Player Matchup

Yemoja
Yemoja
Slevra
Yemoja
Level 99
God Stats
0W - 1L
1,740 SR
Queue Stats
3W - 4L
1,761 Elo+
Solo
Chiron
Chiron
T1ag0secret
Chiron
Level 102
God Stats
1W - 1L
1,628 SR
Queue Stats
95W - 69L
1,623 Elo+
Solo
Anhur
Anhur
ZigHD
Anhur
Level 126
God Stats
3W - 4L
1,551 SR
Queue Stats
227W - 205L
1,558 Elo+
Party 1
Apollo
Apollo
k011
Apollo
Level 152
God Stats
2W - 4L
1,465 SR
Queue Stats
322W - 303L
1,586 Elo+
Solo
Hercules
Hercules
xxxKillemAllxxx
Hercules
Level 155
God Stats
5W - 3L
1,742 SR
Queue Stats
136W - 133L
1,569 Elo+
Party 1
Team Averages
Level 127
1,625 SR
1,620 Elo+

VS

Team Averages
Level 145
1,529 SR
1,524 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BrownWoodBear69
Sylvanus
Level 124
God Stats
1W - 0L
1,519 SR
Queue Stats
64W - 63L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Czaaro
Ne Zha
Level 121
God Stats
10W - 5L
1,457 SR
Queue Stats
256W - 251L
1,530 Elo+
Solo
Xing Tian
Xing Tian
Quagsire1990
Xing Tian
Level 160
God Stats
2W - 0L
1,721 SR
Queue Stats
57W - 74L
1,512 Elo+
Solo
Merlin
Merlin
Yodalemos
Merlin
Level 160
God Stats
10W - 11L
1,446 SR
Queue Stats
554W - 598L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Slevra
Yemoja
14
1 / 9 / 4
9,424
589
24,309
19,420
6,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
6 / 5 / 5
12,637
790
18,480
16,252
6,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
ZigHD
Anhur
18
2 / 6 / 10
11,053
691
11,389
16,008
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
k011
Apollo
19
4 / 8 / 7
11,851
741
15,818
19,814
6,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
1 / 6 / 10
11,103
694
8,154
35,744
29,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
8 / 2 / 16
12,630
789
19,163
18,713
10,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
20
5 / 2 / 23
12,476
780
11,334
25,731
36,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Czaaro
Ne Zha
20
14 / 3 / 12
12,906
807
30,650
15,442
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Quagsire1990
Xing Tian
18
5 / 4 / 21
11,704
732
13,776
29,069
34,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
Yodalemos
Merlin
17
2 / 3 / 19
10,859
679
22,331
15,283
8,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
14
Kills
34
34
Deaths
14
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
2
16
8
W
Sylvanus
5
2
23
8.25
W
Ne Zha
Czaaro
Ne Zha
14
3
12
6.67
W
Xing Tian
Quagsire1990
Xing Tian
5
4
21
3.88
L
Yemoja
Slevra
Yemoja
1
9
4
0.33
L
Chiron
6
5
5
1.7
W
Merlin
Yodalemos
Merlin
2
3
19
3.83
L
Anhur
ZigHD
Anhur
2
6
10
1.17
L
Apollo
k011
Apollo
4
8
7
0.94
L
Hercules
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,150
Damage
97,254
107,238
Taken
104,238
53,760
Mitigated
100,567
39,189
Healing
47,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
19,163
9,916
5,215
5,823
18,713
10,196
3,077
5,478
13,235
49,235
0
W
Sylvanus
11,334
2,446
11,652
9,604
25,731
36,409
757
6,697
19,034
15,033
0
W
Ne Zha
Czaaro
Ne Zha
30,650
6,428
1,163
3,551
15,442
11,754
1,256
2,268
13,174
0
47,904
W
Xing Tian
Quagsire1990
Xing Tian
13,776
733
676
7,070
29,069
34,108
156
4,965
24,104
18,875
0
L
Yemoja
Slevra
Yemoja
24,309
1,491
7,641
2,555
19,420
6,579
244
14,549
4,637
36,044
0
L
Chiron
18,480
6,054
1,869
3,313
16,252
6,568
1,742
8,803
7,112
0
37,877
W
Merlin
Yodalemos
Merlin
22,331
892
909
1,703
15,283
8,100
1,023
4,901
10,382
44,050
0
L
Anhur
ZigHD
Anhur
11,389
4,765
3,042
1,506
16,008
5,001
1,002
8,374
7,234
0
29,841
L
Apollo
k011
Apollo
15,818
7,552
1,238
3,171
19,814
6,493
841
11,669
7,833
0
35,696
L
Hercules
8,154
1,022
102
14,752
35,744
29,119
0
22,186
12,110
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,068
Gold Earned
60,575
166
Minions Killed
161
0
Camps Cleared
0
1,266,461
Distance Traveled
1,415,499
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,630
789
61
4
0
249,735
3
W
Sylvanus
12,476
780
5
0
0
293,470
0
W
Ne Zha
12,906
807
26
2
0
287,380
2
W
Xing Tian
11,704
732
15
1
0
312,152
1
L
Yemoja
9,424
589
22
1
0
236,060
1
L
Chiron
12,637
790
38
2
0
243,556
0
W
Merlin
10,859
679
54
3
0
272,762
0
L
Anhur
11,053
691
35
2
0
243,962
1
L
Apollo
11,851
741
54
3
0
261,268
5
L
Hercules
11,103
694
17
1
0
281,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role