Player Matchup

Ravana
Ravana
MASH00R
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Merlin
Merlin
Sonic1387
Merlin
Level 8
God Stats
4W - 11L
1,275 SR
Queue Stats
7W - 18L
1,178 Elo+
Party 1
Chronos
Chronos
Villain22DM
Chronos
Level 8
God Stats
4W - 4L
1,694 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 1
Sylvanus
Sylvanus
lsm1688
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Hades
Hades
xXVultureXx2483
Hades
Level 17
God Stats
0W - 1L
1,359 SR
Queue Stats
7W - 23L
1,223 Elo+
Solo
Team Averages
Level 9
1,466 SR
1,221 Elo+

VS

Team Averages
Level 14
1,335 SR
1,291 Elo+
Achilles
Achilles
Heruken
Achilles
Level 6
God Stats
1W - 1L
1,240 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo
Artemis
Artemis
MickeSkystalker
Artemis
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo
Nemesis
Nemesis
TiJinsui
Nemesis
Level 22
God Stats
1W - 1L
1,310 SR
Queue Stats
4W - 3L
1,352 Elo+
Party 2
Eset
Eset
XxMiamiYEETxX
Eset
Level 27
God Stats
2W - 2L
1,344 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 2
Ares
Ares
curdosakateam
Ares
Level 6
God Stats
2W - 2L
1,282 SR
Queue Stats
7W - 9L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MASH00R
Ravana
17
2 / 11 / 1
10,733
413
4,252
20,045
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Sonic1387
Merlin
13
0 / 11 / 3
8,422
324
7,809
18,442
5,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Villain22DM
Chronos
15
1 / 7 / 3
9,848
379
8,365
21,114
11,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
lsm1688
Sylvanus
16
3 / 7 / 2
11,466
441
9,656
25,972
26,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 9 / 0
8,760
337
6,481
18,502
6,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Heruken
Achilles
20
1 / 1 / 5
13,503
519
6,420
14,986
18,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
11 / 6 / 0
13,584
522
11,789
14,754
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TiJinsui
Nemesis
15
1 / 1 / 11
11,109
427
3,987
15,345
5,026
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
26 / 0 / 9
15,410
593
51,223
14,781
5,745
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 2
10,860
418
3,446
15,944
7,328
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
42
45
Deaths
11
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Heruken
Achilles
1
1
5
3.5
L
Ravana
MASH00R
Ravana
2
11
1
0.23
W
11
6
0
1.83
L
Merlin
Sonic1387
Merlin
0
11
3
0.14
W
Nemesis
TiJinsui
Nemesis
1
1
11
6.5
L
Chronos
Villain22DM
Chronos
1
7
3
0.36
W
26
0
9
30.5
W
3
3
2
1.33
L
Sylvanus
lsm1688
Sylvanus
3
7
2
0.57
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
76,865
104,075
Taken
75,810
57,735
Mitigated
41,962
22,547
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Heruken
Achilles
6,420
1,695
0
1,231
14,986
18,319
4,438
3,837
10,951
0
76,694
L
Ravana
MASH00R
Ravana
4,252
946
0
3,314
20,045
7,965
342
4,932
14,815
0
52,046
W
11,789
8,736
0
1,443
14,754
5,544
7,941
4,550
10,140
0
61,077
L
Merlin
Sonic1387
Merlin
7,809
540
96
3,235
18,442
5,684
110
12,262
5,642
30,918
0
W
Nemesis
TiJinsui
Nemesis
3,987
730
0
1,391
15,345
5,026
562
4,235
9,497
0
48,939
L
Chronos
Villain22DM
Chronos
8,365
3,132
0
2,306
21,114
11,187
1,892
11,675
8,859
54,668
0
W
51,223
3,992
1,116
4,943
14,781
5,745
2,891
8,701
5,407
124,370
0
W
3,446
478
0
4,081
15,944
7,328
874
9,683
6,036
28,135
0
L
Sylvanus
lsm1688
Sylvanus
9,656
2,738
3,864
7,361
25,972
26,767
446
13,471
12,043
37,342
0
L
6,481
707
125
2,246
18,502
6,132
325
10,097
8,047
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
64,466
309
Minions Killed
553
0
Camps Cleared
0
1,886,125
Distance Traveled
2,320,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,503
519
157
6
0
489,872
3
L
Ravana
10,733
413
84
3
0
439,511
0
W
Artemis
13,584
522
115
4
0
346,549
1
L
Merlin
8,422
324
53
2
0
404,968
0
W
Nemesis
11,109
427
65
3
0
543,681
0
L
Chronos
9,848
379
92
4
0
430,582
0
W
Eset
15,410
593
172
7
0
477,162
0
W
Ares
10,860
418
44
2
0
463,051
2
L
Sylvanus
11,466
441
27
1
0
330,612
0
L
Hades
8,760
337
53
2
0
280,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role