
4
W
Chaac
14,259
594
147
6
0
462,314
10
L
Cerberus
6,328
264
8
0
0
38,186
1
W
Baron Samedi
13,481
562
109
5
0
447,004
4
L
Kali
12,205
509
117
5
0
545,603
0
L
Chiron
11,375
474
166
7
0
412,792
4
L
Osiris
10,630
443
106
4
0
465,465
4
W
Kali
14,770
615
163
7
0
504,902
0
W
Apollo
15,188
633
161
7
0
425,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role