Player Matchup

Vamana
Vamana
E1Problema
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 1
Ares
Ares
IPEBAIWAS
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 1
Set
Set
JKCBB6
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,379 Elo+
Solo
Ra
Ra
RetiLe00
Ra
Level 16
God Stats
2W - 3L
1,642 SR
Queue Stats
19W - 22L
1,340 Elo+
Solo
Neith
Neith
uSTralll
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,398 Elo+
Party 1
Team Averages
Level 12
1,528 SR
1,347 Elo+

VS

Team Averages
Level 22
1,514 SR
1,415 Elo+
Set
Set
CistyFrajer
Set
Level 18
God Stats
15W - 6L
1,646 SR
Queue Stats
26W - 20L
1,497 Elo+
Party 3
Bellona
Bellona
Huszar
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,375 Elo+
Solo
Anubis
Anubis
KANEKI330
Anubis
Level 27
God Stats
11W - 9L
1,514 SR
Queue Stats
151W - 185L
1,448 Elo+
Party 2
Ymir
Ymir
Rytmauz
Ymir
Level 16
God Stats
1W - 2L
1,220 SR
Queue Stats
13W - 18L
1,351 Elo+
Party 3
Izanami
Izanami
fant2005
Izanami
Level 25
God Stats
27W - 23L
1,690 SR
Queue Stats
124W - 164L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
E1Problema
Vamana
9
0 / 6 / 1
8,326
378
1,104
9,571
5,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
15
0 / 9 / 9
10,309
469
8,934
23,453
20,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
JKCBB6
Set
17
4 / 8 / 5
11,128
506
9,571
22,989
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
8 / 8 / 4
12,704
577
20,770
17,840
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
uSTralll
Neith
15
4 / 8 / 4
9,623
437
9,286
15,488
4,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
13,857
630
10,019
12,938
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Huszar
Bellona
18
3 / 2 / 5
12,128
551
7,574
15,792
12,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
KANEKI330
Anubis
20
16 / 6 / 4
14,753
671
26,661
22,345
13,438
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Rytmauz
Ymir
17
2 / 2 / 13
12,679
576
8,219
13,201
12,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
fant2005
Izanami
18
10 / 6 / 1
12,986
590
19,107
17,199
6,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
16
Kills
39
39
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Vamana
E1Problema
Vamana
0
6
1
0.08
W
Bellona
Huszar
Bellona
3
2
5
2.75
L
Ares
0
9
9
0.5
L
Set
JKCBB6
Set
4
8
5
0.81
W
Anubis
KANEKI330
Anubis
16
6
4
3
L
8
8
4
1.25
W
Ymir
Rytmauz
Ymir
2
2
13
4.25
W
Izanami
fant2005
Izanami
10
6
1
1.75
L
Neith
uSTralll
Neith
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,665
Damage
71,580
89,341
Taken
81,475
44,896
Mitigated
51,517
19,118
Healing
24,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,019
5,587
0
1,199
12,938
7,347
4,643
3,260
9,678
0
112,283
L
Vamana
E1Problema
Vamana
1,104
754
0
1,274
9,571
5,831
60
1,923
7,648
0
10,057
W
Bellona
Huszar
Bellona
7,574
2,581
0
4,922
15,792
12,344
1,549
4,801
10,991
0
60,001
L
Ares
8,934
1,398
0
1,614
23,453
20,194
221
6,633
16,820
19,139
0
L
Set
JKCBB6
Set
9,571
4,073
0
6,356
22,989
8,995
0
9,948
13,041
0
60,385
W
Anubis
KANEKI330
Anubis
26,661
2,722
0
12,323
22,345
13,438
1,583
10,392
11,953
106,307
0
L
20,770
2,475
1,768
5,417
17,840
5,577
436
9,028
8,812
86,587
0
W
Ymir
Rytmauz
Ymir
8,219
1,412
0
1,498
13,201
12,343
592
5,617
7,584
32,391
0
W
Izanami
fant2005
Izanami
19,107
15,449
0
4,831
17,199
6,045
3,308
5,708
11,491
0
82,052
L
Neith
uSTralll
Neith
9,286
4,602
0
2,689
15,488
4,299
547
7,348
8,140
0
51,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
66,403
381
Minions Killed
606
0
Camps Cleared
0
1,658,852
Distance Traveled
1,900,739
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,857
630
172
8
0
453,862
2
L
Vamana
8,326
378
20
1
0
218,483
3
W
Bellona
12,128
551
113
5
0
332,699
6
L
Ares
10,309
469
22
1
0
384,503
0
L
Set
11,128
506
104
5
0
364,575
0
W
Anubis
14,753
671
143
7
0
365,647
7
L
Ra
12,704
577
133
6
0
376,537
3
W
Ymir
12,679
576
37
2
0
390,511
4
W
Izanami
12,986
590
141
6
0
358,020
2
L
Neith
9,623
437
102
5
0
314,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role