Player Matchup

Chaac
Chaac
BK VeLi 10
Chaac
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 150L
1,403 Elo+
Party 1
Arachne
Arachne
Grievous69
Arachne
Level 63
God Stats
1W - 2L
1,497 SR
Queue Stats
67W - 64L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
MacMillanSVK
Baron Samedi
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 58L
1,477 Elo+
Solo
Merlin
Merlin
danielj393
Merlin
Level 86
God Stats
1W - 2L
1,561 SR
Queue Stats
126W - 77L
1,569 Elo+
Solo
Camazotz
Camazotz
xOverSeaDrip
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,468 Elo+

VS

Team Averages
Level 135
1,471 SR
1,500 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KiErEn PaYnE 93
Chiron
Level 138
God Stats
6W - 8L
1,360 SR
Queue Stats
566W - 614L
1,526 Elo+
Solo
Jing Wei
Jing Wei
Marky McK5
Jing Wei
Level 104
God Stats
4W - 3L
1,544 SR
Queue Stats
289W - 316L
1,497 Elo+
Solo
Athena
Athena
Sprinte94
Athena
Level 159
God Stats
7W - 5L
1,373 SR
Queue Stats
379W - 376L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
bernyboy84
Baron Samedi
Level 147
God Stats
9W - 9L
1,577 SR
Queue Stats
841W - 889L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 8 / 12
10,633
709
15,962
30,766
25,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Grievous69
Arachne
19
7 / 5 / 7
11,679
779
15,278
19,110
10,380
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MacMillanSVK
Baron Samedi
19
4 / 6 / 9
10,807
720
22,944
17,888
16,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
danielj393
Merlin
20
3 / 3 / 9
12,024
802
25,393
16,432
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
xOverSeaDrip
Camazotz
7
0 / 2 / 0
7,439
496
767
2,728
867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
5 / 3 / 13
12,080
805
6,836
16,531
22,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 2 / 13
12,319
821
24,148
20,500
11,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Marky McK5
Jing Wei
17
2 / 5 / 12
10,665
711
9,493
17,079
7,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Sprinte94
Athena
18
7 / 6 / 11
11,656
777
11,624
27,092
28,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
bernyboy84
Baron Samedi
20
3 / 4 / 14
11,484
766
21,060
17,763
10,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
17
Kills
24
24
Deaths
20
37
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
13
3.83
L
Chaac
3
8
12
1.13
L
Arachne
Grievous69
Arachne
7
5
7
2.1
W
7
2
13
6.75
L
Baron Samedi
MacMillanSVK
Baron Samedi
4
6
9
1.42
W
Jing Wei
Marky McK5
Jing Wei
2
5
12
1.6
W
Athena
Sprinte94
Athena
7
6
11
2.08
W
Baron Samedi
bernyboy84
Baron Samedi
3
4
14
2.5
L
Merlin
danielj393
Merlin
3
3
9
2.5
L
Camazotz
xOverSeaDrip
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,344
Damage
73,161
86,924
Taken
98,965
61,491
Mitigated
79,955
39,647
Healing
48,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,836
1,360
3,061
1,495
16,531
22,529
788
7,972
8,228
0
21,364
L
Chaac
15,962
1,532
1,670
9,521
30,766
25,383
0
9,393
21,373
0
27,095
L
Arachne
Grievous69
Arachne
15,278
10,131
1,857
4,798
19,110
10,380
258
6,880
12,230
0
22,024
W
24,148
8,350
6,636
9,006
20,500
11,204
2,443
11,089
9,193
0
61,631
L
Baron Samedi
MacMillanSVK
Baron Samedi
22,944
1,495
6,844
6,731
17,888
16,704
70
8,455
9,433
32,375
0
W
Jing Wei
Marky McK5
Jing Wei
9,493
6,781
3,267
3,558
17,079
7,734
3,135
8,745
8,054
0
24,405
W
Athena
Sprinte94
Athena
11,624
2,373
1,822
3,810
27,092
28,414
235
8,268
18,386
20,340
0
W
Baron Samedi
bernyboy84
Baron Samedi
21,060
1,146
9,268
6,624
17,763
10,074
409
10,697
6,767
48,553
0
L
Merlin
danielj393
Merlin
25,393
1,228
1,894
6,085
16,432
8,157
806
7,218
9,214
68,569
0
L
Camazotz
xOverSeaDrip
Camazotz
767
44
0
247
2,728
867
0
738
1,990
0
1,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
58,204
143
Minions Killed
213
0
Camps Cleared
0
1,194,145
Distance Traveled
1,388,203
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,080
805
22
1
0
249,871
4
L
Chaac
10,633
709
17
1
0
267,367
0
L
Arachne
11,679
779
30
2
0
309,041
0
W
Chiron
12,319
821
82
5
0
288,332
0
L
Baron Samedi
10,807
720
12
1
0
265,359
3
W
Jing Wei
10,665
711
45
3
0
280,875
0
W
Athena
11,656
777
18
1
0
297,153
1
W
Baron Samedi
11,484
766
46
3
0
271,972
1
L
Merlin
12,024
802
84
6
0
261,811
1
L
Camazotz
7,439
496
0
0
0
90,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role