Player Matchup

Discordia
Discordia
ChiefJas
Discordia
Level 33
God Stats
16W - 13L
1,527 SR
Queue Stats
137W - 118L
1,403 Elo+
Party 2
Thanatos
Thanatos
MRMONKEY112
Thanatos
Level 10
God Stats
0W - 2L
1,097 SR
Queue Stats
2W - 12L
1,162 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kolovos6969
Kumbhakarna
Level 27
God Stats
9W - 5L
1,661 SR
Queue Stats
82W - 97L
1,334 Elo+
Party 2
Team Averages
Level 23
1,428 SR
1,300 Elo+

VS

Team Averages
Level 37
1,597 SR
1,294 Elo+
Baba Yaga
Baba Yaga
Krocar
Baba Yaga
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,267 Elo+
Solo
Ne Zha
Ne Zha
r0gu3Cumpanny
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 61L
1,275 Elo+
Party 1
Nike
Nike
xankillah69
Nike
Level 28
God Stats
4W - 2L
1,792 SR
Queue Stats
143W - 176L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChiefJas
Discordia
19
16 / 5 / 7
15,200
724
39,876
20,129
7,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MRMONKEY112
Thanatos
13
3 / 2 / 10
12,119
577
1,811
8,404
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
kolovos6969
Kumbhakarna
18
5 / 3 / 18
13,896
662
9,110
23,576
25,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Krocar
Baba Yaga
18
2 / 6 / 8
13,302
633
17,965
17,216
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 10 / 4
14,033
668
9,988
25,190
8,322
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 9 / 4
13,292
633
13,783
24,157
20,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
24
Kills
10
10
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChiefJas
Discordia
16
5
7
3.9
W
Baba Yaga
Krocar
Baba Yaga
2
6
8
1
L
Thanatos
MRMONKEY112
Thanatos
3
2
10
4
L
Kumbhakarna
kolovos6969
Kumbhakarna
5
3
18
4.67
W
5
10
4
0.7
W
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,797
Damage
41,736
52,109
Taken
66,563
38,428
Mitigated
34,834
11,850
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChiefJas
Discordia
39,876
2,567
719
5,008
20,129
7,661
715
6,987
13,142
89,170
0
W
Baba Yaga
Krocar
Baba Yaga
17,965
1,247
1,319
5,209
17,216
6,181
1,925
13,066
3,548
63,324
0
L
Thanatos
MRMONKEY112
Thanatos
1,811
114
0
2,866
8,404
4,803
117
3,629
4,775
0
12,345
L
Kumbhakarna
kolovos6969
Kumbhakarna
9,110
1,651
743
2,514
23,576
25,964
372
7,349
16,227
35,481
0
W
9,988
3,312
0
2,273
25,190
8,322
198
19,558
4,299
0
31,558
W
13,783
2,291
0
1,304
24,157
20,331
352
14,458
7,414
0
50,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
40,627
178
Minions Killed
171
0
Camps Cleared
0
948,768
Distance Traveled
1,000,408
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,200
724
116
6
0
361,164
2
W
Baba Yaga
13,302
633
81
4
0
353,426
0
L
Thanatos
12,119
577
19
1
0
221,996
0
L
Kumbhakarna
13,896
662
43
2
0
365,608
0
W
Ne Zha
14,033
668
30
1
0
330,449
5
W
Nike
13,292
633
60
3
0
316,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role