Player Matchup

Thoth
Thoth
Alkoholičar420
Thoth
Level 29
God Stats
26W - 33L
1,364 SR
Queue Stats
88W - 115L
1,310 Elo+
Solo
Set
Set
Calichusman
Set
Level 15
God Stats
12W - 11L
1,096 SR
Queue Stats
79W - 99L
1,277 Elo+
Solo
Anhur
Anhur
G1nKi
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,086 Elo+
Party 2
King Arthur
King Arthur
L1XUS
King Arthur
Level 17
God Stats
1W - 1L
1,361 SR
Queue Stats
8W - 16L
1,122 Elo+
Party 2
Danzaburou
Danzaburou
UND3RGGR0UND
Danzaburou
Level 7
God Stats
2W - 8L
1,088 SR
Queue Stats
2W - 8L
1,114 Elo+
Party 2
Team Averages
Level 17
1,282 SR
1,182 Elo+

VS

Team Averages
Level 12
1,376 SR
1,355 Elo+
Artemis
Artemis
AhoBasgan
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
IQ404
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
KovacMarko369
Nemesis
Level 18
God Stats
3W - 3L
1,167 SR
Queue Stats
66W - 99L
1,304 Elo+
Party 1
Fenrir
Fenrir
VALTK88
Fenrir
Level 17
God Stats
6W - 3L
1,317 SR
Queue Stats
169W - 155L
1,245 Elo+
Solo
Bakasura
Bakasura
noa16
Bakasura
Level 19
God Stats
5W - 8L
1,393 SR
Queue Stats
43W - 73L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
12,231
532
16,442
13,582
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 5 / 1
11,892
517
7,270
16,673
13,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
G1nKi
Anhur
13
4 / 5 / 3
9,548
415
9,474
16,590
10,492
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
L1XUS
King Arthur
14
6 / 4 / 6
10,750
467
15,628
15,897
19,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
UND3RGGR0UND
Danzaburou
15
6 / 2 / 5
11,035
480
9,816
12,120
7,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AhoBasgan
Artemis
15
1 / 5 / 7
9,566
416
8,842
14,864
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
IQ404
Neith
16
4 / 4 / 7
10,955
476
9,551
15,025
9,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
15
5 / 5 / 2
10,309
448
9,314
22,898
10,953
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
VALTK88
Fenrir
18
7 / 6 / 6
11,704
509
16,184
18,654
8,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
noa16
Bakasura
13
2 / 10 / 8
9,019
392
8,217
20,634
6,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
28
Kills
19
19
Deaths
30
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
AhoBasgan
Artemis
1
5
7
0.9
W
6
3
6
3
W
6
5
1
1.3
W
Anhur
G1nKi
Anhur
4
5
3
1.1
L
Neith
IQ404
Neith
4
4
7
1.88
L
Nemesis
5
5
2
1.2
W
King Arthur
L1XUS
King Arthur
6
4
6
2.25
W
Danzaburou
UND3RGGR0UND
Danzaburou
6
2
5
4.25
L
Fenrir
VALTK88
Fenrir
7
6
6
1.67
L
Bakasura
noa16
Bakasura
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,630
Damage
52,108
74,862
Taken
92,075
55,508
Mitigated
41,157
12,165
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AhoBasgan
Artemis
8,842
5,525
0
2,012
14,864
5,025
1,504
5,211
9,653
0
45,319
W
16,442
695
72
3,066
13,582
4,355
4,284
0
13,572
78,026
0
W
7,270
3,813
0
3,660
16,673
13,426
4,221
0
16,508
0
85,633
W
Anhur
G1nKi
Anhur
9,474
3,811
0
270
16,590
10,492
1,088
0
15,948
0
26,627
L
Neith
IQ404
Neith
9,551
3,449
0
2,395
15,025
9,799
568
6,254
8,771
0
37,923
L
Nemesis
9,314
3,000
0
2,216
22,898
10,953
905
4,064
18,834
0
52,826
W
King Arthur
L1XUS
King Arthur
15,628
1,799
0
265
15,897
19,874
439
0
15,563
14,571
35,415
W
Danzaburou
UND3RGGR0UND
Danzaburou
9,816
3,854
0
4,832
12,120
7,361
3,154
0
11,836
1,045
41,916
L
Fenrir
VALTK88
Fenrir
16,184
4,078
0
3,039
18,654
8,424
477
2,266
16,388
0
70,280
L
Bakasura
noa16
Bakasura
8,217
4,256
0
2,861
20,634
6,956
300
2,628
18,006
0
24,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,456
Gold Earned
51,553
454
Minions Killed
346
0
Camps Cleared
0
1,937,279
Distance Traveled
1,939,693
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,566
416
65
3
0
345,634
0
W
Thoth
12,231
532
145
6
0
379,080
2
W
Set
11,892
517
149
6
0
383,772
1
W
Anhur
9,548
415
30
1
0
383,301
8
L
Neith
10,955
476
54
2
0
349,114
3
L
Nemesis
10,309
448
93
4
0
431,208
3
W
King Arthur
10,750
467
58
3
0
419,300
0
W
Danzaburou
11,035
480
72
3
0
371,826
0
L
Fenrir
11,704
509
77
3
0
416,628
0
L
Bakasura
9,019
392
57
2
0
397,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role