Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DastardlyDol
Ganesha
Level 108
God Stats
14W - 12L
1,550 SR
Queue Stats
533W - 584L
1,533 Elo+
Solo
Ullr
Ullr
Shikane
Ullr
Level 129
God Stats
3W - 0L
1,794 SR
Queue Stats
32W - 22L
1,574 Elo+
Party 2
Ra
Ra
The Belleh
Ra
Level 160
God Stats
10W - 10L
1,622 SR
Queue Stats
964W - 939L
1,562 Elo+
Solo
Cerberus
Cerberus
paplord
Cerberus
Level 156
God Stats
3W - 2L
1,697 SR
Queue Stats
148W - 116L
1,602 Elo+
Party 2
Team Averages
Level 140
1,633 SR
1,554 Elo+

VS

Team Averages
Level 96
1,459 SR
1,450 Elo+
Sylvanus
Sylvanus
EightGoldenStars
Sylvanus
Level 106
God Stats
0W - 4L
1,354 SR
Queue Stats
31W - 47L
1,434 Elo+
Party 1
Rama
Rama
Scuzcii
Rama
Level 68
God Stats
2W - 8L
1,287 SR
Queue Stats
579W - 532L
1,600 Elo+
Party 3
Arachne
Arachne
YoTruk
Arachne
Level 66
God Stats
38W - 24L
1,616 SR
Queue Stats
838W - 738L
1,556 Elo+
Party 3
Sun Wukong
Sun Wukong
llemon_94
Sun Wukong
Level 81
God Stats
1W - 6L
1,291 SR
Queue Stats
15W - 37L
1,170 Elo+
Party 1
Anubis
Anubis
ronhell025
Anubis
Level 160
God Stats
11W - 10L
1,745 SR
Queue Stats
525W - 593L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
8 / 1 / 4
8,004
616
6,197
6,780
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
DastardlyDol
Ganesha
11
0 / 1 / 11
6,910
532
3,516
7,232
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Shikane
Ullr
12
1 / 1 / 2
7,111
547
4,530
5,093
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 5
7,596
584
5,741
4,609
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
paplord
Cerberus
14
4 / 1 / 5
7,920
609
8,992
9,895
6,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,060
466
4,840
7,841
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Scuzcii
Rama
13
1 / 3 / 1
7,546
580
3,763
7,909
2,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
YoTruk
Arachne
11
1 / 3 / 1
6,364
490
2,475
9,011
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
llemon_94
Sun Wukong
9
1 / 5 / 1
5,721
440
3,018
8,454
4,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ronhell025
Anubis
12
1 / 4 / 0
6,998
538
4,745
8,024
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
4
4
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
1
4
10
W
Ganesha
DastardlyDol
Ganesha
0
1
11
5.5
L
0
2
3
0.75
L
Rama
Scuzcii
Rama
1
3
1
0.5
W
Ullr
Shikane
Ullr
1
1
2
2
W
4
0
5
6.5
L
Arachne
YoTruk
Arachne
1
3
1
0.5
L
Sun Wukong
llemon_94
Sun Wukong
1
5
1
0.3
W
Cerberus
paplord
Cerberus
4
1
5
6.5
L
Anubis
ronhell025
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
18,841
33,609
Taken
41,239
19,632
Mitigated
19,327
12,477
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,197
1,990
0
1,930
6,780
4,431
528
1,912
4,868
0
39,396
W
Ganesha
DastardlyDol
Ganesha
3,516
297
476
1,434
7,232
5,212
73
2,328
4,904
18,308
0
L
4,840
763
454
1,735
7,841
5,212
0
4,673
3,168
15,334
0
L
Rama
Scuzcii
Rama
3,763
3,280
0
2,617
7,909
2,520
0
820
7,089
0
57,373
W
Ullr
Shikane
Ullr
4,530
2,265
0
283
5,093
1,472
976
577
4,516
0
39,492
W
5,741
1,003
1,546
2,550
4,609
1,711
488
2,307
2,302
55,936
0
L
Arachne
YoTruk
Arachne
2,475
1,390
0
3,393
9,011
3,431
0
2,926
6,085
0
39,037
L
Sun Wukong
llemon_94
Sun Wukong
3,018
606
0
1,091
8,454
4,573
584
5,718
2,736
0
16,715
W
Cerberus
paplord
Cerberus
8,992
568
0
4,258
9,895
6,806
56
2,461
7,434
47,055
0
L
Anubis
ronhell025
Anubis
4,745
232
0
3,052
8,024
3,591
0
4,176
3,848
50,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
32,689
429
Minions Killed
351
0
Camps Cleared
0
1,293,181
Distance Traveled
1,236,001
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,004
616
85
7
0
289,520
1
W
Ganesha
6,910
532
6
0
0
266,476
2
L
Sylvanus
6,060
466
14
1
0
255,238
3
L
Rama
7,546
580
118
9
0
224,953
6
W
Ullr
7,111
547
99
8
0
221,748
2
W
Ra
7,596
584
119
9
0
255,767
3
L
Arachne
6,364
490
79
6
0
282,180
5
L
Sun Wukong
5,721
440
28
2
0
242,990
0
W
Cerberus
7,920
609
120
9
0
259,670
4
L
Anubis
6,998
538
112
9
0
230,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role