Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CreamyPooShake
Jing Wei
Level 94
God Stats
2W - 3L
1,649 SR
Queue Stats
132W - 150L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
TestTz08
Sun Wukong
Level 122
God Stats
9W - 5L
1,709 SR
Queue Stats
500W - 505L
1,446 Elo+
Solo
Chiron
Chiron
bruhus
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
gremlinray
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Team Averages
Level 82
1,572 SR
1,442 Elo+

VS

Team Averages
Level 97
1,582 SR
1,532 Elo+
Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
MFpeejvy
Agni
Level 69
God Stats
3W - 1L
1,797 SR
Queue Stats
81W - 60L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
Sumsums
Kukulkan
Level 145
God Stats
4W - 5L
1,462 SR
Queue Stats
343W - 372L
1,462 Elo+
Solo
He Bo
He Bo
roadwarrior42
He Bo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 2
Hercules
Hercules
supergig101
Hercules
Level 95
God Stats
3W - 0L
1,653 SR
Queue Stats
102W - 95L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 1 / 5
7,784
778
6,645
13,309
5,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
11
1 / 5 / 2
6,805
681
3,844
11,360
4,332
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TestTz08
Sun Wukong
13
4 / 3 / 3
7,835
784
6,558
12,776
5,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
bruhus
Chiron
13
0 / 4 / 2
7,100
710
4,758
7,561
3,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 7 / 3
6,825
683
4,272
15,445
15,665
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 1 / 13
9,039
904
14,012
6,108
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
16
7 / 1 / 9
9,739
974
10,225
6,009
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Sumsums
Kukulkan
15
3 / 1 / 10
9,110
911
15,016
3,901
1,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 3 / 13
8,462
846
9,076
5,725
1,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
supergig101
Hercules
15
3 / 1 / 10
8,491
849
7,635
12,682
7,327
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
7
Kills
20
20
Deaths
7
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
5
3.5
W
Hera
 
Hera
4
1
13
10.5
L
Jing Wei
1
5
2
0.4
W
Agni
7
1
9
11.5
W
Kukulkan
Sumsums
Kukulkan
3
1
10
8
L
Sun Wukong
TestTz08
Sun Wukong
4
3
3
1.83
L
Chiron
bruhus
Chiron
0
4
2
0.25
L
1
7
3
0.36
W
3
3
13
3.17
W
Hercules
supergig101
Hercules
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
55,964
60,451
Taken
34,425
34,702
Mitigated
14,746
17,369
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,645
1,766
0
5,564
13,309
5,271
0
10,735
2,574
0
24,388
W
Hera
 
Hera
14,012
2,865
1,423
1,898
6,108
2,123
365
796
5,312
24,050
0
L
Jing Wei
3,844
2,804
2,084
2,587
11,360
4,332
0
9,773
1,587
0
11,854
W
Agni
10,225
551
977
1,485
6,009
2,195
0
284
5,725
18,443
0
W
Kukulkan
Sumsums
Kukulkan
15,016
1,772
2,271
802
3,901
1,470
1,928
411
3,490
36,760
0
L
Sun Wukong
TestTz08
Sun Wukong
6,558
937
895
4,035
12,776
5,862
0
9,803
2,973
0
9,607
L
Chiron
bruhus
Chiron
4,758
358
1,088
1,116
7,561
3,572
0
6,230
1,293
0
16,152
L
4,272
310
0
0
15,445
15,665
0
11,750
3,695
7,985
0
W
9,076
370
1,441
918
5,725
1,631
341
718
5,007
13,439
0
W
Hercules
supergig101
Hercules
7,635
1,106
509
3,201
12,682
7,327
468
2,063
10,619
0
12,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
44,841
93
Minions Killed
122
0
Camps Cleared
0
911,575
Distance Traveled
1,065,782
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,784
778
35
4
0
168,326
0
W
Hera
9,039
904
23
2
0
212,336
0
L
Jing Wei
6,805
681
14
1
0
194,246
1
W
Agni
9,739
974
24
2
0
223,289
0
W
Kukulkan
9,110
911
55
6
0
192,029
2
L
Sun Wukong
7,835
784
5
1
0
202,404
0
L
Chiron
7,100
710
29
3
0
174,861
0
L
Ymir
6,825
683
10
1
0
171,738
1
W
He Bo
8,462
846
5
1
0
204,574
2
W
Hercules
8,491
849
15
2
0
233,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role