Player Matchup

Fafnir
Fafnir
DNA Deadman
Fafnir
Level 160
God Stats
1W - 3L
1,735 SR
Queue Stats
119W - 118L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
DNA Phail Ninja
Zhong Kui
Level 124
God Stats
1W - 4L
1,405 SR
Queue Stats
114W - 103L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
ISinnzy
Heimdallr
Level 160
God Stats
9W - 2L
1,647 SR
Queue Stats
226W - 193L
1,578 Elo+
Party 1
Loki
Loki
Jacaser
Loki
Level 157
God Stats
2W - 0L
1,826 SR
Queue Stats
382W - 326L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Rueckert10
Kukulkan
Level 157
God Stats
5W - 3L
1,507 SR
Queue Stats
100W - 99L
1,590 Elo+
Party 1
Team Averages
Level 152
1,624 SR
1,565 Elo+

VS

Team Averages
Level 133
1,675 SR
1,598 Elo+
Serqet
Serqet
BA21SHH
Serqet
Level 156
God Stats
5W - 6L
1,566 SR
Queue Stats
319W - 271L
1,600 Elo+
Solo
Ne Zha
Ne Zha
BasementWizzard
Ne Zha
Level 148
God Stats
2W - 3L
1,619 SR
Queue Stats
186W - 169L
1,595 Elo+
Party 2
Apollo
Apollo
NASTYKILLER03
Apollo
Level 149
God Stats
11W - 17L
1,464 SR
Queue Stats
127W - 123L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
exlotv
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,874 SR
Queue Stats
61W - 43L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
xWarzone99x
Cthulhu
Level 105
God Stats
8W - 7L
1,849 SR
Queue Stats
341W - 324L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 2 / 15
12,549
598
7,421
16,697
16,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DNA Phail Ninja
Zhong Kui
16
2 / 6 / 3
11,196
533
8,762
17,521
11,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ISinnzy
Heimdallr
18
3 / 4 / 9
11,668
556
9,943
17,151
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
Jacaser
Loki
20
9 / 2 / 11
13,885
661
13,998
14,697
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Rueckert10
Kukulkan
20
11 / 6 / 7
13,408
638
20,526
13,606
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BA21SHH
Serqet
12
6 / 7 / 1
9,231
440
6,364
12,665
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 6 / 5
8,986
428
7,242
22,734
8,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 5 / 3
10,058
479
13,454
22,568
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
exlotv
Morgan Le Fay
15
5 / 8 / 2
9,948
474
10,667
13,922
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xWarzone99x
Cthulhu
18
4 / 1 / 0
10,881
518
8,020
13,235
13,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
27
Kills
20
20
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
BA21SHH
Serqet
6
7
1
0.93
L
2
6
5
0.75
W
Fafnir
2
2
15
4.75
W
Zhong Kui
DNA Phail Ninja
Zhong Kui
2
6
3
0.58
W
Heimdallr
ISinnzy
Heimdallr
3
4
9
1.88
W
Loki
Jacaser
Loki
9
2
11
7.25
L
3
5
3
0.9
W
Kukulkan
Rueckert10
Kukulkan
11
6
7
2.42
L
Morgan Le Fay
exlotv
Morgan Le Fay
5
8
2
0.75
L
Cthulhu
xWarzone99x
Cthulhu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
45,747
79,672
Taken
85,124
46,070
Mitigated
40,373
28,400
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BA21SHH
Serqet
6,364
1,656
0
145
12,665
4,639
0
4,331
8,204
0
43,535
L
7,242
1,644
488
4,095
22,734
8,848
25
8,593
13,419
0
25,493
W
Fafnir
7,421
1,596
0
4,245
16,697
16,199
497
1,590
15,027
23,736
0
W
Zhong Kui
DNA Phail Ninja
Zhong Kui
8,762
1,087
0
6,140
17,521
11,008
2,684
7,946
9,305
69,129
0
W
Heimdallr
ISinnzy
Heimdallr
9,943
3,752
0
8,334
17,151
5,969
2,067
3,289
13,862
0
85,807
W
Loki
Jacaser
Loki
13,998
4,658
0
6,368
14,697
7,228
0
3,834
10,363
0
89,884
L
13,454
8,232
0
7,653
22,568
7,506
264
11,836
10,390
0
72,855
W
Kukulkan
Rueckert10
Kukulkan
20,526
3,081
0
3,313
13,606
5,666
2,410
5,397
8,209
113,332
0
L
Morgan Le Fay
exlotv
Morgan Le Fay
10,667
785
0
1,307
13,922
5,647
0
5,581
8,153
57,625
0
L
Cthulhu
xWarzone99x
Cthulhu
8,020
1,388
0
3,371
13,235
13,733
0
5,182
7,864
67,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,706
Gold Earned
49,104
551
Minions Killed
480
0
Camps Cleared
0
1,895,025
Distance Traveled
1,825,429
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,231
440
76
4
0
340,335
0
L
Ne Zha
8,986
428
26
1
0
402,259
8
W
Fafnir
12,549
598
31
1
0
385,910
10
W
Zhong Kui
11,196
533
122
6
0
313,491
2
W
Heimdallr
11,668
556
118
6
0
375,905
6
W
Loki
13,885
661
128
6
0
456,137
3
L
Apollo
10,058
479
119
6
0
394,556
3
W
Kukulkan
13,408
638
152
7
0
363,582
5
L
Morgan Le Fay
9,948
474
97
5
0
344,018
1
L
Cthulhu
10,881
518
162
8
0
344,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role