Player Matchup

Sobek
Sobek
Mabene9444
Sobek
Level 52
God Stats
1W - 2L
1,328 SR
Queue Stats
19W - 23L
1,370 Elo+
Party 1
Bakasura
Bakasura
ScouseChris0
Bakasura
Level 26
God Stats
1W - 0L
1,484 SR
Queue Stats
19W - 17L
1,386 Elo+
Party 1
Persephone
Persephone
flamescorpion
Persephone
Level 49
God Stats
6W - 2L
1,624 SR
Queue Stats
8W - 5L
1,489 Elo+
Solo
Team Averages
Level 42
1,479 SR
1,415 Elo+

VS

Team Averages
Level 33
1,583 SR
1,308 Elo+
Thor
Thor
Bloomica
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,083 Elo+
Solo
Scylla
Scylla
Hartas58930
Scylla
Level 66
God Stats
3W - 2L
1,672 SR
Queue Stats
122W - 151L
1,408 Elo+
Party 2
Odin
Odin
lel3u-80
Odin
Level 28
God Stats
27W - 11L
1,576 SR
Queue Stats
71W - 62L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 10
10,759
672
4,295
16,679
19,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
ScouseChris0
Bakasura
14
3 / 2 / 7
10,487
655
6,853
10,829
4,513
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
flamescorpion
Persephone
16
9 / 3 / 3
12,332
771
21,004
10,213
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 7 / 3
8,471
529
4,524
12,373
4,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
4 / 3 / 2
10,357
647
11,181
10,390
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
13
2 / 3 / 4
9,393
587
9,587
15,665
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
3
0.21
L
Scylla
4
3
2
1.67
W
Sobek
1
1
10
6
W
Bakasura
ScouseChris0
Bakasura
3
2
7
3.25
W
Persephone
flamescorpion
Persephone
9
3
3
3.5
L
Odin
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
25,292
37,721
Taken
38,428
27,644
Mitigated
18,481
5,597
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,524
423
0
1,025
12,373
4,128
444
8,390
3,462
0
12,822
L
Scylla
11,181
833
501
1,471
10,390
3,713
498
5,658
4,032
51,457
0
W
Sobek
4,295
206
0
2,379
16,679
19,207
441
6,293
9,946
18,044
0
W
Bakasura
ScouseChris0
Bakasura
6,853
4,607
0
1,754
10,829
4,513
806
2,533
8,129
0
30,434
W
Persephone
flamescorpion
Persephone
21,004
544
92
1,372
10,213
3,924
1,126
2,353
7,506
61,327
0
L
Odin
9,587
1,563
463
2,737
15,665
10,640
154
11,168
4,032
0
21,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
28,221
156
Minions Killed
145
0
Camps Cleared
0
857,895
Distance Traveled
719,868
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,471
529
13
1
0
219,539
0
L
Scylla
10,357
647
107
7
0
257,513
1
W
Sobek
10,759
672
33
2
0
290,723
1
W
Bakasura
10,487
655
44
3
0
298,372
0
W
Persephone
12,332
771
79
5
0
268,800
1
L
Odin
9,393
587
25
2
0
242,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role