Player Matchup

Ra
Ra
MR-ImSo-Aye_1
Ra
Level 103
God Stats
4W - 7L
1,644 SR
Queue Stats
371W - 376L
1,387 Elo+
Solo
Ne Zha
Ne Zha
RwsSleeepy
Ne Zha
Level 129
God Stats
0W - 3L
1,588 SR
Queue Stats
50W - 33L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
UserameNotTaken
Sun Wukong
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,187 Elo+
Party 1
Neith
Neith
bunnimomo
Neith
Level 80
God Stats
0W - 1L
1,770 SR
Queue Stats
10W - 10L
1,488 Elo+
Party 1
Cerberus
Cerberus
cl4ym4ti0n
Cerberus
Level 27
God Stats
3W - 2L
1,826 SR
Queue Stats
31W - 45L
1,300 Elo+
Solo
Team Averages
Level 72
1,666 SR
1,374 Elo+

VS

Team Averages
Level 52
1,473 SR
1,367 Elo+
Artemis
Artemis
Demonic Beam
Artemis
Level 45
God Stats
2W - 1L
1,589 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 2
Eset
Eset
Skill656
Eset
Level 15
God Stats
2W - 1L
1,487 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Nemesis
Nemesis
Zegest
Nemesis
Level 40
God Stats
27W - 26L
1,597 SR
Queue Stats
129W - 123L
1,549 Elo+
Solo
Guan Yu
Guan Yu
xBrokagex
Guan Yu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 205L
1,530 Elo+
Solo
Nox
Nox
xMoochieXCVIIIx
Nox
Level 67
God Stats
1W - 2L
1,189 SR
Queue Stats
9W - 10L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 9
13,762
688
15,940
20,455
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
RwsSleeepy
Ne Zha
20
16 / 6 / 9
17,509
875
28,875
29,073
10,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
UserameNotTaken
Sun Wukong
20
4 / 4 / 14
14,064
703
15,559
26,369
30,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
bunnimomo
Neith
20
6 / 5 / 13
14,691
735
25,112
17,459
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
cl4ym4ti0n
Cerberus
10
0 / 0 / 0
7,546
377
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demonic Beam
Artemis
20
6 / 8 / 4
14,311
716
14,144
15,548
6,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
20
6 / 2 / 8
15,585
779
17,648
18,179
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Zegest
Nemesis
20
1 / 7 / 14
13,276
664
22,071
23,838
10,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
xBrokagex
Guan Yu
20
5 / 6 / 12
15,055
753
16,915
32,252
35,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 5 / 13
13,844
692
9,089
19,737
7,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
28
Kills
21
21
Deaths
28
45
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
Demonic Beam
Artemis
6
8
4
1
L
2
6
9
1.08
L
Ne Zha
RwsSleeepy
Ne Zha
16
6
9
3.42
W
Eset
6
2
8
5
L
Sun Wukong
UserameNotTaken
Sun Wukong
4
4
14
2.75
W
Nemesis
Zegest
Nemesis
1
7
14
1.14
L
Neith
bunnimomo
Neith
6
5
13
2.5
L
Cerberus
cl4ym4ti0n
Cerberus
0
0
0
0
W
Guan Yu
xBrokagex
Guan Yu
5
6
12
1.83
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,486
Damage
79,867
93,356
Taken
109,554
56,106
Mitigated
66,369
34,029
Healing
27,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Demonic Beam
Artemis
14,144
7,284
0
0
15,548
6,424
1,524
2,384
12,722
0
28,988
L
15,940
389
4,245
7,018
20,455
8,465
122
6,862
13,593
79,211
0
L
Ne Zha
RwsSleeepy
Ne Zha
28,875
6,390
0
10,932
29,073
10,744
667
6,171
22,152
0
67,349
W
Eset
17,648
748
1,457
4,206
18,179
7,124
0
2,713
15,005
62,394
0
L
Sun Wukong
UserameNotTaken
Sun Wukong
15,559
2,779
0
7,207
26,369
30,138
128
12,477
13,142
0
30,292
W
Nemesis
Zegest
Nemesis
22,071
8,839
0
4,097
23,838
10,105
2,037
3,080
19,970
500
54,301
L
Neith
bunnimomo
Neith
25,112
9,507
0
4,627
17,459
6,759
740
7,463
9,996
0
65,544
L
Cerberus
cl4ym4ti0n
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
xBrokagex
Guan Yu
16,915
826
5,212
8,098
32,252
35,286
391
4,441
26,615
14,167
29,575
W
9,089
1,854
123
4,593
19,737
7,430
1,887
2,358
17,008
40,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,572
Gold Earned
72,071
369
Minions Killed
355
7
Camps Cleared
4
1,434,465
Distance Traveled
1,752,924
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,311
716
40
2
0
313,730
0
L
Ra
13,762
688
166
8
4
360,246
0
L
Ne Zha
17,509
875
50
3
0
362,579
5
W
Eset
15,585
779
99
5
1
384,010
3
L
Sun Wukong
14,064
703
50
3
1
386,613
3
W
Nemesis
13,276
664
85
4
0
379,181
3
L
Neith
14,691
735
103
5
2
325,027
0
L
Cerberus
7,546
377
0
0
0
0
0
W
Guan Yu
15,055
753
56
3
2
390,924
4
W
Nox
13,844
692
75
4
1
285,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role