Player Matchup

Khepri
Khepri
AllThatKD
Khepri
Level 27
God Stats
1W - 2L
1,728 SR
Queue Stats
146W - 126L
1,477 Elo+
Solo
Guan Yu
Guan Yu
FLUFFYBUNNY6172
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,659 Elo+
Solo
Heimdallr
Heimdallr
GerardoR11
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 151L
1,544 Elo+
Solo
Scylla
Scylla
ShamanTheKing12
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Set
Set
isologodsizi
Set
Level 5
God Stats
1W - 1L
1,867 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Team Averages
Level 14
1,619 SR
1,529 Elo+

VS

Team Averages
Level 23
1,522 SR
1,448 Elo+
Olorun
Olorun
Lidanshi
Olorun
Level 4
God Stats
2W - 1L
1,665 SR
Queue Stats
2W - 2L
1,322 Elo+
Solo
Sylvanus
Sylvanus
Quetzalito
Sylvanus
Level 26
God Stats
1W - 0L
1,414 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Sol
Sol
SambartaBanerjee
Sol
Level 30
God Stats
32W - 30L
1,528 SR
Queue Stats
374W - 448L
1,474 Elo+
Solo
Anhur
Anhur
heyyheyyheyy
Anhur
Level 25
God Stats
12W - 7L
1,663 SR
Queue Stats
146W - 131L
1,513 Elo+
Solo
Pele
Pele
pryoimmortal
Pele
Level 28
God Stats
1W - 2L
1,342 SR
Queue Stats
18W - 14L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AllThatKD
Khepri
5
0 / 0 / 0
4,116
412
754
2,618
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 5 / 0
4,411
441
3,232
6,375
2,770
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
GerardoR11
Heimdallr
8
0 / 2 / 0
4,745
475
1,095
4,359
1,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,400
440
1,081
4,219
897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 1
5,159
516
3,016
5,393
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lidanshi
Olorun
9
3 / 0 / 4
5,898
590
4,574
3,222
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Quetzalito
Sylvanus
9
0 / 0 / 2
5,547
555
584
1,934
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,447
545
1,337
3,901
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 1 / 1
6,861
686
4,219
6,061
1,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 3
6,061
606
4,426
6,125
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
AllThatKD
Khepri
0
0
0
0
L
1
5
0
0.2
L
Heimdallr
GerardoR11
Heimdallr
0
2
0
0
W
Olorun
Lidanshi
Olorun
3
0
4
5
W
Sylvanus
Quetzalito
Sylvanus
0
0
2
1
W
2
0
0
2
L
0
5
0
0
W
5
1
1
5.5
L
1
1
1
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
15,140
22,964
Taken
21,243
8,219
Mitigated
6,696
2,950
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AllThatKD
Khepri
754
137
0
776
2,618
1,923
0
829
1,789
13,421
0
L
3,232
610
50
721
6,375
2,770
0
1,025
5,350
0
9,089
L
Heimdallr
GerardoR11
Heimdallr
1,095
21
0
250
4,359
1,158
0
1,292
3,067
0
21,546
W
Olorun
Lidanshi
Olorun
4,574
2,035
0
1,246
3,222
1,110
937
928
2,294
15,523
1,834
W
Sylvanus
Quetzalito
Sylvanus
584
319
383
1,148
1,934
1,430
850
298
1,636
8,291
0
W
1,337
239
0
2,740
3,901
920
1,467
261
3,640
36,700
0
L
1,081
367
0
232
4,219
897
0
1,940
2,279
11,392
0
W
4,219
2,780
0
2,408
6,061
1,593
1,917
72
5,989
0
38,412
L
3,016
1,270
0
921
5,393
1,471
0
772
4,621
0
21,033
W
4,426
1,735
0
1,128
6,125
1,643
0
484
5,641
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,831
Gold Earned
29,814
157
Minions Killed
266
0
Camps Cleared
0
934,850
Distance Traveled
900,546
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,116
412
26
3
0
158,409
1
L
Guan Yu
4,411
441
11
1
0
205,753
1
L
Heimdallr
4,745
475
55
6
0
175,705
0
W
Olorun
5,898
590
35
4
0
192,653
0
W
Sylvanus
5,547
555
12
1
0
167,601
3
W
Sol
5,447
545
76
8
0
178,961
1
L
Scylla
4,400
440
26
3
0
177,587
0
W
Anhur
6,861
686
72
7
0
164,864
2
L
Set
5,159
516
39
4
0
217,396
3
W
Pele
6,061
606
71
7
0
196,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role