Player Matchup

Heimdallr
Heimdallr
Aint On Tren
Heimdallr
Level 45
God Stats
40W - 25L
1,662 SR
Queue Stats
169W - 139L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Hunnet
Guan Yu
Level 12
God Stats
8W - 6L
1,783 SR
Queue Stats
22W - 19L
1,582 Elo+
Party 2
Izanami
Izanami
KarmaZz6790
Izanami
Level 86
God Stats
29W - 12L
1,673 SR
Queue Stats
535W - 554L
1,517 Elo+
Solo
Tyr
Tyr
Nuudah
Tyr
Level 109
God Stats
2W - 1L
1,812 SR
Queue Stats
49W - 46L
1,492 Elo+
Party 2
Tiamat
Tiamat
TopherGuy
Tiamat
Level 31
God Stats
21W - 11L
1,699 SR
Queue Stats
129W - 89L
1,573 Elo+
Party 1
Team Averages
Level 57
1,726 SR
1,541 Elo+

VS

Team Averages
Level 55
1,469 SR
1,457 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
BigChungus96871
Ravana
Level 123
God Stats
10W - 8L
1,582 SR
Queue Stats
295W - 293L
1,500 Elo+
Solo
Cerberus
Cerberus
ItsaMeTyler
Cerberus
Level 30
God Stats
0W - 4L
1,261 SR
Queue Stats
111W - 140L
1,286 Elo+
Party 3
Izanami
Izanami
N8IVBushWoki
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hel
Hel
Simpson Family
Hel
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aint On Tren
Heimdallr
11
0 / 0 / 2
5,973
597
2,474
3,522
1,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Hunnet
Guan Yu
10
4 / 1 / 1
6,218
622
4,408
7,519
3,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
KarmaZz6790
Izanami
10
3 / 0 / 0
5,825
583
3,193
3,753
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Nuudah
Tyr
10
2 / 2 / 3
6,201
620
2,735
6,891
2,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
TopherGuy
Tiamat
13
3 / 0 / 0
7,081
708
2,372
2,389
1,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 1
5,150
515
2,601
5,633
1,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 1
5,429
543
2,550
4,371
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ItsaMeTyler
Cerberus
8
2 / 1 / 0
5,282
528
1,977
5,771
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
N8IVBushWoki
Izanami
6
1 / 7 / 0
4,688
469
2,868
6,298
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 2 / 0
4,434
443
695
2,493
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
1
0.5
W
Heimdallr
Aint On Tren
Heimdallr
0
0
2
1
L
0
1
1
0.5
W
Guan Yu
Hunnet
Guan Yu
4
1
1
4.5
L
Cerberus
ItsaMeTyler
Cerberus
2
1
0
2
W
Izanami
KarmaZz6790
Izanami
3
0
0
3
L
Izanami
N8IVBushWoki
Izanami
1
7
0
0.14
W
Tyr
Nuudah
Tyr
2
2
3
1.75
L
0
2
0
0
W
Tiamat
TopherGuy
Tiamat
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,182
Damage
10,691
24,074
Taken
24,566
8,940
Mitigated
8,529
9,419
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,601
915
100
2,039
5,633
1,273
0
154
5,479
0
34,827
W
Heimdallr
Aint On Tren
Heimdallr
2,474
930
0
2,084
3,522
1,008
1,243
434
3,088
0
32,757
L
2,550
567
0
2,558
4,371
1,296
0
878
3,393
0
30,986
W
Guan Yu
Hunnet
Guan Yu
4,408
1,138
189
3,024
7,519
3,161
135
375
7,144
0
24,792
L
Cerberus
ItsaMeTyler
Cerberus
1,977
126
0
922
5,771
4,264
54
0
5,771
11,408
0
W
Izanami
KarmaZz6790
Izanami
3,193
2,441
0
1,251
3,753
914
2,279
394
3,359
0
30,958
L
Izanami
N8IVBushWoki
Izanami
2,868
2,151
0
290
6,298
1,087
274
0
6,298
0
15,073
W
Tyr
Nuudah
Tyr
2,735
371
0
1,851
6,891
2,637
259
774
6,117
0
28,598
L
695
63
161
517
2,493
609
0
1,301
1,099
14,105
0
W
Tiamat
TopherGuy
Tiamat
2,372
136
0
1,020
2,389
1,220
190
695
1,694
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
24,983
359
Minions Killed
234
0
Camps Cleared
0
960,228
Distance Traveled
930,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,150
515
74
7
0
192,489
0
W
Heimdallr
5,973
597
69
7
0
184,051
0
L
Ravana
5,429
543
71
7
0
212,991
1
W
Guan Yu
6,218
622
61
6
0
196,986
0
L
Cerberus
5,282
528
27
3
0
195,038
0
W
Izanami
5,825
583
68
7
0
175,527
1
L
Izanami
4,688
469
31
3
0
158,298
1
W
Tyr
6,201
620
63
6
0
207,143
0
L
Hel
4,434
443
31
3
0
171,420
0
W
Tiamat
7,081
708
98
10
0
196,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role