Player Matchup

Merlin
Merlin
BESTIONIKER
Merlin
Level 28
God Stats
2W - 0L
1,487 SR
Queue Stats
50W - 19L
1,698 Elo+
Party 1
Fenrir
Fenrir
IBellonaI
Fenrir
Level 24
God Stats
1W - 0L
1,388 SR
Queue Stats
41W - 40L
1,547 Elo+
Solo
Neith
Neith
TheFoxySeda02
Neith
Level 137
God Stats
2W - 1L
1,478 SR
Queue Stats
244W - 174L
1,683 Elo+
Party 1
Team Averages
Level 63
1,451 SR
1,643 Elo+

VS

Team Averages
Level 58
1,506 SR
1,532 Elo+
Ymir
Ymir
AkyLife
Ymir
Level 65
God Stats
12W - 10L
1,607 SR
Queue Stats
57W - 49L
1,537 Elo+
Party 2
Ra
Ra
Dearepth
Ra
Level 102
God Stats
2W - 8L
1,374 SR
Queue Stats
102W - 106L
1,551 Elo+
Solo
Neith
Neith
Vinse77
Neith
Level 7
God Stats
4W - 5L
1,537 SR
Queue Stats
5W - 7L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 12
9,245
711
10,147
7,919
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
IBellonaI
Fenrir
14
7 / 0 / 8
10,405
800
7,554
8,198
6,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
7 / 1 / 9
10,451
804
18,691
12,063
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AkyLife
Ymir
11
0 / 3 / 1
7,976
614
4,676
17,815
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 1
8,477
652
5,622
10,706
3,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vinse77
Neith
9
1 / 10 / 0
7,449
573
3,729
12,648
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
AkyLife
Ymir
0
3
1
0.17
W
Merlin
3
1
12
9
L
1
4
1
0.38
W
Fenrir
IBellonaI
Fenrir
7
0
8
11
W
7
1
9
11.5
L
Neith
Vinse77
Neith
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
14,027
28,180
Taken
41,169
14,573
Mitigated
21,065
7,816
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AkyLife
Ymir
4,676
738
0
3,268
17,815
14,482
0
5,151
12,664
18,062
0
W
Merlin
10,147
729
0
500
7,919
2,746
57
3,401
4,518
23,700
0
L
5,622
152
961
2,359
10,706
3,225
0
2,131
8,575
42,851
0
W
Fenrir
IBellonaI
Fenrir
7,554
1,263
0
669
8,198
6,982
0
2,905
5,293
374
33,560
W
18,691
9,800
0
6,647
12,063
4,845
1,966
3,992
8,071
0
71,214
L
Neith
Vinse77
Neith
3,729
1,047
0
716
12,648
3,358
0
3,239
9,409
0
10,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
23,902
173
Minions Killed
118
0
Camps Cleared
0
743,219
Distance Traveled
629,473
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,976
614
19
1
0
226,467
5
W
Merlin
9,245
711
34
3
0
247,602
0
L
Ra
8,477
652
81
6
0
219,386
1
W
Fenrir
10,405
800
38
3
0
271,790
3
W
Neith
10,451
804
101
8
0
223,827
0
L
Neith
7,449
573
18
1
0
183,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role