Player Matchup

Odin
Odin
KUDAZ18
Odin
Level 16
God Stats
17W - 17L
1,454 SR
Queue Stats
63W - 70L
1,375 Elo+
Party 1
Scylla
Scylla
Neruso
Scylla
Level 104
God Stats
4W - 6L
1,479 SR
Queue Stats
85W - 69L
1,461 Elo+
Solo
Medusa
Medusa
XXsergiopXX
Medusa
Level 25
God Stats
7W - 5L
1,325 SR
Queue Stats
84W - 91L
1,363 Elo+
Party 1
Team Averages
Level 48
1,419 SR
1,399 Elo+

VS

Team Averages
Level 49
1,490 SR
1,410 Elo+
Bellona
Bellona
Dessembre
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,492 Elo+
Solo
Merlin
Merlin
DiceSword
Merlin
Level 79
God Stats
17W - 19L
1,491 SR
Queue Stats
178W - 257L
1,365 Elo+
Solo
Cthulhu
Cthulhu
OG-Hisoka
Cthulhu
Level 41
God Stats
1W - 3L
1,481 SR
Queue Stats
22W - 20L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KUDAZ18
Odin
17
5 / 3 / 10
12,774
672
12,121
15,843
14,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Neruso
Scylla
17
5 / 2 / 12
12,998
684
23,144
14,018
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
18
12 / 3 / 9
13,725
722
25,336
20,570
7,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dessembre
Bellona
14
1 / 8 / 2
10,336
544
9,516
18,718
17,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
DiceSword
Merlin
17
6 / 8 / 0
13,797
726
19,204
18,333
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
OG-Hisoka
Cthulhu
15
1 / 6 / 6
11,542
607
11,347
36,211
36,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
22
Kills
8
8
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dessembre
Bellona
1
8
2
0.25
L
Merlin
DiceSword
Merlin
6
8
0
0.75
W
Odin
KUDAZ18
Odin
5
3
10
3.33
W
Scylla
Neruso
Scylla
5
2
12
5.5
L
Cthulhu
OG-Hisoka
Cthulhu
1
6
6
0.67
W
Medusa
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,601
Damage
40,067
50,431
Taken
73,262
26,432
Mitigated
61,220
16,014
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dessembre
Bellona
9,516
2,585
1,046
1,010
18,718
17,919
541
7,426
11,292
0
34,017
L
Merlin
DiceSword
Merlin
19,204
527
0
1,392
18,333
6,854
497
6,911
11,422
58,387
0
W
Odin
KUDAZ18
Odin
12,121
1,455
1,848
4,114
15,843
14,907
474
6,190
9,233
0
30,355
W
Scylla
Neruso
Scylla
23,144
1,523
555
2,896
14,018
4,471
1,126
8,380
5,202
66,998
0
L
Cthulhu
OG-Hisoka
Cthulhu
11,347
704
292
9,127
36,211
36,447
268
8,807
27,404
35,722
0
W
Medusa
25,336
15,332
260
6,341
20,570
7,054
1,041
14,617
5,445
0
65,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
35,675
195
Minions Killed
170
0
Camps Cleared
0
1,023,054
Distance Traveled
887,055
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,336
544
50
3
0
282,532
3
L
Merlin
13,797
726
79
4
0
271,495
0
W
Odin
12,774
672
34
2
0
348,343
0
W
Scylla
12,998
684
96
5
0
340,816
1
L
Cthulhu
11,542
607
41
2
0
333,028
1
W
Medusa
13,725
722
65
3
0
333,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role