Player Matchup

Chronos
Chronos
DarkSilver33
Chronos
Level 106
God Stats
1W - 1L
1,298 SR
Queue Stats
46W - 50L
1,664 Elo+
Solo
King Arthur
King Arthur
KaldrJunior
King Arthur
Level 67
God Stats
1W - 3L
1,342 SR
Queue Stats
94W - 114L
1,410 Elo+
Solo
Merlin
Merlin
LEONEthefirefox
Merlin
Level 18
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
ObiWeedKeNoVee
Hachiman
Level 26
God Stats
2W - 3L
1,675 SR
Queue Stats
6W - 14L
1,626 Elo+
Solo
Hera
Hera
agente696
Hera
Level 146
God Stats
5W - 3L
1,511 SR
Queue Stats
79W - 99L
1,410 Elo+
Solo
Team Averages
Level 73
1,496 SR
1,522 Elo+

VS

Team Averages
Level 97
1,570 SR
1,532 Elo+
Hera
Hera
 
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kantdooku
Gilgamesh
Level 109
God Stats
39W - 20L
1,691 SR
Queue Stats
116W - 86L
1,559 Elo+
Party 1
Janus
Janus
UbbePilsner
Janus
Level 142
God Stats
17W - 19L
1,517 SR
Queue Stats
119W - 86L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zorkman
Kumbhakarna
Level 95
God Stats
6W - 3L
1,540 SR
Queue Stats
34W - 25L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
bregött
Hun Batz
Level 111
God Stats
5W - 2L
1,605 SR
Queue Stats
66W - 43L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkSilver33
Chronos
15
1 / 2 / 0
7,443
744
6,049
6,395
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
KaldrJunior
King Arthur
13
3 / 3 / 0
7,323
732
4,347
14,303
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
6,219
622
5,386
6,223
1,792
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
11
0 / 5 / 2
6,123
612
3,995
8,878
2,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
0 / 6 / 1
6,349
635
5,869
7,245
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 3 / 9
7,809
781
4,307
4,921
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kantdooku
Gilgamesh
14
2 / 1 / 11
8,915
892
6,541
10,930
6,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 0 / 11
9,158
916
14,360
4,518
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Zorkman
Kumbhakarna
14
2 / 0 / 11
8,722
872
3,065
8,839
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
bregött
Hun Batz
16
11 / 0 / 3
10,696
1,070
10,368
6,853
2,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
4
Kills
20
20
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
9
1.5
L
Chronos
DarkSilver33
Chronos
1
2
0
0.5
L
King Arthur
KaldrJunior
King Arthur
3
3
0
1
W
Gilgamesh
Kantdooku
Gilgamesh
2
1
11
7.5
L
0
4
3
0.38
L
Hachiman
0
5
2
0.2
W
5
0
11
10.5
W
Kumbhakarna
Zorkman
Kumbhakarna
2
0
11
7.5
L
Hera
0
6
1
0.08
W
Hun Batz
bregött
Hun Batz
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
38,641
43,044
Taken
36,061
16,201
Mitigated
21,645
3,360
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,307
508
414
43
4,921
2,007
2,541
2,574
2,324
25,385
0
L
Chronos
DarkSilver33
Chronos
6,049
765
0
839
6,395
2,240
0
2,545
3,740
33,056
0
L
King Arthur
KaldrJunior
King Arthur
4,347
51
0
644
14,303
7,111
0
8,998
4,948
0
9,558
W
Gilgamesh
Kantdooku
Gilgamesh
6,541
1,518
0
1,803
10,930
6,947
666
4,688
5,951
0
20,732
L
5,386
436
0
580
6,223
1,792
0
2,711
3,403
14,405
0
L
Hachiman
3,995
1,954
0
836
8,878
2,784
0
3,887
4,853
0
17,026
W
14,360
997
202
948
4,518
1,865
1,120
2,686
1,832
35,250
0
W
Kumbhakarna
Zorkman
Kumbhakarna
3,065
227
0
1,410
8,839
7,832
0
4,709
3,868
9,087
0
L
Hera
5,869
482
0
461
7,245
2,274
2
2,929
4,098
23,949
0
W
Hun Batz
bregött
Hun Batz
10,368
1,277
0
1,465
6,853
2,994
858
3,023
3,659
0
38,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
45,300
205
Minions Killed
250
3
Camps Cleared
12
867,195
Distance Traveled
1,132,550
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,809
781
66
7
3
216,696
2
L
Chronos
7,443
744
89
9
1
210,949
1
L
King Arthur
7,323
732
18
2
0
199,305
1
W
Gilgamesh
8,915
892
29
3
2
233,624
3
L
Merlin
6,219
622
20
2
0
188,722
1
L
Hachiman
6,123
612
26
3
1
126,082
0
W
Janus
9,158
916
62
6
1
223,547
1
W
Kumbhakarna
8,722
872
16
2
1
228,084
3
L
Hera
6,349
635
52
5
1
142,137
1
W
Hun Batz
10,696
1,070
77
8
5
230,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role