Player Matchup

Ares
Ares
GodNinja1771
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
Lidanshi
Olorun
Level 4
God Stats
2W - 1L
1,794 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Masterliam123
Heimdallr
Level 16
God Stats
10W - 8L
1,601 SR
Queue Stats
28W - 52L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Thorakles007
Cthulhu
Level 4
God Stats
1W - 2L
1,177 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Thanatos
Thanatos
tetrasodium
Thanatos
Level 29
God Stats
10W - 13L
1,549 SR
Queue Stats
158W - 186L
1,413 Elo+
Solo
Team Averages
Level 11
1,524 SR
1,411 Elo+

VS

Team Averages
Level 15
1,469 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
Beatoriche
Morgan Le Fay
Level 18
God Stats
2W - 3L
1,536 SR
Queue Stats
2W - 3L
1,408 Elo+
Solo
Cthulhu
Cthulhu
GGDON
Cthulhu
Level 28
God Stats
10W - 5L
1,691 SR
Queue Stats
100W - 78L
1,471 Elo+
Solo
Rama
Rama
Ntefeh
Rama
Level 13
God Stats
2W - 1L
1,332 SR
Queue Stats
13W - 12L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
RuinBool
Ao Kuang
Level 8
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
lokozzz
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,362
398
344
13,783
7,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Lidanshi
Olorun
11
3 / 6 / 1
7,047
440
5,776
9,743
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Masterliam123
Heimdallr
8
0 / 8 / 0
5,931
371
3,315
12,088
3,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Thorakles007
Cthulhu
8
1 / 7 / 3
5,890
368
6,959
11,566
8,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
tetrasodium
Thanatos
13
3 / 2 / 3
7,960
498
7,115
11,502
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beatoriche
Morgan Le Fay
12
8 / 1 / 6
8,057
504
10,412
6,308
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
GGDON
Cthulhu
13
2 / 0 / 8
7,827
489
7,568
7,535
4,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Ntefeh
Rama
14
14 / 3 / 11
9,859
616
16,201
12,821
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
RuinBool
Ao Kuang
13
7 / 0 / 10
8,377
524
6,643
6,998
2,198
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
lokozzz
Ymir
11
2 / 3 / 16
8,304
519
2,193
7,416
4,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
7
Kills
33
33
Deaths
7
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beatoriche
Morgan Le Fay
8
1
6
11
W
Cthulhu
GGDON
Cthulhu
2
0
8
6
L
0
10
2
0.1
L
Olorun
Lidanshi
Olorun
3
6
1
0.58
L
Heimdallr
Masterliam123
Heimdallr
0
8
0
0
W
Rama
Ntefeh
Rama
14
3
11
6.5
W
Ao Kuang
RuinBool
Ao Kuang
7
0
10
12
L
Cthulhu
Thorakles007
Cthulhu
1
7
3
0.36
W
Ymir
lokozzz
Ymir
2
3
16
3.33
L
Thanatos
tetrasodium
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
43,017
58,682
Taken
41,078
27,990
Mitigated
18,917
16,286
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beatoriche
Morgan Le Fay
10,412
953
0
1,021
6,308
2,346
1,425
1,949
4,359
34,216
0
W
Cthulhu
GGDON
Cthulhu
7,568
329
55
4,026
7,535
4,976
358
1,582
5,953
39,031
0
L
344
344
0
160
13,783
7,363
0
5,352
8,431
5,911
0
L
Olorun
Lidanshi
Olorun
5,776
2,403
190
1,972
9,743
3,611
0
6,235
3,508
27,096
2,316
L
Heimdallr
Masterliam123
Heimdallr
3,315
1,870
0
2,803
12,088
3,414
0
7,527
4,561
0
29,527
W
Rama
Ntefeh
Rama
16,201
12,441
0
5,404
12,821
4,402
2,329
4,049
8,772
0
51,562
W
Ao Kuang
RuinBool
Ao Kuang
6,643
1,808
0
4,003
6,998
2,198
1,050
1,225
5,773
32,508
0
L
Cthulhu
Thorakles007
Cthulhu
6,959
349
0
1,552
11,566
8,357
156
4,891
6,675
18,510
0
W
Ymir
lokozzz
Ymir
2,193
615
0
485
7,416
4,995
310
3,837
3,579
12,989
0
L
Thanatos
tetrasodium
Thanatos
7,115
2,741
0
9,609
11,502
5,245
0
2,811
8,691
0
52,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
42,424
223
Minions Killed
280
0
Camps Cleared
0
1,297,120
Distance Traveled
1,428,981
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,057
504
65
4
0
307,048
5
W
Cthulhu
7,827
489
70
4
0
328,637
1
L
Ares
6,362
398
14
1
0
257,783
1
L
Olorun
7,047
440
47
3
0
257,855
0
L
Heimdallr
5,931
371
50
3
0
234,801
0
W
Rama
9,859
616
70
4
0
232,684
5
W
Ao Kuang
8,377
524
55
3
0
283,111
1
L
Cthulhu
5,890
368
29
2
0
249,952
0
W
Ymir
8,304
519
20
1
0
277,501
4
L
Thanatos
7,960
498
83
5
0
296,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role