Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Coyote56
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
GiXeR2201
Cu Chulainn
Level 27
God Stats
0W - 7L
1,272 SR
Queue Stats
547W - 470L
1,494 Elo+
Solo
Medusa
Medusa
SolarNova
Medusa
Level 6
God Stats
3W - 1L
1,695 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Neith
Neith
dzzeer
Neith
Level 4
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Team Averages
Level 13
1,428 SR
1,440 Elo+

VS

Team Averages
Level 21
1,460 SR
1,443 Elo+
Nemesis
Nemesis
EncoReezz
Nemesis
Level 2
God Stats
2W - 2L
1,147 SR
Queue Stats
2W - 4L
1,097 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Globalro
Morgan Le Fay
Level 29
God Stats
8W - 3L
1,945 SR
Queue Stats
47W - 36L
1,636 Elo+
Solo
Ullr
Ullr
janushPawulon
Ullr
Level 23
God Stats
1W - 1L
1,336 SR
Queue Stats
90W - 76L
1,570 Elo+
Solo
Tyr
Tyr
sparkicode
Tyr
Level 28
God Stats
1W - 1L
1,373 SR
Queue Stats
64W - 65L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Аkаtоsh
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 12 / 2
6,398
400
4,937
12,053
3,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Coyote56
Nemesis
13
6 / 6 / 1
8,565
535
6,686
13,308
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
GiXeR2201
Cu Chulainn
15
4 / 4 / 0
9,072
567
8,198
14,269
8,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
SolarNova
Medusa
13
4 / 10 / 5
8,383
524
10,783
14,115
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
dzzeer
Neith
10
0 / 5 / 3
7,526
470
3,476
9,075
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EncoReezz
Nemesis
13
3 / 3 / 4
8,206
513
2,517
10,490
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Globalro
Morgan Le Fay
16
20 / 0 / 2
11,205
700
20,489
8,950
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 5 / 4
8,351
522
10,518
11,307
3,705
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 2 / 2
8,109
507
2,473
9,686
4,394
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Аkаtоsh
Cthulhu
14
5 / 4 / 14
8,694
543
11,009
13,724
11,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
14
Kills
37
37
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
12
2
0.08
L
Nemesis
Coyote56
Nemesis
6
6
1
1.08
W
Nemesis
EncoReezz
Nemesis
3
3
4
1.67
L
Cu Chulainn
GiXeR2201
Cu Chulainn
4
4
0
1
W
Morgan Le Fay
Globalro
Morgan Le Fay
20
0
2
21
L
Medusa
SolarNova
Medusa
4
10
5
0.65
L
Neith
dzzeer
Neith
0
5
3
0.3
W
9
5
4
2.2
W
0
2
2
0.5
W
Cthulhu
Аkаtоsh
Cthulhu
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,080
Damage
47,006
62,820
Taken
54,157
22,735
Mitigated
26,514
13,789
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,937
733
0
887
12,053
3,577
1,044
7,852
4,201
27,749
0
L
Nemesis
Coyote56
Nemesis
6,686
2,415
0
4,808
13,308
4,570
0
6,450
6,858
0
35,627
W
Nemesis
EncoReezz
Nemesis
2,517
836
0
428
10,490
4,035
0
444
10,046
0
55,406
L
Cu Chulainn
GiXeR2201
Cu Chulainn
8,198
2,282
0
4,268
14,269
8,276
400
6,785
7,484
0
55,257
W
Morgan Le Fay
Globalro
Morgan Le Fay
20,489
3,361
86
3,289
8,950
3,187
646
1,458
7,492
53,926
0
L
Medusa
SolarNova
Medusa
10,783
5,608
0
2,773
14,115
3,944
444
5,107
9,008
0
42,363
L
Neith
dzzeer
Neith
3,476
1,503
0
1,053
9,075
2,368
456
5,464
3,611
0
16,224
W
10,518
3,596
0
1,099
11,307
3,705
276
1,340
9,967
0
38,607
W
2,473
618
0
1,429
9,686
4,394
741
0
9,686
0
35,676
W
Cthulhu
Аkаtоsh
Cthulhu
11,009
993
130
5,105
13,724
11,193
81
1,695
12,029
42,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
44,565
307
Minions Killed
365
0
Camps Cleared
0
1,332,280
Distance Traveled
1,501,257
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,398
400
41
3
0
236,014
1
L
Nemesis
8,565
535
59
4
0
303,359
2
W
Nemesis
8,206
513
78
5
0
304,291
1
L
Cu Chulainn
9,072
567
116
7
0
266,253
7
W
Morgan Le Fay
11,205
700
74
5
0
325,123
4
L
Medusa
8,383
524
56
4
0
298,847
4
L
Neith
7,526
470
35
2
0
227,807
2
W
Ullr
8,351
522
67
4
0
265,763
0
W
Tyr
8,109
507
82
5
0
313,366
5
W
Cthulhu
8,694
543
64
4
0
292,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role