Player Matchup

Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aidoneus21
Ne Zha
Level 160
God Stats
17W - 10L
1,553 SR
Queue Stats
199W - 216L
1,358 Elo+
Party 2
Sol
Sol
KoreBae
Sol
Level 34
God Stats
26W - 63L
1,464 SR
Queue Stats
57W - 101L
1,324 Elo+
Party 2
Team Averages
Level 98
1,505 SR
1,394 Elo+

VS

Team Averages
Level 52
1,458 SR
1,357 Elo+
Tiamat
Tiamat
KodoKunaishi
Tiamat
Level 26
God Stats
4W - 5L
1,452 SR
Queue Stats
32W - 65L
1,180 Elo+
Solo
Thor
Thor
Notioners
Thor
Level 7
God Stats
3W - 4L
1,630 SR
Queue Stats
3W - 6L
1,437 Elo+
Party 1
Tyr
Tyr
hahaiam8
Tyr
Level 123
God Stats
0W - 3L
1,292 SR
Queue Stats
7W - 8L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
18 / 0 / 4
10,763
978
17,324
10,388
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Aidoneus21
Ne Zha
13
3 / 0 / 18
9,523
866
5,077
8,890
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
9
1 / 3 / 11
7,434
676
2,514
5,373
2,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 7 / 3
6,563
597
6,100
10,246
8,759
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
1 / 7 / 2
6,588
599
3,687
9,442
3,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 8 / 1
6,809
619
8,355
11,366
11,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
3
3
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
18
0
4
20
W
Ne Zha
Aidoneus21
Ne Zha
3
0
18
12
L
Tiamat
0
7
3
0.21
W
Sol
1
3
11
2.17
L
Thor
1
7
2
0.29
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
18,142
24,651
Taken
31,054
15,059
Mitigated
23,824
10,989
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,324
8,091
0
4,893
10,388
4,255
1,791
2,456
7,932
0
57,838
W
Ne Zha
Aidoneus21
Ne Zha
5,077
860
380
4,900
8,890
8,775
250
2,418
6,472
0
16,576
L
Tiamat
6,100
292
0
1,320
10,246
8,759
0
26
10,220
27,299
0
W
Sol
2,514
379
0
816
5,373
2,029
410
1,226
4,147
9,546
0
L
Thor
3,687
1,209
0
470
9,442
3,165
0
939
8,503
0
8,266
L
8,355
1,096
0
852
11,366
11,900
0
1,549
9,817
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
19,960
123
Minions Killed
75
0
Camps Cleared
0
548,063
Distance Traveled
533,204
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,763
978
89
8
0
207,615
3
W
Ne Zha
9,523
866
18
2
0
201,874
0
L
Tiamat
6,563
597
38
3
0
172,279
0
W
Sol
7,434
676
16
1
0
138,574
0
L
Thor
6,588
599
16
1
0
180,983
0
L
Tyr
6,809
619
21
2
0
179,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role