Player Matchup

Hachiman
Hachiman
Brkcx
Hachiman
Level 107
God Stats
7W - 6L
1,510 SR
Queue Stats
31W - 36L
1,484 Elo+
Party 2
Fenrir
Fenrir
Heat X Q
Fenrir
Level 76
God Stats
5W - 3L
1,563 SR
Queue Stats
100W - 99L
1,517 Elo+
Party 2
Chronos
Chronos
ImSorryByUzi
Chronos
Level 124
God Stats
4W - 0L
1,713 SR
Queue Stats
173W - 162L
1,489 Elo+
Party 2
Cerberus
Cerberus
P3rcul3s7243
Cerberus
Level 89
God Stats
1W - 2L
1,226 SR
Queue Stats
93W - 94L
1,434 Elo+
Party 2
Hercules
Hercules
REDYETISHARK
Hercules
Level 32
God Stats
19W - 19L
1,499 SR
Queue Stats
41W - 59L
1,341 Elo+
Solo
Team Averages
Level 86
1,502 SR
1,453 Elo+

VS

Team Averages
Level 94
1,640 SR
1,383 Elo+
Danzaburou
Danzaburou
Dios de Tocinos
Danzaburou
Level 46
God Stats
5W - 7L
1,733 SR
Queue Stats
110W - 163L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
KINGxCRIMSON_5
Cu Chulainn
Level 92
God Stats
20W - 9L
1,743 SR
Queue Stats
234W - 215L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
Kabdcos
Baron Samedi
Level 112
God Stats
4W - 4L
1,573 SR
Queue Stats
920W - 1,069L
1,313 Elo+
Solo
Loki
Loki
TheGrandMusai
Loki
Level 117
God Stats
27W - 31L
1,412 SR
Queue Stats
83W - 100L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
carateristicw
Gilgamesh
Level 102
God Stats
12W - 5L
1,738 SR
Queue Stats
213W - 196L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brkcx
Hachiman
20
11 / 3 / 12
13,642
568
19,913
17,670
7,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Heat X Q
Fenrir
20
8 / 4 / 17
13,808
575
20,867
25,995
16,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
ImSorryByUzi
Chronos
20
7 / 5 / 19
13,223
551
19,151
18,967
9,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
P3rcul3s7243
Cerberus
17
4 / 3 / 22
12,694
529
9,687
22,457
34,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
REDYETISHARK
Hercules
17
7 / 3 / 15
11,636
485
7,423
17,816
13,660
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dios de Tocinos
Danzaburou
13
0 / 13 / 7
9,211
384
9,026
19,910
7,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
KINGxCRIMSON_5
Cu Chulainn
17
2 / 4 / 3
10,780
449
13,086
18,478
16,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Kabdcos
Baron Samedi
15
1 / 8 / 7
10,107
421
12,023
21,498
10,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 5
10,616
442
4,597
14,050
10,568
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
carateristicw
Gilgamesh
19
13 / 8 / 0
13,836
577
26,062
25,634
14,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
37
Kills
18
18
Deaths
37
85
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brkcx
Hachiman
11
3
12
5.67
L
Danzaburou
Dios de Tocinos
Danzaburou
0
13
7
0.27
W
Fenrir
Heat X Q
Fenrir
8
4
17
4.13
W
Chronos
ImSorryByUzi
Chronos
7
5
19
3.3
L
Cu Chulainn
KINGxCRIMSON_5
Cu Chulainn
2
4
3
0.88
L
Baron Samedi
Kabdcos
Baron Samedi
1
8
7
0.56
W
Cerberus
P3rcul3s7243
Cerberus
4
3
22
5
W
Hercules
REDYETISHARK
Hercules
7
3
15
4.83
L
2
4
5
1.13
L
Gilgamesh
carateristicw
Gilgamesh
13
8
0
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,041
Damage
64,794
102,905
Taken
99,570
81,397
Mitigated
59,834
38,770
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brkcx
Hachiman
19,913
15,986
0
11,109
17,670
7,291
1,705
1,570
15,994
0
109,966
L
Danzaburou
Dios de Tocinos
Danzaburou
9,026
5,311
0
2,615
19,910
7,749
325
6,311
13,459
0
38,253
W
Fenrir
Heat X Q
Fenrir
20,867
8,150
0
12,284
25,995
16,793
291
1,344
24,597
0
115,959
W
Chronos
ImSorryByUzi
Chronos
19,151
4,195
708
5,457
18,967
9,204
4,354
3,769
14,810
101,592
0
L
Cu Chulainn
KINGxCRIMSON_5
Cu Chulainn
13,086
1,743
0
4,667
18,478
16,571
317
5,062
13,278
12,097
59,244
L
Baron Samedi
Kabdcos
Baron Samedi
12,023
1,393
741
7,358
21,498
10,466
256
7,808
13,258
55,200
0
W
Cerberus
P3rcul3s7243
Cerberus
9,687
739
0
4,827
22,457
34,449
77
4,127
18,068
43,280
0
W
Hercules
REDYETISHARK
Hercules
7,423
2,079
745
3,640
17,816
13,660
1,440
2,533
15,089
0
27,586
L
4,597
555
580
2,717
14,050
10,568
1,126
3,087
10,921
0
50,962
L
Gilgamesh
carateristicw
Gilgamesh
26,062
9,209
0
3,143
25,634
14,480
567
5,662
19,816
0
95,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,003
Gold Earned
54,550
555
Minions Killed
476
0
Camps Cleared
0
2,296,569
Distance Traveled
2,089,463
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,642
568
149
6
0
410,263
0
L
Danzaburou
9,211
384
64
3
0
339,016
6
W
Fenrir
13,808
575
146
6
0
472,627
2
W
Chronos
13,223
551
134
6
0
476,995
1
L
Cu Chulainn
10,780
449
102
4
0
460,833
0
L
Baron Samedi
10,107
421
96
4
0
362,432
1
W
Cerberus
12,694
529
91
4
0
493,620
0
W
Hercules
11,636
485
35
1
0
443,064
1
L
Loki
10,616
442
67
3
0
473,483
5
L
Gilgamesh
13,836
577
147
6
0
453,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role