Player Matchup

Janus
Janus
BoySquare
Janus
Level 43
God Stats
1W - 2L
1,629 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 1
Izanami
Izanami
PizduTO
Izanami
Level 30
God Stats
0W - 2L
1,669 SR
Queue Stats
2W - 3L
1,682 Elo+
Party 1
Artio
Artio
RAdrian
Artio
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
alexandrukk2002
Guan Yu
Level 107
God Stats
0W - 1L
1,559 SR
Queue Stats
5W - 9L
1,327 Elo+
Party 1
Set
Set
chitak
Set
Level 68
God Stats
3W - 3L
1,167 SR
Queue Stats
11W - 24L
1,226 Elo+
Solo
Team Averages
Level 78
1,505 SR
1,396 Elo+

VS

Team Averages
Level 60
1,434 SR
1,394 Elo+
Neith
Neith
AchiiHero
Neith
Level 62
God Stats
44W - 38L
1,452 SR
Queue Stats
210W - 195L
1,440 Elo+
Party 2
Hel
Hel
Bilbochickste
Hel
Level 69
God Stats
34W - 34L
1,394 SR
Queue Stats
341W - 371L
1,413 Elo+
Party 3
Apollo
Apollo
FloppyFist
Apollo
Level 67
God Stats
36W - 33L
1,576 SR
Queue Stats
125W - 149L
1,454 Elo+
Party 3
Zhong Kui
Zhong Kui
Merjak
Zhong Kui
Level 68
God Stats
3W - 3L
1,333 SR
Queue Stats
122W - 120L
1,403 Elo+
Solo
Cerberus
Cerberus
quinten280100
Cerberus
Level 36
God Stats
11W - 16L
1,416 SR
Queue Stats
57W - 79L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BoySquare
Janus
8
0 / 1 / 0
4,693
469
1,173
3,792
1,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PizduTO
Izanami
9
2 / 2 / 0
5,537
554
4,900
5,737
1,411
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
RAdrian
Artio
7
0 / 4 / 2
5,117
512
2,737
10,046
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 0
5,192
519
3,340
6,127
3,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
chitak
Set
7
0 / 3 / 1
4,670
467
2,375
6,111
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AchiiHero
Neith
10
4 / 0 / 3
5,918
592
8,498
5,535
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 2
6,381
638
2,870
4,726
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
FloppyFist
Apollo
9
3 / 1 / 1
5,642
564
2,773
4,596
1,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Merjak
Zhong Kui
11
5 / 1 / 0
6,393
639
5,408
6,972
5,972
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
quinten280100
Cerberus
8
1 / 1 / 1
5,203
520
1,136
5,262
2,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
14
14
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
AchiiHero
Neith
4
0
3
5.5
W
1
0
2
2
L
Janus
BoySquare
Janus
0
1
0
0
W
Apollo
FloppyFist
Apollo
3
1
1
3.5
W
Zhong Kui
Merjak
Zhong Kui
5
1
0
5
L
Izanami
PizduTO
Izanami
2
2
0
1
L
Artio
RAdrian
Artio
0
4
2
0.25
L
1
4
0
0.25
L
Set
chitak
Set
0
3
1
0.17
W
Cerberus
quinten280100
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,525
Damage
20,685
31,813
Taken
27,091
12,828
Mitigated
12,254
9,343
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AchiiHero
Neith
8,498
3,631
0
2,828
5,535
1,342
0
1,121
4,414
0
33,972
W
2,870
0
387
2,972
4,726
1,623
594
1,363
3,363
40,794
0
L
Janus
BoySquare
Janus
1,173
0
0
680
3,792
1,136
35
2,597
1,195
25,240
0
W
Apollo
FloppyFist
Apollo
2,773
1,554
0
725
4,596
1,141
390
471
4,125
0
28,946
W
Zhong Kui
Merjak
Zhong Kui
5,408
1,361
0
3,748
6,972
5,972
0
0
6,972
31,265
0
L
Izanami
PizduTO
Izanami
4,900
3,406
0
2,560
5,737
1,411
0
235
5,502
0
36,053
L
Artio
RAdrian
Artio
2,737
315
326
2,971
10,046
4,804
0
901
9,145
11,072
0
L
3,340
1,087
50
710
6,127
3,406
0
4,089
2,038
0
19,836
L
Set
chitak
Set
2,375
1,158
0
2,046
6,111
2,071
0
1,592
4,519
0
19,964
W
Cerberus
quinten280100
Cerberus
1,136
207
0
523
5,262
2,176
0
955
4,307
11,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
29,537
225
Minions Killed
291
0
Camps Cleared
0
904,793
Distance Traveled
900,327
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,918
592
63
6
0
158,330
2
W
Hel
6,381
638
91
9
0
215,872
3
L
Janus
4,693
469
42
4
0
184,437
0
W
Apollo
5,642
564
51
5
0
176,238
3
W
Zhong Kui
6,393
639
68
7
0
160,147
3
L
Izanami
5,537
554
74
7
0
168,837
2
L
Artio
5,117
512
18
2
0
189,432
4
L
Guan Yu
5,192
519
47
5
0
187,178
0
L
Set
4,670
467
44
4
0
174,909
2
W
Cerberus
5,203
520
18
2
0
189,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role